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Team Fortress 2


Bull3tM0nk3y

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I got my Black Rose, but still don't use it because I have a strange knife I want kills on. I think Shradow had a pretty nice idea, where for strange weapons you could also select reskins from your backpack to change their appearance but still use the strange counter. Problem is that would probably never get in because it fucks with Strange Festive items. Although I suppose normal festive weapons could be equipped on a strange and just count for that strange, and have strange festive weapons keep their own counter. It might devalue s.f.weapons a bit but at least you'd be able to tell pro people by how many kills are on their strange festive weapons. :P

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[quote name='Shradow' timestamp='1329600188' post='5825341']
Well, it wasn't my idea, it was something I saw on the forums that I thought I should share because it was a good idea.

Hey, anyone interested in buying Killing Floor for 3 keys or the Killing Floor Bundle for 5 keys?
[/quote]
Alright, but still, you brought it to my attention.

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They are interesting but I'd say it's statistically likely that they're going to be at least 50% horrible (stats wise).

Edit:
http://steamcommunity.com/sharedfiles/filedetails/?id=13091
http://steamcommunity.com/sharedfiles/filedetails/?id=13093

Nice, there's a pistol, but even if that does get in it will probably be a lame projectile. Actually, another rapid fire projectile? I totally wouldn't mind that, especially not on scout. PLASMA GUN BAM

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[quote name='Shradow' timestamp='1329937860' post='5834025']
Like Medieval Mode, there needs to be some sort of "Pew Pew Mode", though I'm sure it wouldn't get implemented until everyone had Grordbort weapons.
[/quote]
It could even be called Terrible Fortress 2!

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[b]Colour coding incoming![/b]
[color=#00ff00]Interesting weapon, could be tweaked but I enjoy it from both sides as it is[/color]
[color=#0000ff]Has potential but could do with slight tweaking; not doing any harm as it is[/color]
[color=#ff0000]Bad weapon idea, needs either a nerf or a rework.[/color]

[color=#0000ff][b]Cow Mangler:[/b][/color]
Kinda silly, but still viable and balanced.

[color=#00ff00][b]Righteous Bison:[/b][/color]
Interesting weapon, probably downgrade but is still fun to use.

[color=#ff0000][b]Pomson 6000:[/b][/color]
Stupid, game would be better without it, at least fix or nerf it.

[color=#00ff00][b]Eureka Effect:[/b][/color]
Interesting weapon, although a bit underpowered.

[color=#ff0000][b]Phlogistinator[/b]:[/color]
Stupid, game would be better without it, at least fix or nerf it.

[color=#0000ff][b]Man Melter:[/b][/color]
Interesting but most of it's usefulness is based on exploits, could do with a slight rework.

[color=#0000ff][b]Third Degree:[/b][/color]
It makes medics stop healing someone (!!), interesting but not necessarily beneficial

[b]Just my 2 cents.[/b]

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Grordbort primaries are either very underpowered or overpowered to hell and back.

Anyone that says otherwise has no sense of balance.

I mean damn, I can use the Phlog and get like 40 kills in a single life without the need of a health kit or medic.

The Cow Mangler is really underpowered. Was ridiculous before the nerf though.

And, as a spy main, do not get me started on the Pomson.

Manmelter/Bison are fine though. Manmelter especially if you're using something like the Backburner and you don't want to waste airblast.

The melees are both pretty crappy.

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[quote name='Kizzi' timestamp='1329952420' post='5834478']
[b]Colour coding incoming![/b]
[color=#00ff00]Interesting weapon, could be tweaked but I enjoy it from both sides as it is[/color]
[color=#0000ff]Has potential but could do with slight tweaking; not doing any harm as it is[/color]
[color=#ff0000]Bad weapon idea, needs either a nerf or a rework.[/color]

[color=#0000ff][b]Cow Mangler:[/b][/color]
Kinda silly, but still viable and balanced.

[color=#00ff00][b]Righteous Bison:[/b][/color]
Interesting weapon, probably downgrade but is still fun to use.

