Jump to content

The World of Dragonia [Started (Chap 0)/Accepting]


Recommended Posts

[url="http://forum.yugiohcardmaker.net/topic/262820-world-of-dragonia-chapter-0icstill-accepting-via-ooc/"]IC[/url]
Welcome child. This is the world of Dragonia, where Dragons rule the skies and, in some places, the earth. Creatures wild, magical, and mundane walk this place as well. Immerse yourself in this world....And become part of the myth.
[spoiler=The Plot]
A chimara named Arrcon has risen up a kingdom of tyranny. He has earned the service of the Dark Elves, and the Orcs. He has enslaved a good part of the Elven Lands, the Draconian Country, and the Humani. A dragon named Windriser has begun a secret orginization known only as The Seria. The Seria inhabit the nearby Elven Lands, Ironstar, the City of the Dwarves, the Sky Kingdom, and Utopia, the hidden city of Technology.. They rise to stop Arrcons reign, and return freedom to Dragonia.[/spoiler]
[spoiler=The Rules]
1. All YCM Rules apply.
2. Seeing as Dragons are immensly powerful, you need to have some sort of downside if you play a Dragon. (genetic sickness, old injury, something). You can play a Half-Dragon to avoid this, but they are weaker than a true Dragon.
3. Unless you are on Arrcons side, you cannot play a Dark Elf or Orc.
4. Elves are rare. Try to keep the Elf population of characters to a minimum.
5. Humani (Humans) are rather narrow-minded, and cannot have any magical powers beyond basic Wizardry.
6.(NEW) If you are a dragon, try to be a younger one. Dragons increase in power as they age, and a team of Powerhouses would ruin the whole point. The team size is about 6-7, and if 5-6 of those were really old powerhouses, they could just walk into Arrcons place and take him out.
[/spoiler]
[spoiler=List of Lands in Dragonia]
[b]The Sky Kingdom[/b]
This is where the Dragons rule, and freedom is everywhere. Wizards hail from here as well.
[b]Ironstar, City of the Dwarves[/b]
The Dwarf city nearest to Zarrr.
[b]Forest of the Elvenkind[/b]
This is the Democracy of the Elves.
[b]The Draconian Country[/b]
This is where the race known as Draconians live.
[b]Utopia[/b]
The city inside a city, it is litarally inside [b]The Sky Kingdom[/b]. It is the secret factory, and where Humani, Dwarves, and sometimes Half-Elves hail from here. Engineers ONLY come from here.
[b]Snowpile[/b]
The Northerling city.
[b]Warania[/b]
The capital city of this country. Humani, Halflings, and the odd Northerling come from here.
[b]Zarr[/b]
The kingdom of Tyranny Arrcon has risen up. Drow(Dark Elves), and Orcs come from here.
[/spoiler]
[spoiler=READ THIS BEFORE YOU CHOOSE WIZARD AS YOUR RACE]
Wizards get their own spoiler. No questions about it.
Wizards are basically uber-humani that can ONLY use magic. They cant use a sword (let alone lift one), and they cant use any weapon exept their magic. Which isnt all that bad. They have VERY powerful magic, at the downside of having 0% combat efficiancy in Melee. So feel free to make some rather beast spells at the beginning, or some badass magic items. As long as you understand that you CANNNOT UNDER ANY CIRCUMSTANCES, FIGHT MELEE Im fine. Also, If you choose Wizard as your race, you MUST choose Mage as your class.
[/spoiler]
[spoiler=Whats the diffrence between a Sorcerer and a Mage]
[s]THE NAME DUMBASS[/s]
Humani can be Sorcerers, but not Mages, and I will tell you why. A non-Wizard with the Mage class is like a weaker version of a Wizard with the Mage class. A Sorcerer has pure magic running through his blood. As a result, Wizards/Mages are more reliant on controlling the battlefield, whereas Sorcerers go all willy-nilly.
[/spoiler]
[spoiler=Arrcon and Windriser]
