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Flying Fortress SKY FIRE [Yugioh 5ds World Championship 2011]


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This decks goal= Summon as many Flying Fortress Sky Fire as possible to beat the living crap out of the opponent.
Secondary Goal=Use FuFu for Cyber End.
Critisism is welcome. (As long as it actually helps.)

[spoiler=THE DECK]
Monsters(19)
2x Black Salvo (to get back my Trap Reactors if they go away too early. Also tribute for Summon Reactor)
3x Cyber Dragon
1x Cyber Valley
1x Drillroid (like his eff, also tribute for Summon Reactor)
3x Flying Fortress SKY FIRE
3x Summon Reactor - SK
3x Trap Reactor - Y FI
3x Spell Reactor - RE
Spells (13)
1x 7 Completed
1x Banner of Courage
1x FuFu
1x Half Shut
2x MST
1x Nobleman of Crossout
1x Nobleman of Extermination
2x Reload
1x Shrink
2x Smashing Ground
Traps (8)
1x Defense Draw
2x Fake Explosion
1x Mirror Force
2x Rare Metalmorph
1x Solemn Warning
1x Torrential Tribute
[/spoiler]

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-1 Banner of Courage
-1 7 Completed
-1 Drillago

+2 Machine Duplication
+1 Black Salvo

The suggestion above is a minor fix, allowing you to do a lot more with your Synchro capabilites (WC11 has my favorite card, Dark Flattop, which fits perfectly in Reactors). Really, I feel the deck requires a massive overhaul. How often have you gotten SKYFIRE out with this?

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Deck looks like its loaded with filler cards, TBH.
SKY FIRE only really need to be@1 in this deck, as Summon Reactor can grab him from the hand, deck, OR Graveyard.
Add to it, Mystic Tomato is a great choice here(unless you plan on running Solidarity), as he can grab both Spell and Trap Reactors.

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[quote name='Rupert Giles' timestamp='1315503736' post='5500242']
Huh. Good idea. And SKY FIRE @3 is pretty awesome. I play this SO MUCH. Once tested it on DN, got ALL THREE OUT. Guy ragequit.[/quote]
...I mean the fact it can lead to dead draws.

[quote name='Rupert Giles' timestamp='1315503736' post='5500242']And it does have fillers, but thats cus I am running low on Machine-Related cards.[/quote]
Ahhh, so you [i]DON'T[/i] have all the cards yet in this game.

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[quote name='Rupert Giles' timestamp='1315504477' post='5500268']
its hard-[/quote]
Now-a-days, everyone just uses an Action Replay to obtain all the cards.
Of course, you still have to properly unlock them in order for the game to register as you having them, but it lets you use better cards earlier on.
I find the game is more enjoyable that way.

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[quote name='Miror B.' timestamp='1315507644' post='5500358']
[img]http://noethics.net/News/images/stories/cheater.jpg[/img]
[/quote]
[img]http://s3.amazonaws.com/kym-assets/photos/images/newsfeed/000/071/801/1284504238938.jpg?1284508713[/img]
.....
But in all seriousness, just about everyone else does the same.
We just cake-walk the story mode, then spend hours tediously unlocking everything.
So in the long run, its still a fair move.

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[quote name='Rupert Giles' timestamp='1315678129' post='5504882']
A what?
[/quote]
A Ghost whose only soul purpose is for you to duel over and over again while getting massive amounts of money for no effort.

For example, I once got a ghost that had 50,000 rating and a deck that was stuffed with cards like the god cards and wicked gods. This allowed me to duel him over and over again while getting a huge amount of DP just from the duelist rating bonus.

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