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Hypothetically, Yusei became evil


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I'm so original, I know....

Scraplet Hedgie -DARK-
Lvl2
[Machine/Effect]
You can Banish the top of your deck face-down(you do not look at it, and it stays Banished), and Special Summon this card from your Graveyard to your side of the field. This card cannot be Tributed or used as an Xyz Material monster. If there are 3 or more face-down cards in your Banished zone, the effect of "Scraplet Hedgie" cannot be activated.
800ATK / 800DEF

Undergrouns Skater -WIND-
Lvl2
[Fiend/Effect]
This card can attack your Opponent's Life Points directly. When this card is Normal Summoned, you can Tribute any number of face-up monsters you control; Increase the ATK of this card by 900 for each monster tributed by this effect, until the End Phase.
900ATK / 400DEF

Comet Dragon -DARK-
Lvl4
[Dragon/Effect]
When this card is Normal Summoned, and you control no other cards, you can Banish 1 level 4 non-Tuner monster from your hand. If this effect is activated, this card cannot be destroyed by battle until the End Phase of the Opponent's next turn. At that time, Special Summon the Banished monster to your side of the field. This card, and the monster Summoned by this effect cannot be Tributed, used as Xzy Material monsters, and cannot be used as Synchro Material monsters, except for the Synchro Summon of a "Black Hole Dragon".
1000ATK / 2000DEF

Future Synchron -DARK-
Lvl1
[Fiend/Tuner]
When this card is Normal Summoned, and you control no other monsters, you can Normal Summon 1 level 1 non-Tuner Fiend-Type monster from your hand, in addition to your Normal Summon for the turn. If this card is destroyed by your Opponent(either by battle, or card effect), add 1 "Futute Synchron" from your deck to your hand.
500ATK / 500DEF

Twisted Junk Synchron -DARK-
Lvl3
[Fiend/Tuner]
This card cannot be used as a Synchro monsterial monster, except for the Synchro Summon of a "Twisted Junk Warrior". When this card is Normal Summoned, you can Special Summon 1 level 2 Fiend-Type Non-Tuner monster from your hand or deck.
1300ATK / 500DEF

Monoxide Synchron -DARK-
Lvl2
[Fiend/Synchro/Tuner]
The Synchro Material monsters for this card are any 1 Fiend-Type Tuner and any 1 Fiend-Type Non-Tuner.
You can Banish this card to draw 1 card. Then, you cannot Summon or Set other monsters until the End Phase. If this card was Synchro Summoned, During your turn, you can return both this card and a level 8 Fiend-Type Synchro monster in your Banished zone to the Extra Deck and Special Summon 1 "Falling Star Dragon" from your Extra Deck. This Special Summon is treated as a Synchro Summon.
200ATK / 1500DEF

Twisted Junk Warrior -DARK-
Lvl5
[Fiend/Synchro/Tuner]
1 "Synchron" Tuner + 1 or more non-Tuner Fiend-Type monsters.
This card cannot be Special Summoned, except by a Synchro Summon OR it's own effect. When this card is Special Summoned, you can select 1 level 8 or higher Banished Fiend-Type Synchro monster, and Special Summon it to your side of the field in Defense Position. It's level is reduced by 3. You can discard 1 Spell and Trap card to Special Summon this card from your Graveyard.
2300ATK / 1300DEF

Black-Hole Dragon -DARK-
Lvl8
[Fiend/Synchro/Effect]
1 DARK Tuner + 1 or more non-Tuner monsters.
During the turn this card is Synchro Summoned, you cannot Summon other monsters. If this card is destroyed by battle, draw 1 card. When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated: You must Banish this card; negate the activation and Banish it. Then, During your next Standby Phase, Special Summon the Synchro Material monsters used for the Synchro Summon of this card.
2600ATK / 2100DEF

Falling Star Dragon -DARK-
Lvl10
[Fiend/Synchro/Effect]
1 DARK Synchro Tuner + "Black-Hole Dragon".
When this card is Summoned, Banish all other cards you control. During your turn, your Opponent cannot activate card effects, and the effect(s) of all cards they control are negated. This card can attack up to 3 times per Battle Phase. During each of your End Phases, Banish this card. If this card is Banished, and you control no cards, all Battle Damage you take is halved. If this card is Banished by it's own effect, you can Special Summon it to your side of the field during your next Standby Phase.
3400ATK / 2600DEF

Nightmare Fuel -Spell-
Special summon 1 of your Banished Fiend-Type Synchro monsters. Your Opponent draws 1 card.

Galaxy Render -Quick-Play Spell-
Banish 2 Fiend-Type monsters you control. Special Summon 1 "Black-Hole Dragon" from your Extra deck. The monster Summoned by this effect has it's effect negated, and they cannot activate.