This is a physical description of Arrcon and Windriser, as well as describing their personalities.
[spoiler=Windriser]
Appearance: Windriser towers over everyone at over 300 meteres tall. His manor is specifically built so he not only fits in it, but has extra room. He weighs in at over 5,000 lbs. He has dark blue scales, and sky blue scales on his underbelly and chin. He has no horns. His claws are razor sharp, and are black and shiny. His tail is about 40 feet long, with spines on his back and tail. His voice is powerful and deep.
Personality: Very good-humored for a dragon thats over 150,000 years old, he makes jokes that are either bad or misunderstood. When in the tactics room, he turns into a serious no-nonsense dragon. Any jokes or jibes about tactics earns you a boot in the rear. He is understanding but fair. He has no tolerance for Windstrikers constant swearing.
[/spoiler]
[spoiler=Arrcon]
Like all chimeras, Arrcon has the body of a lion as well as a head of one. He also has a goat head and a snake head.
[spoiler=Arrcon(Lion)]
With a deep, rumbling voice, Arrcon is the one who thinks out the plans and commands the troops. He is fair, for a tyrant, but he does not tolerate traitorious acts.[/spoiler]
[spoiler=Vess(Snake)]
Vess is emerald green, with a pink forked tounge. Oddly, Vess is female. She is the sneaky, devious one. Whereas Arrcon thinks of fairness on the battlefield, and chivalry, Vess is the one who orders supply cutoffs, anything to do with poison (which she supplies herself), flanking attacks, and all that. She considers Farwil her mortal enemy.
[/spoiler]
[spoiler=Zai(Goat] Zai is the most sensible out of the three. He is the mathmatician, the logical one, he makes the tweaks that make Arrcons plans actually work. He grudgingly accepts that Vess's sublte 'helping' gives a big help to the plans. He has no tolerance for Orcs, as they have not a brain in their head.[/spoiler][/spoiler][/spoiler]
[spoiler=App]
Name: (Whats your name in the RP?)
Age: (Whats your age? Remember, Elves, Dwarves, and Dragons live longer than humans.)
Race: (Are you an Elf, Dwarf, Dragon, Half-Dragon/Elf/Dwarf, Humani, Wizard, Halfling, Draconian, Northerling, or something you made up?)
Side: (Are you on Arrcons side, or The Serias side?)
Area: Where do you come from?
Abilities: Put each ability in an individual spoiler.
Profession: (Are you a Warrior, Theif, Assassin, Sorcerer, Mage, Engineer, or something else?)
Weapons/Equipment: (What are your weapons? For an Engineer, please put each Weapon in the following spoiler) Along with anything that DOES something besides making an ability qualify, please put it in a spoiler.
[spoiler=Engineer Weapons]
Name: Name of the weapon
Effect: What does it do?
Damage: Anywhere from 1-30. Needs to have a downside if higher.
Other:
[/spoiler]
Spells: Only fill this out if you are a Sorcerer or Mage.
[spoiler=Spells]
Name: Name of the spell
Effect: What does it do?
Element: What Element is it?
Damage: Anywhere from 1-35. Anything higher needs a downside.
Special Requirements:
Other:
[/spoiler]
Combat Efficiancy: Start at anywhere from 1-60%. Your abilities and weapons will either increase or decrease this.
Durability: Anywhere from 60-90% This is basically your Hit Points, as it shows how long you can go.
Bio: duh. Atleast 3andahalf lines.
Personality: duh. Atleast 3 lines.
Appearance: duh. 1 line for clothing and.....non-clothing appearances each.
Other: ANYTHING about yur dood that doesnt fit in the above.
[/spoiler]
[spoiler=Accepted Apps]
[spoiler=Dragon Spear]
[spoiler=Garerl Dolarr]
[size=4]Name: Garerl Dolarr (Gar-el Dough-lar)[/size]
[size=4]Age: 144[/size]
[size=4]Race: Dwarf[/size]
[size=4]Side: Serias[/size]
[size=4]Area: Utopia[/size]
[size=4]Abilities: [/size]


