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Got this idea when I thought of Final Countdown. Though, you may not want to take FC into account when looking through this archetype.

Epochan Priest
LIGHT
Level 1
[Psychic / Tuner]
If the turn count is under 21, this card gains the following effect: Select 1 "Epochan" monster you control; increase its ATK by the turn count x100 until the End Phase.
ATK / 500 DEF / 500

Ever Changing Giant of the Epochans
LIGHT
Level 2
[Psychic / Tuner]
This card's level in the hand or on the field is equal to the turn count. If the turn count is over 12, this card is destroyed and cannot be summoned.
ATK / 500 DEF / 500

Sensei of the Epochans
LIGHT
Level 6
[Psychic / Effect]
If you control a face-up "Epochan" monster, you may Special Summon this card from your hand. When this card is destroyed by a card effect, you can move the turn count backwards by 2: add 1 'Epochan' card from your Graveyard to your hand.
ATK / 2300 DEF / 2000

Epochan Mechanic
LIGHT
Level 4
[Psychic / Effect]
Once per turn, you can activate one of the following effects:[list]
[*]Move the turn count forward by 1
[*]Move the turn count backwards by 1
[/list]
ATK / 1400 DEF / 400

Epochan Time Traveler
LIGHT
Level 7
[Psychic / Synchro / Effect]
1 "Epochan" Tuner + 1 or more non-Tuner monsters
Once per turn, when a Spell or Trap card is activated, you may move the turn count backwards by 4: negate the effect of the card and destroy it. Whenever the turn count changes because of a card effect: inflict damage to your opponent equal to the amount of turns changed x300.

Monument of the Epochans
Spell / Continuous
This card's gains an effect depending on the turn count. 1: Move the turn count forward by 4: Select 1 Level 4 or lower "Epochan" monster in your Deck and Special Summon it. 2: Increase the ATK of all "Epochan" Monsters by 400. 3: You cannot conduct your Battle Phase. 4. You can move the turn count backwards by 3: Shuffle 1 "Epochan" Monster from your Graveyard into your deck. 5 or higher: Destroy this card.

Gateway to the Next Century
Spell / Normal
Tribute 1 Level 6 or higher Psychic-type Monster to move the turn count forward by 3.

Time Machine
Spell / Continuous
Every time a Psychic-type Monster is destroyed, place 1 Epochan Counter on this card. (max 5) You can send this card with 5 Epochan Counters on it to the Graveyard to move the Turn count forward by 5.

Warp Hole
Spell / Normal
Discard 1 Psychic-type Monster to move the turn count either forward by 1 or backward by 1.

Clockwork Trickery
Trap
Move the turn count backwards by 4. At the End Phase, move the turn count forwards by 2.

Epochan Trap Hole
Trap
Activate only while you control a face-up "Epochan" Monster. Move the turn count backwards by 5: Negate the effect of a Spell or Trap card and destroy it.

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[quote name='Evolution-Emperor' timestamp='1314884285' post='5483886']
Time machine and gateway to the next century may be related to that one. Find some way to spam them. Possibly even monument as it can be a good start.
[/quote]
Monument is only good if you can get it in the first few turns or have enough effects to pull the turn count back down under 5.

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