groniack Posted September 9, 2011 Report Share Posted September 9, 2011 This is my latest idea. I hope you like it. I wanted to make an Elephant Deck but I couldn't find enough pictures. [img]http://img31.imageshack.us/img31/7196/294078u.jpg[/img] While this card is face up on the field all face up monsters your opponent controls must declare an attack if possible. If a face up monster your opponent controls didn't declare an attack destroy it during the End Phase. [img]http://img32.imageshack.us/img32/356/294078.jpg[/img] During the end of your opponent's Battle Phase, inflict 500 damage to your opponent's Life Points for each monster your opponent controls that didn't declare an Attack. [img]http://img405.imageshack.us/img405/6725/294078vw.jpg[/img] While this card is face up on the field, your opponent cannot select another Beast-Type monster you control as an attack target. You can banish this card from your Graveyard to negate 1 attack from a monster your opponent controls. You can activate this effect if this card was destroyed by battle. [img]http://img828.imageshack.us/img828/2536/294078w.jpg[/img] If a monster your opponent controls didn't declare an attack, you can Special Summon this card from your hand during your opponent's End Phase. If this card is used for the Synchro Summon of a Beast-Type monster, you can add 1 Level 4 or lower Beast-Type monster from your Deck to your hand. [img]http://img847.imageshack.us/img847/9239/294078i.jpg[/img] When this card is destroyed (either by battle or by a card's effect) you can select up to 2 monsters your opponent controls. These monsters cannot declare an attack during your opponent's next Battle Phase. [img]http://img109.imageshack.us/img109/8143/294078z.jpg[/img] Select up to 2 monsters your opponent controls. These monsters cannot declare an Attack for 2 turns. [img]http://img41.imageshack.us/img41/3614/294078x.jpg[/img] You can activate this card during your opponent's Battle Phase. Select 1 monster you control. Your opponent cannot declare an Attack to the selected monster. When the selected monster is destroyed, destroy this card. This Card isn't an Elephant but it can support the Deck. [img]http://img189.imageshack.us/img189/2536/294078w.jpg[/img] You can tribute this face up card to Special Summon 1 Level 4 Beast-Type monster from your Deck. [img]http://img199.imageshack.us/img199/6189/294078p.jpg[/img] 1 EARTH Tuner + 1 or more non-Tuner Beast-Type monster(s) While this card is face up on the field your opponent cannot Set monsters. Once per turn you can select 1 monster your opponent controls. That monster cannot leave the field until your opponent's End Phase. Link to comment Share on other sites More sharing options...
Sleepywood Posted September 9, 2011 Report Share Posted September 9, 2011 I feel like the first card is OP o.o Link to comment Share on other sites More sharing options...
groniack Posted September 9, 2011 Author Report Share Posted September 9, 2011 Yes, I thought so . But what about the other cards? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 9, 2011 Report Share Posted September 9, 2011 Ivoror is going to go great with Gravity Bind String Shot isn't anything new. Reminds me of Nightmare Cage's effect, nothing more 9/10 Link to comment Share on other sites More sharing options...
Nede Posted September 9, 2011 Report Share Posted September 9, 2011 Rescue Dog is so cute, btw, awesome cards, I love it. Ivoror, The Sniper + Brionac, Dragon of the Ice Barrier + Swords of Revealing Light, this is a great combo. Link to comment Share on other sites More sharing options...
groniack Posted September 10, 2011 Author Report Share Posted September 10, 2011 Hehe thanks I am glad you like them. Link to comment Share on other sites More sharing options...
groniack Posted September 10, 2011 Author Report Share Posted September 10, 2011 added a Synchro monster. Elephan, the Charger. I hope you like it Link to comment Share on other sites More sharing options...