[size=4][spoiler=Warriors Rage]Garerl's Combat Efficiancy is raised by 25% while his Durability drops by 30%(can only be used while wielding his 2h Battle Axe)[/spoiler][/size]


[size=4][spoiler=Smith's Eye]Garerl can spot weaknesses in the metal armour of his opponents, giving him a 20% Durability boost (only while wielding his Engineering Warhammer)[/spoiler][/size]


[size=4][spoiler=Dwarven Knowledge]When in dark places Garerl can make his way without having to use a lightsource.[/spoiler][/size]
[size=4]Profession: Warrior/Engineer[/size]
[size=4]Weapons/Equipment:[/size]

Name: Battleaxe



[size=4]A medium sized, two-handed, double bladed Battle Axe made by Garerl himself when he was younger.[/size]
[size=4]Effect: Gives a 10% Combat Efficiancy Boost[/size]
[size=4]Damage: 16[/size]
[size=4]Other: Decreases Durability by 15%[/size][size=4][spoiler=Wooden Round Shield]A wooden round shield reinforced with metal trims around the outside.[/size]
[size=4]Effect: 10% durability boost[/size]
[size=4]Damage: N/A[/size]
[size=4]Other: When not in use it is worn on his back and has a chance of preventing backstab by thieves and assasins.[/spoiler][/size]
[size=4][spoiler=Engineering Warhammer]A long, warhamer with a spiked head.[/size]
[size=4]Effect: Allows Garerl to use the Smith's Eye ability.[/size]
[size=4]Damage: 10[/size]
[size=4]Other: The spikes can be removed for it to be used for smithing or the spikes to be attached to his boots for grip. [/spoiler][/size]

[size=4]Spells: N/A[/size]
[size=4]Combat Efficiancy: 40%[/size]
[size=4]Durability: 80%[/size]


[size=4][spoiler=Bio]Garerl Dolarr is a relaxed dwarf who has seen 144 years pass. As a young child he stood in awe as he watched his father smith many ornate pieces of armour, and forge mighty blades. He generally got skilled at this craft of engineering as he got older, working for many great people. He decided at the age of 70, to take up fighting, and went on many quests, slaying baby dragons before they got old enough to be a threat, and raiding goblin camps, decapitating many vile beasts. When he had become a fierce warrior, he actually joined lord Arrcon's guard, until he went tyrant and enslaved lands. As the true dwarf he is, he left Arrcons forces, and went to Ironstar, the city of dwarves, to protect his fellow kin.[/spoiler][/size]




[size=4]Personality: Garerl was naturally a kind hearted, jolly dwarf, until Arrcon set up a rule of tyrany. This indeed changed Garerl, for he now , although still good hearted, is a loyal, hardened guard of Ironstar. Built on dicipline, his sense of humour is rarely brought out, and he will follow behind the pack, unless he is the leader, or knows the group well.[/size]


[size=4]Appearence: Garerl is a typical dwarf, bearing their standard short height and a fat belly, although he has a rather muscly body to accomodate his large size. He is noticable by his [/size]


rather large scar across the left side of his round, aged face, which stretches from his left forehead across his eye-patched left eye down to his upper lip, which shows signs of stitching. His plated beard is tangled as it reaches down to his battle-scratched platemail, which signs of it's once ornate golden colour has almost completely faded. On his head sits snugly a decorated horned helm, it's surface covered in minor dents and scratches, the tip of the left horn missing. Garerl's arms bear large heavy shoulderplates, accompanied by lightweight chainmail resting over his arms. To last his long days patrolling he walks on heavy boots, trimmed in gold but it's colour evidently faded, his legs wearing plated metal, the rich golden colour now indistinguishable from the scars it now bears.