Falling Star Guidance -Equip Spell-
Banish 1 monster you control and send all other cards you control to the Graveyard: Special Summon 1 "Falling Star Dragon" from your Extra deck, and equip it with this card. The effects of the equipped monster are negated, and they cannot activate. As long as the equipped monster remains face-up on the field, you cannot Summon or Set monsters, and all Battle Damage done to your Opponent's Life Points is reduced to 0. If this card is removed from the field, return the Summoned to the Extra Deck. If the equipped monster is removed from the field, return it to the Extra Deck.

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I could troll and call these 'junk' but I'm not sure you'd answer. So...

Make twisted junk synchron bring out Level 3 fiends; please DEAR GOD LET US HAVE SOMETHING LIKE TOURGUIDE BACK.
I'm gonna actually have to look up Level 2 fiends if I actually want to know if this card is OPed or not, because at the moment all I can think of is Battle Fader and Steelswarm cards, neither of which are useful on the field to synch away with twisted junk.

for Monoxide please edit: 'If this card was [i]banished by this effect: during the ___ phase of your turn[/i]:...'

Twisted Junk should only be able to use its ability on the turn it was sent to the grave, and only if it was sent in a certain way (see Odin)

Black Hole's effect is strange because it means that you cannot summon it if you've already made a summon that turn (you see the problem with wording there?). I like how it's basically an unrestricted Armageddon Knight that can do more. Wait a sec, maybe that's too much.

Fallin star is unfair. It's almost and automatic win the second it hits the field, since the opponent cannot activate spells/traps to stop it after it hits the field. Then you gave it a piercing effect, an effect that lets it leave the field to escape cards like Smashing and Dark Hole, and gives you a way to defend yourself? On top of that, it's not that hard to get out considering the other synchros. WAY TO OPED.

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[quote name='AggroDrago' timestamp='1315791791' post='5508750']
Make twisted junk synchron bring out Level 3 fiends; please DEAR GOD LET US HAVE SOMETHING LIKE TOURGUIDE BACK.
I'm gonna actually have to look up Level 2 fiends if I actually want to know if this card is OPed or not, because at the moment all I can think of is Battle Fader and Steelswarm cards, neither of which are useful on the field to synch away with twisted junk.[/quote]
Fader is a level 1. Synchron only Special Summons level 2s.

[quote name='AggroDrago' timestamp='1315791791' post='5508750']Twisted Junk should only be able to use its ability on the turn it was sent to the grave, and only if it was sent in a certain way (see Odin)[/quote]
Its effect is idiotically specific to being with. I'm [i]PRETTY SURE[/i] its fine.

[quote name='AggroDrago' timestamp='1315791791' post='5508750']Black Hole's effect is strange because it means that you cannot summon it if you've already made a summon that turn (you see the problem with wording there?). I like how it's basically an unrestricted Armageddon Knight that can do more. Wait a sec, maybe that's too much.[/quote]
Black-Hole is basically a weird-ass Doomcalibur Knight, but reacts to the very first card that activates, and then doubles as a weird De-Fusion.

[quote name='AggroDrago' timestamp='1315791791' post='5508750']Fallin star is unfair. It's almost and automatic win the second it hits the field, since the opponent cannot activate spells/traps to stop it after it hits the field. Then you gave it a piercing effect, an effect that lets it leave the field to escape cards like Smashing and Dark Hole, and gives you a way to defend yourself? On top of that, it's not that hard to get out considering the other synchros. WAY TO OPED.[/quote]
The hilarity is all of this could be said about Shooting Star.
But I'll humor you, and remove the piercing effect + tweak something else. Other then that, I'm leaving it the way it is.

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[quote name='NumberCruncher' timestamp='1315798305' post='5509036']
Make it level 2 or lower, and make it summon banished monsters, instead of hand or deck monsters[/quote]
No.
If it Summons a specific level, I can get away with Summoning from the deck.
[i]Especially[/i] if the Tuner can only be used for 1 monster.

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[quote name='Bringerofcake' timestamp='1315807652' post='5509242']
Why does evil!Formula have its Summon Conditions like that.
[/quote]
Currently, the only really credible way to bring it out is through infernities. (only 3 fiend tuners: Infernity Avenger; Barrier Resonator; Supay)

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[quote name='Bringerofcake' timestamp='1315836485' post='5509496']
Rather, why are the materials listed like F.G.D. rather than every other Synchro Material?
[/quote]
Because I thought it would be interesting if it was like that XX-Saber Gottoms guy, but one step further.
I'll change it to be more accurate if you want, though.

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