Nede Posted September 10, 2011 Report Share Posted September 10, 2011 Hmm... Nice Synchro, but I think it's "your opponent cannot Set any monsters" I like your idea, but ummm... It's nothing to do with your previous cards... Where's the attack negating and stuff? Link to comment Share on other sites More sharing options...
groniack Posted September 10, 2011 Author Report Share Posted September 10, 2011 It was meant to be a combination with Elephanos because he activates his effect only for face up monsters. This way your opponent will summon a monster and by the effect of Elephanos it will be forced to Attack. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 11, 2011 Report Share Posted September 11, 2011 [quote name='groniack' timestamp='1315688465' post='5505315'] added a Synchro monster. Elephan, the Charger. I hope you like it [/quote] First effect is a little like Light of Intervention for the 2nd effect, why allow it to stay on the field? Just trying to understand what you're getting at here Link to comment Share on other sites More sharing options...
groniack Posted September 11, 2011 Author Report Share Posted September 11, 2011 [quote name='ragnarok1945' timestamp='1315713110' post='5506378'] First effect is a little like Light of Intervention for the 2nd effect, why allow it to stay on the field? Just trying to understand what you're getting at here [/quote] Your opponent can't use that monster for a Synchro,Exceed or Tribute Summon. For example my opponent controls krebons. I attack it with my monsters and it uses its effect to negate the attacks. Then during my Main Phase 2 I activate Elephans effect. During my opponents turn , my opponent cannot use it to Summon another monster and then due to the effect of "Elephanos" it is forced to attack or if you don't control "Elephanos" and you control "Ivoror" he takes 500 damage to his Life Points. This is how the effect works. Link to comment Share on other sites More sharing options...
☼◄Firewolf►☼ Posted September 11, 2011 Report Share Posted September 11, 2011 Good Job, They Are Good But Not Awesome, Keep It Up!:--) Link to comment Share on other sites More sharing options...
groniack Posted September 11, 2011 Author Report Share Posted September 11, 2011 Thanks for the post Link to comment Share on other sites More sharing options...
:^) Posted September 11, 2011 Report Share Posted September 11, 2011 I think IMG Credit is due... Link to comment Share on other sites More sharing options...
groniack Posted September 11, 2011 Author Report Share Posted September 11, 2011 Image credit goes to jazinkay Link to comment Share on other sites More sharing options...
groniack Posted September 12, 2011 Author Report Share Posted September 12, 2011 [quote name='ragnarok1945' timestamp='1315713110' post='5506378'] First effect is a little like Light of Intervention for the 2nd effect, why allow it to stay on the field? Just trying to understand what you're getting at here [/quote] [quote name='groniack' timestamp='1315728442' post='5506781'] Your opponent can't use that monster for a Synchro,Exceed or Tribute Summon. For example my opponent controls krebons. I attack it with my monsters and it uses its effect to negate the attacks. Then during my Main Phase 2 I activate Elephans effect. During my opponents turn , my opponent cannot use it to Summon another monster and then due to the effect of "Elephanos" it is forced to attack or if you don't control "Elephanos" and you control "Ivoror" he takes 500 damage to his Life Points. This is how the effect works. [/quote] I hope you understood my explanation. What do you think now about the synchro ? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 12, 2011 Report Share Posted September 12, 2011 Charger's 1st effect is a bit like Light of Intervention well, for keeping your opponent's monster on the field it does negate synchro/XYZ briefly, so that's good I'll give it 9/10 Link to comment Share on other sites More sharing options...
groniack Posted September 12, 2011 Author Report Share Posted September 12, 2011 Thanks for the post and rating Link to comment Share on other sites More sharing options...
Bobbyman46 Posted September 12, 2011 Report Share Posted September 12, 2011 A few OCG Errors, but other wise, pretty good. The first cards a little too good, but every set needs a good card. 8.5/10. And I'm liking the Rescue Dog :3 Link to comment Share on other sites More sharing options...
groniack Posted September 12, 2011 Author Report Share Posted September 12, 2011 thanks for the post but could you please tell me which ocg errors have you spotted? It will help me improve my cards. I think too that the first card is a bit oped but I haven't found a way to fix it. Link to comment Share on other sites More sharing options...
Bobbyman46 Posted September 12, 2011 Report Share Posted September 12, 2011 like "face up" is "face-up" and somethings capitalized when they shouldnt be. they arent really that big, but im really nitpicky on those kinds of things XD Link to comment Share on other sites More sharing options...
groniack Posted September 12, 2011 Author Report Share Posted September 12, 2011 Thank you i will fix them Link to comment Share on other sites More sharing options...
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