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Sad you mentioned it? [ADVANCED CRYSTAL BEASTS]


Agro

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Bilaterus and Number, you two should feel ashamed for making me think of making this.

Shadow Mine
Spell
Add 1 "Crystal Beast" monster from your Deck to your hand.

Combination of Darkness
Spell / Quickplay
Activate only if you control 3 or more "Crystal Beast" monsters being treated as Continuous Spell cards: Discard 2 cards; add 1 Level 6 or higher Dragon-type monster to your hand.

Advancement to the Dark Forest
Spell / Field
This card's effect is treated as "Advanced Dark". The Attributes of all "Crystal Beast" monsters on your side of the field and in your Graveyard are considered DARK. As long as this card remains face-up on your side of the field, you can draw a card every time an "Crystal Beast" monster you control that is being treated as a Continuous Spell card is destroyed.

Advanced Fang
Trap / Counter
Target 1 Continuous Spell card you control when your Opponent activates a Spell/Trap card: Destroy the targeted Continuous Spell and negate the effect of the Opponent's Spell/Trap card and destroy it. Then draw 1 card.

Dark Soul Crystal Burst
Trap
Activate only when your Opponent attacks directly: Special Summon 2 "Crystal Beast" monsters from your Deck in Defense position. They are destroyed at the End Phase.

Mineral Claw
Trap
Special Summon 1 "Crystal Beast" from your hand. Then destroy 1 set card your Opponenet controls.


If you think something is OPed, ask yourself, what type of deck are you dealing with here?

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Shadow Mine is an E-Call - nothing innovative, but useful.

Combination of Darkness is unusable - you can only have 5 Advance Crystal Beasts as spells at once (4 if you need Advance Dark out), and if you do you don't have a card zone to play this in. It would need to activate in the hand, which would mean discarding itself and 1-2 other cards as it's activation cost.

Advanced Fang is brutal, since it makes itself a +0 without even a life point cost. However, it should either destroy the spell on resolution (it can target) or send it to the grave at activation. Things don't destroy as a cost.

Advancement to the Dark Forest is very good draw power if the Advanced Crystal Beasts get a lot of destruction, although your opponent will be able to rob you of draws from their anti-backrow cards easily enough.

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[quote name='NumberCruncher' timestamp='1315744496' post='5506926']
I take it combination of the dark is for Rainbow Dark Dragon plays?
[/quote]
And Dragon Queen of Tragic Endings. But, yeah, mainly RDD. Also, that ability to add Dragons to the hand could create some pretty cool cookie-cutter decks based around the card.

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