Tentacruel Posted September 8, 2011 Report Share Posted September 8, 2011 1. -Mechanical Mind Control- _Quickplay Spell "Banish one face-up Shapesnatch you control that was Normal Summoned and take control of 1 monster your opponent controls." 2. -Return of Shapesnatch- Counter Trap "Activate this card when a Shapesnatch you control is destroyed as a result of battle. Special Summon one Shapesnatch in your hand or deck and draw 2 cards. 3. -Shapesnatch 2.0- Dark-Level 8 Machine/Fusion/Effect 1200 Atk/1700 Def Shapesnatch + 2 ore more Machine-Type monsters. "This card is not effected by card effects." Link to comment
Toffee. Posted September 8, 2011 Report Share Posted September 8, 2011 First one could actually see play. The 2nd one is just lulz with cards like Mystic Tomato. 3rd one should be a Fusion. Link to comment
NumberCruncher Posted September 9, 2011 Report Share Posted September 9, 2011 Do like the Shapesnatch support. But I think that Arms is right on it needing to be a Fusion Monster. Maybe needing "Shapesnatch + 2 Lv 2 or lower Machine-type Monsters." Link to comment
Tentacruel Posted September 9, 2011 Author Report Share Posted September 9, 2011 Changed it. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.