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Team Fortress 2


Bull3tM0nk3y

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[url="http://wiki.teamfortress.com/wiki/Strange"]http://wiki.teamfort...om/wiki/Strange[/url]

Grin-Inducing Holiday Punch. Awesome.

Also, when I get a S. Huntsman I'm adding a Headshot part to it before I get any kills on it so people won't call it Lucksman when most of its kills are headshots.

I'd reset my Backburner before adding Reflects to it if I weren't a few hundred away from 5000...

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[quote name='Shradow' timestamp='1332526224' post='5885364']
[url="http://wiki.teamfortress.com/wiki/Strange"]http://wiki.teamfort...om/wiki/Strange[/url]

Grin-Inducing Holiday Punch. Awesome.

Also, when I get a S. Huntsman I'm adding a Headshot part to it before I get any kills on it so people won't call it Lucksman when most of its kills are headshots.

I'd reset my Backburner before adding Reflects to it if I weren't a few hundred away from 5000...
[/quote]
Just note how many kills your Backburner has when you add the strange part (maybe do it dead on 5000?) then compare the amount it's gone up to the reflects.

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[quote name='Shradow' timestamp='1332692026' post='5887941']
On SPUF someone made a thread about their reaction when headshotting a Scout and it had [url="http://i.imgur.com/tUsQy.png"]the most hilarious if somewhat disturbing image ever[/url].
[/quote]
[url="http://i.imgur.com/MRemx.png"]JAH-RATE![/url]

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[quote name='Shradow' timestamp='1332977624' post='5893046']
There's nothing wrong with this update unless you have mental issues (or are just that stupid, in which you deserve whatever happens to you) and feel the need to spend tons of money at a chance to get a cool hat for a day.
[/quote]

It's such a stupid idea though.

And, knowing most of the F2P/normal TF2 fanbase, this s*** is actually going to WORK.

Which then may lead Valve to do more of this bullshit because it was successful.

Eh, at least I can get a lot of s*** for a dueling mini game now.

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Salvaged Crate. Compared to normal crates, it's drop rate is about 1 Salvaged for every 1700 or so normal crates (it has a lower drop rate than hats). Combined with the fact it was filled with much wanted Stranges made it very valuable.

And now Crate #40 is Salvaged. TT.TT

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[quote name='Shradow' timestamp='1332997865' post='5893359']
Well, I love my Strange Caber to death (ucwutididthar), but if it's price raises to a ridiculous amount (Crate #30 went from 6/7 keys to a Buds within a couple hours), I might just sell it...
[/quote]
Yeah, the whole salvaged crate thing is kinda lame.

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[quote name='Rainbow Dash' timestamp='1333046872' post='5893750']
So will someone actually uncrate these, or will they just keep being passed around?
[/quote]

It varies from person to person. If they want what's inside (which they most likely do) they'll uncrate, otherwise they'll sell it.

When prices settle down, it'll depend on how much the person wants to risk. For instace, Crate 30 cost 6-7 keys. The Gunslinger was at 8, Machina and Kritzkrieg at 10. Meanwhile the Caber and Mackerel were only at 2, so you risked getting the cheaper ones if you only wanted to open it for profit.

Right now every Strange in that crate will be more than the crate itself since they're new. I imagine the Mantreads and Holiday Punch will settle like the Caber and Mackerel at aound 2 keys. The Huntsman is the new Machina, Widowmaker is the new Gunslinger, and Sapper will most likely be the most expensive.

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Well, have fun selling them for a Buds or whatever it is they go for now.

EDIT: Heavy Weapons Santa
[url="http://www.youtube.com/watch?v=aPLiBxhoug0&feature=youtu.be"]http://www.youtube.com/watch?v=aPLiBxhoug0&feature=youtu.be[/url]
This movie actually looks really good, too, I can't wait until November.

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