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The World of Dragonia [Started (Chap 0)/Accepting]


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[size=4]I love the idea of this, can we have multiple characters, and if so, can a sorcerer use melee? 'Cause a wizard/mage cannot but does that apply to sorcerers too? Here is my app.[/size]

[size=4]Name: Garerl Dolarr (Gar-el Dough-lar)[/size]
[size=4]Age: 144[/size]
[size=4]Race: Dwarf[/size]
[size=4]Side: Serias[/size]
[size=4]Area: Utopia[/size]
[size=4]Abilities: [spoiler=Warriors Rage]Garerl's Combat Efficiancy is raised by 25% while his Durability drops by 30%(can only be used while wielding his 2h Battle Axe [/spoiler] [spoiler=Smith's Eye]Garerl can spot weaknesses in the metal armour of his opponents, giving him a 20% Durability boost (only while wielding his Engineering Warhammer) [/spoiler] [spoiler=Dwarven Knowledge] When in dark places Garerl can make his way without having to use a lightsource.[/spoiler][/size]
[size=4]Profession: Warrior/Engineer[/size]
[size=4]Weapons/Equipment:[/size]
[size=4][spoiler=Name: Battle axe][/size]
[size=4]A medium sized, two-handed, double bladed Battle Axe made by Garerl himself when he was younger.[/size]
[size=4]Effect: Gives a 10% Combat Efficiancy Boost[/size]
[size=4]Damage: 16[/size]
[size=4]Other: Decreases Durability by 15%[/spoiler] [spoiler=Name:Wooden Round Shield][/size]
[size=4]A wooden round shield reinforced with metal trims around the outside.[/size]
[size=4]Effect: 10% durability boost[/size]
[size=4]Damage: N/A[/size]
[size=4]Other: When not in use it is worn on his back and has a chance of preventing backstab by thieves and assasins.[/spoiler] [spoiler=Name:Engineering Warhammer][/size]
[size=4]A long, warhamer with a spiked head.[/size]
[size=4]Effect: Allows Garerl to use the Smith's Eye ability.[/size]
[size=4]Damage: 10[/size]
[size=4]Other: The spikes can be removed for it to be used for smithing or the spikes to be attached to his boots for grip. [/spoiler][/size]
[size=4]Spells: N/A[/size]
[size=4]Combat Efficiancy: 40%[/size]
[size=4]Durability: 80%[/size]
[size=4][spoiler=Bio] Garerl Dolarr is a relaxed dwarf who has seen 144 years pass. As a young child he stood in awe as he watched his father smith many ornate pieces of armour, and forge mighty blades. He generally got skilled at this craft of engineering as he got older, working for many great people. He decided at the age of 70, to take up fighting, and went on many quests, slaying baby dragons before they got old enough to be a threat, and raiding goblin camps, decapitating many vile beasts. When he had become a fierce warrior, he actually joined lord Arrcon's guard, until he went tyrant and enslaved lands. As the true dwarf he is, he left Arrcons forces, and went to Ironstar, the city of dwarves, to protect his fellow kin.[/size][/spoiler]
[size=4]Personality: Garerl was naturally a kind hearted, jolly dwarf, until Arrcon set up a rule of tyrany. This indeed changed Garerl, for he now , although still good hearted, is a loyal, hardened guard of Ironstar. Built on dicipline, his sense of humour is rarely brought out, and he will follow behind the pack, unless he is the leader, or knows the group well.[/size]
[size=4][spoiler=Appearance] Garerl is a typical dwarf, bearing their standard short height and a fat belly, although he has a rather muscly body to accomodate his large size. He is noticable by his [/size]rather large scar across the left side of his round, aged face, which stretches from his left forehead across his eye-patched left eye down to his upper lip, which shows signs of stitching. His plated beard is tangled as it reaches down to his battle-scratched platemail, which signs of it's once ornate golden colour has almost completely faded. On his head sits snugly a decorated horned helm, it's surface covered in minor dents and scratches, the tip of the left horn missing. Garerl's arms bear large heavy shoulderplates, accompanied by lightweight chainmail resting over his arms. To last his long days patrolling he walks on heavy boots, trimmed in gold but it's colour evidently faded, his legs wearing plated metal, the rich golden colour now indistinguishable from the scars it now bears.[/spoiler]
[size=4]Other: N/A[/size]