[color=#ff0000][b]Pomson 6000:[/b][/color]
Stupid, game would be better without it, at least fix or nerf it.

[color=#00ff00][b]Eureka Effect:[/b][/color]
Interesting weapon, although a bit underpowered.

[color=#ff0000][b]Phlogistinator[/b]:[/color]
Stupid, game would be better without it, at least fix or nerf it.

[color=#0000ff][b]Man Melter:[/b][/color]
Interesting but most of it's usefulness is based on exploits, could do with a slight rework.

[color=#0000ff][b]Third Degree:[/b][/color]
It makes medics stop healing someone (!!), interesting but not necessarily beneficial

[b]Just my 2 cents.[/b]
[/quote]

[media]http://www.youtube.com/watch?v=COSeM2EVkDc[/media]

[media]http://www.youtube.com/watch?v=FopyRHHlt3M[/media]

[quote name='Stylish Alastor' timestamp='1329953961' post='5834561']
Grordbort primaries are either very underpowered or overpowered to hell and back.

Anyone that says otherwise has no sense of balance.

I mean damn, I can use the Phlog and get like 40 kills in a single life without the need of a health kit or medic.

The Cow Mangler is really underpowered. Was ridiculous before the nerf though.

And, as a spy main, do not get me started on the Pomson.

Manmelter/Bison are fine though. Manmelter especially if you're using something like the Backburner and you don't want to waste airblast.

The melees are both pretty crappy.
[/quote]

See both above videos.

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[quote name='Stylish Alastor' timestamp='1329953961' post='5834561']
I mean damn, I can use the Phlog and get like 40 kills in a single life without the need of a health kit or medic.
[/quote]

Now, now, pubstomping on Valve servers is no way to get your statistics.

And the Eureka Effect is fine if you know where to place your stuff the first time and you're not on the kind of map that needs constant pushing up.

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[quote name='Shradow' timestamp='1329956784' post='5834719']
Now, now, pubstomping on Valve servers is no way to get your statistics.

And the Eureka Effect is fine if you know where to place your stuff the first time and you're not on the kind of map that needs constant pushing up.
[/quote]

Auto-heal + Dead Ringer like defense is insane.

EE is better then the Third Degree by far though, you're right about that. Although it's effect is really only useful for a getaway/getting a spy that's sapping your teleporter.

[quote name='Voltaire' timestamp='1329957843' post='5834776']
These:

"[b]Pomson 6000:[/b]
Stupid, game would be better without it, at least fix or nerf it.

[color=#FF0000][b]Phlogistinator[/b]:[/color]
Stupid, game would be better without it, at least fix or nerf it."

You're just mad at them. I get mad at some weapons, but I do realize it has major downsides.
[/quote]

Name the downsides.

Go ahead.

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[quote name='Stylish Alastor' timestamp='1329960569' post='5834883']
Auto-heal + Dead Ringer like defense is insane.

EE is better then the Third Degree by far though, you're right about that. Although it's effect is really only useful for a getaway/getting a spy that's sapping your teleporter.



Name the downsides.

Go ahead.
[/quote]

[b]No airblast:[/b] You're used to having it cover your back from rockets, grenades, stickies, to push enemies off of carts or over cliffs, and to put out teammates.

[b]Mmmph bar:[/b] Without airblast covering you, stickie traps and rockets can make it slightly hard to get it. ALSO: It drains with a resupply box.


Your move.

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[quote name='Voltaire' timestamp='1329963176' post='5835007']


[b]No airblast:[/b] You're used to having it cover your back from rockets, grenades, stickies, to push enemies off of carts or over cliffs, and to put out teammates.

[b]Mmmph bar:[/b] Without airblast covering you, stickie traps and rockets can make it slightly hard to get it. ALSO: It drains with a resupply box.


Your move.
[/quote]

It's the Backburner before the changes plus some more crap. And the Backburner did fine without the airblast. Mmmph is easy as hell to fill up. Just sit back with the flare gun for a good minute and boom, full Mmmmph.

Also I love how you didn't say crap about the Pomson.

Having trouble there bro?

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