Hipnoz Posted September 3, 2011 Report Share Posted September 3, 2011 This is my first set. I hope you enjoy it ! [b]Monsters:[/b] [b][img]http://img94.imageshack.us/img94/8223/329781.jpg[/img][/b] [b][img]http://img703.imageshack.us/img703/9113/329781f.jpg[/img][/b] [size=4]If this card is Set, flip it to Face-up Defense Position and Special Summon 1 Spellcaster-Type monster with 1500 ATK or less from your graveyard in Attack Position. If this card is Normal Summoned, pay 1000 Life Point's and Special Summon 2 Spellcaster-Type monsters with 500 ATK or less from your Deck.[/size] [img]http://img155.imageshack.us/img155/8223/329781.jpg[/img] [size=4]If this card is sent to the Graveyard, Special Summon 1 "Magic Sage- Dark" and 1 "Magic Sage-Light" from your Deck or Graveyard.[/size] [size=4][img]http://img62.imageshack.us/img62/8223/329781.jpg[/img][/size] [size=4]When this card is Summoned, Special Summon 1 Lv 5 or lower Magic Sage monster from your Graveyard.[/size] [img]http://img829.imageshack.us/img829/8223/329781.jpg[/img] [size=4]If this card is sent to Graveyard, Special Summon in Attack Position 1 "Magic Sage- Dark" from your Deck.[/size] [size=4][img]http://img820.imageshack.us/img820/2122/329781i.jpg[/img][/size] [size=4]If this card is sent to Graveyard, destroy all cards on your side of the field. Then, Special Summon the number of Lv 4 or lower "Magic Sage" monsters from your Deck, Hand or Graveyard, equal to the number of cards destroyed.[/size] [img]http://img8.imageshack.us/img8/8223/329781.jpg[/img] [size=4]This card can only be Summoned by the effect of "The Old Mage's Story". It's attack is equal the number of cards Summoned this turn x1000. When this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step.[/size] [b]Spells:[/b] [img]http://img155.imageshack.us/img155/3028/329781y.jpg[/img] Send "Magic Sage" Fusion Material Monsters that are listed on a Fusion Monster Card from your hand or your side of the field to Graveyard and Special Summon that monster in your side of the field with more 800 ATK. [img]http://img35.imageshack.us/img35/8223/329781.jpg[/img] Tribute 2 "Magic Mage" monsters in the Field and Special Summon 1 Fusion Monster from your Extra Deck. Destroy that monster at the End Phase. [img]http://img13.imageshack.us/img13/8223/329781.jpg[/img] Activate this card only if you have no monsters on the Field. After 7 turns, if you do not have 5 "Magic Sage" monsters on the field, destroy this cars. If you have, tribute them and Special Summon "The Last Mage" from your Deck, Hand or Graveyard. In the End Phase of the 7th turn this card was activated, destroy this card. [b]Trap:[/b] [img]http://img51.imageshack.us/img51/889/329781u.jpg[/img] During your opponent's End Phase, if you have no monsters on the field, Special Summon 1 Lv 3 or lower "Magic Sage" monster from your Deck, instead of a Normal Summon in your next turn. [b]Extra Deck Monsters:[/b] [b][img]http://img708.imageshack.us/img708/8223/329781.jpg[/img][/b] "Magic Sage- Light" + "Magic Sage- Dark" This card can be only Special Summoned from your Extra Deck with a "Polymerization" OR with a "Sage's Fusion". This card gains 300 ATK by each Spellcaster-Type monsters in either players Graveyards. This card can be treated as a Light and a Dark monster. [img]http://img836.imageshack.us/img836/8223/329781.jpg[/img] This card can attack twice per turn. If this card does, your opponent takes no Battle Damage until the end of the Battle Phase. While this card is on the field, you cannot Summon or Set any cards. [img]http://img534.imageshack.us/img534/8223/329781.jpg[/img] 1 Spellcaster-Tuner monster + 2 or more non-Tuners monsters. When this card is Synchro Summoned, both players can Special Summon 1 Lv 5 or lower monster with 2000 ATK or less from each Deck. Link to comment Share on other sites More sharing options...
Hipnoz Posted September 4, 2011 Author Report Share Posted September 4, 2011 Anyone will reply?? And rate my set, please! Link to comment Share on other sites More sharing options...
UnknownDWKnight Posted September 4, 2011 Report Share Posted September 4, 2011 those are cool Link to comment Share on other sites More sharing options...
☼◄Firewolf►☼ Posted September 4, 2011 Report Share Posted September 4, 2011 The First Card, Lower His ATK Too 200 Or Less, Too Make Him Balanced.:--) Link to comment Share on other sites More sharing options...
Xaqairy Posted September 6, 2011 Report Share Posted September 6, 2011 What are Fusion Materials for All Elements? War Machine, an Akatsuki, and Full Metal Alchemist. I like this set. It's not too bad. Link to comment Share on other sites More sharing options...
amiryadid Posted September 6, 2011 Report Share Posted September 6, 2011 no fusion materials for All Elements,and dark sage and light sage cannot be destroyed permenantly,they can alaways return to the field with each others effect,fix it.good set generally i liked it Link to comment Share on other sites More sharing options...
canoehead Posted September 20, 2011 Report Share Posted September 20, 2011 Nice too 8/10 Link to comment Share on other sites More sharing options...
patwag Posted November 12, 2011 Report Share Posted November 12, 2011 I AM IRON MAN A NOT TOO GOOD SYNCHRO MONSTER sigh another person with picture issues here have this website because s*** this guy is good [url="http://s825.photobucket.com/profile/JazinKay"]http://s825.photobucket.com/profile/JazinKay[/url] Link to comment Share on other sites More sharing options...
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