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I believe you exaggerate with four more evils and two more good, the RP should be started before that and then they can join, just a suggestion. Also wouldn't Acts/parts be nice if your a new person, so you don't have to read through the entire IC thread ?
[spoiler=App]
Name: Farwil Dreth
Age: Unknown, he is considered an elder.
Race: Pure Dark Elf
Side: Arrcon
Area: Zarr
Abilities: [Spoiler=Swordsmanship] Farwil is considered one of the most proficient swordsmen among Arrcons minions and is able to battle several minor enemy's at the same time without receiving any major injures. He refer to swordsmanship as the dance of death and "dances" with incredible dangerous movements. He has honed his dance through years and he has self proclaimed himself "The Master of Blades" and no one has been alive long enough to prove him wrong.
Dance of death gives a bonus of 35%[/spoiler]
[Spoiler= Step of the Crescent Moon]
Through years of training, Farwil has obtained a skill that makes him capable to dodge in mid-air - in other words, the skill allows him take a step while airborne. Farwil can only step twice while in air at a maximum.[/spoiler]
[Spoiler=Enhanced Vision]
Basically his natural elf ability to see further than any human.[/spoiler]
[Spoiler= Sixth Sense]
The skill isn't exactly a sixth sense but is very similar as Farwil can predict his opponents moves better than most elves. By following his foes movement patterns, he is capable of in a way of his own predict the attacks and counter - making his battlestyle look more like a dance than a violent swordfight.
[/Spoiler]
Profession: Warrior
Weapons/Equipment: A highly sharpened steel sword with a silver grip, at the tip of the grip is a dragon adorned in the purest form of gold, to display his loyalty to Arrcon, his lord.
Combat Efficiancy: 60%
Durability: 65%
Bio: Virtually nothing is known from Farwils early life except that he slew countless enemies and increased his powers throughout the years. In his later years he gained quite a reputation by joining sides with Arrcon and working his way up to the chimeras personal guard and swordsman. (Tbh, I'm not in the mood at all for a bio atm and it just makes me annoyed to write one now so excuse me this once.)
Personality: Farwils personality would represent a snake, lurking and false. He is a master of deceiving and his charming behaviour could very likely lead to deaths of hundred once he has his victim caged in falseness. He uses every opportunity he can find to encourage people and especially the enemy himself, so he may appear to be much weaker than he really is, giving him several openings to land the death hit. He is unusually cultured to his leader and can be very polite to his fellow companions, when in reality he is a very self-absorbed person.
Appearance: Farwil is a tall and slender elf, yet strongly build. His narrow eyes are completley crimson red with the exception of his pupils, which are so small they give him a vile and dangerous look. He has pitch black bags hanging under his eyes and his cheek have sunken in to a certain degree. The rest of his face has unusally sharp and skinny features to it, much alike his deceased relatives. Several scars adornes his body and face, and because of his grey skin they appear much more than they would on the average mans skin. His most noticable scar is a black streak all the way across his right eye to his the end of his chin, obviously cut by a sharp weapon. His black hair has been elegantly curled into sleek dreads, reaching down to the end of his neck. He wears an elegant black jacket, designed for nobles with the finest leather. Instead of a button, it's a golden sigil holding the jacket up at the collar. His pants are matching with the jacket, pitch black leather. He wears a pair of black gloves on each hand, their purpose to prevent blisters and hide his scars. His boots follows the same pattern as the rest of the clothes, reaching up a little longer than the average boots. Upon his jacket he wears a cape with fur at the collar, and as expected: black except for the white fur. However, he only tends to use the cape at certain occasions, such as traveling or meeting with an esteemed noble. His sword is attached to a belt around his waist and it hangs loosly, yet steady and ready to be unsheated.
Other: Arrcons personal guard.
[/spoiler]

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[quote name='Fake' timestamp='1315313931' post='5496046']
I believe you exaggerate with four more evils and two more good, the RP should be started before that and then they can join, just a suggestion. Also wouldn't Acts/parts be nice if your a new person, so you don't have to read through the entire IC thread ?
[/quote]


I kinda agree with this but it is upto the RP's leader

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[quote name='LiquidDJ11' timestamp='1315346527' post='5497053']
wow fake im pretty sure your going to my main enemy in this... half human half elf vs a dark elf... your abilities seem perfect as well. good job on your guy overall.
[/quote]
Thanks :), we'll see! - if I get accepted that is. ;)

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