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Xija - [Normal Archtype]


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Just some kind of Alien/Native Archtype thing...It's hard to type and think while you have to use the bathroom X_X...
Normal Monsters + Supports..

[spoiler=(Xija - Warrior)]
[b][u]Normal Monster[/u][/b]
[b]Xija - Warrior[/b]
[size=4]✪[/size][size=4]✪[/size][size=4]✪[/size][size=4]✪[/size]
[b]Warrior - Light[/b]
[b]"These warriors have been trained to fight in the name of their ancestors. Their skills are unlocked in combat."[/b]
[b]ATK/DEF 1650/1400[/b]

[b][u]Trap Card[/u][/b]
[b]Xija Recruitment[/b]
[b]If a "Xija - Warrior" monster you control is destroyed by battle, you can discard 1 card from your hand to Special Summon 1 "Xija - Warrior" from your Deck or hand.[/b]

[b][u]Spell Card[/u][/b]
[b]Blade of the Xija[/b]
[b]You can only equip this card to a face-up "Xija - Warrior" you control. The equipped monster gains 300 ATK. If the equipped monster is destroyed by battle, destroy this card instead.[/b]

[b][u]Tuner Monster[/u][/b]
[b]Xija - Recruit[/b]
[size=4]✪✪[/size]
[size=4][b]Warrior - Light[/b][/size]
[b]This card is also treated as "Xija - Warrior". If a face-up "Xija - Warrior" you control is destroyed by battle, Special Summon this card from your hand. If this card is destroyed by battle, Special Summon 1 Level 3 or Lower "Xija - Warrior" from your Graveyard. It cannot be used for Synchro Material. [/b]
[b][/spoiler][/b]

[spoiler=(Xija - Assault Trooper)]
[b][u]Normal Monster[/u][/b]
[b]Xija - Assault Trooper[/b]
[size=4]✪[/size][size=4]✪[/size][size=4]✪[/size][size=4]✪[/size]
[b]Warrior - Light[/b]
[b]Many have faced this beast of mass destruction on the field of battle, surprisingly many have lived to tell others about the encounter with this creature. [/b]
[b]ATK/DEF[/b] [b]2000/0[/b]

[b][u]Continuous Trap Card[/u][/b]
[b]Assault Charge[/b]
[b]Once per turn, during your Main Phase;You can only activate this card if you control a face-up "Xija - Assault Trooper" or "Xija - Firestorm Trooper". Flip a coin and Activate 1 of the following effects: [/b]
•[b]Heads:[/b][b] Both Players cannot Special Summon until your opponent's End Phase.[/b]
•[b]Tails: Both players return 1 Normal Monster from their Graveyard to the bottom of their decks. [/b]

[u][b]Synchro[/b][/u]
[b]Xija - Firestorm Trooper[/b]
[size=4]✪[/size][size=4]✪[/size][size=4]✪[/size][size=4]✪[/size][size=4]✪[/size][size=4]✪[/size]
[b]Warrior - Light[/b]
[b]1 tuner + "Xija - Assault Trooper"[/b]
[b]As long as this card remains face-up, it is also treated as a FIRE monster. Once per turn, during your Main Phase; discard 1 card from your hand to destroy all monsters on the field that were Special Summoned from the Graveyard. [/b][b]If this card is destroyed by battle by a Non-FIRE monster, Special Summon 1 "Xija - Assault Trooper" from your hand or Deck. [/b]
[b]ATK/DEF 2400/850[/b]
[/spoiler]

[spoiler=(Xija - Guardian)]
[b][u]Normal Monster [/u][/b]
[b][u]Xija - Guardian[/u][/b]
[b][size=4]✪[/size][size=4]✪[/size][size=4]✪[/size][/b]
[b][size=4]Warrior - Light[/size][/b]
[b]People have [/b][b]always heard mysterious stories about these Guardians and that they can heal. They can heal, but the process requires a lot of power so they protect their brothers and sisters until they can unleash that power.[/b]
[b]ATK/DEF[/b] [b]0/2000[/b]

[b][u]Continuous Spell Card[/u][/b]
[b]Guardian Transformation[/b]
[b]Once per turn, during your Main Phase; if a you control a face-up "Xija - Guardian" during 3 of your Standby Phases, you can Special Summon 1 "Xija - Mystic Healer" from your Extra Deck.[/b]

[b][u]Synchro[/u][/b]
[b]Xija - Mystic Healer[/b]
[b][size=4]✪[/size][size=4]✪[/size][size=4]✪[/size][size=4]✪[/size][size=4]✪[/size][/b]
[b][size=4]Warrior - Light[/size][/b]
[b][size=4]"Xija - Guardian" + 1 tuner[/size][/b]
[b]When this card is Special Summoned, from your Graveyard or by the effect of "Guardian Transformation", return this card to your Extra Deck during the End Phase.[/b]
[b][size=4]Once per turn, during your Main Phase; banish 1 monster from your Graveyard to activate 1 of the following effects:[/size][/b]
•[b]Gain Life Points equal to the banished monster's ATK.[/b]
•[b]Select 1 face-up monster your opponent's monster controls, Take control of the selected monster until the End Phase.[/b]
[b]ATK/DEF[/b][b] 1800/2100[/b]

[b] [/b]

[b][/spoiler][/b]

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