[size=4]Other: N/A[/size]
[/spoiler]
[/spoiler]
[spoiler=Hunderas]
[spoiler=Spike]
[size=4]Name: Spike[/size]
Age: 25
Race: Humani
Side: Serias
Area: Utopia
Abilities:
[spoiler=Tech Thought]Able to put a machine together in his head without having to take notes or drawing it out. Also he can take it apart in his head learning were the design flaw in it is at.[/spoiler]
Profession: Engineer
Weapons/Equipment:
[spoiler=Six Shot]Name: Six Shot (Right Hand)
Effect: does basic ranged damage
Damage: 15
Other: can only shoot 6 bullets at a time with a wait time of 1 second in between each shot.[/spoiler]
[spoiler=Dagger Pistol]Name: Dagger Pistol (Left Hand)
Effect: Basic damage.
Damage: 20 damage when fired, 10 damage when used as a dagger
Other: can only fire one round then needs to be reloaded.[/spoiler]


[spoiler=Blindside]Name: Blindside (2Hand)
Effect: Increases his shooting range when out.
Damage: when completed 30
Other: not finished yet he’s still looking for parts to finish it. Think of it as a sniper rifle[/spoiler]
[spoiler=Spell Bound Bullets]Spell Bound Bullets:

Name: Thunder Round
Effect: Does basic Thunder Damage
Damage: 5 extra damage

Name: Ice Round
Effect: Does basic Ice Damage
Damage: 5 extra damage

Name: Fire Round
Effect: Does basic Fire Damage
Damage: 5 extra damage

Other: for all Spell Bound Bullets to be made a Mage needs to put a Spell onto the bullets before the gunpowder is put into the bullet.[/spoiler]


[size=4]Combat Efficiancy: 55[/size]
Durability: 60

Bio: Since he was young Spike has always been into the technological advances of the world. So when he finally moved to Sky Kingdom he would always be found wandering the streets of Utopia, then when he was old enough he took on as an apprentice, finally able to create things that he loved Spike would always have the next best thing in his head, his next move was to take those ideas and make it into reality.

Personality: When he sees technology he wants to take it apart to figure out how it works so that he could implement it into his own pieces of art. When he’s building something he is always to himself and sometimes isn’t seen for days at a time. When someone likes his work he can’t help but blush and say thank you. His current work of art is a sniper rifle and if all things go to plan as he sees it, it will increase his ability to shoot at people hundreds of yards ahead of him. The only thing stopping him from this is missing ingredients in his master plan.

Appearance: He wears a leather overcoat, black short sleeve shirt, blue jeans with grease stains on them, cowboy boots, and two belts on his waist each with a gun holster, a belt going across his chest with 32 bullets on it, and a cowboy hat. 5’10, medium build, Caucasian, dirty blond hair that’s pulled back out of his face in a ponytail, blue eyes.[/spoiler][/spoiler]
[spoiler=Shooting Star Dragon]
[spoiler=Kimu]
Name: Kimu

Age: 100,000

Race: Dragon

Side: Seria

Area: The Sky Kingdom



[spoiler=Abilites]




[spoiler=Telepathy]Kimu can communicate with any living being with his mind, this also allows him to read the thoughts and emotions of any being he communicates with, allowing him to predict movement[/spoiler]




[spoiler=Fire]Kimu can breathe a large amount of fire at any time at his will[/spoiler][/spoiler]


Profession: Battle Advisor

Weapons/Equipment: Long claws, large long sharp fangs

Combat Efficiency: 58%

Durability: 78%

Bio: Kimu of course was born way before this war. He spent most of his life in peace. He is known as a very wise dragon, although in his youth he lost his left foreleg in an accident he prefers not to talk about. The rest of his past is unknown to everyone but him. With the conflict between Arrcorn and Serias, Kimu will preferably be a battle advisor, but when the time comes, a powerful weapon.

Personality: Kimu is very intelligent, and since most of his life was a peaceful one, he prefers to avoid conflict. Like all dragons, he will eat meat most, so while during his hunting, he would use his telephathy to decrease the dificulty in hunting, so he adapted to this and uses it in battle. He also has high pride for his race.

Appearance: Kimu is an incredibly massive golden-scaled dragon. Measuring at 100ft tall with his old age, and yet to continue growing until his death. His pure-white fangs larger then full-grown men, the same for his pure-white claws. His wings are the size of two large houses. His left leg missing from past events, which proves to be a major weakpoint. [/spoiler][/spoiler]
[spoiler=Dark Heart]
[spoiler=Ro-Selena (rose-leena)]
Name: Ro-Selena (rose-leena)
Age: 116
Race:Elf
Side: The Serias
Area: Forest of Elvenkind
Abilities:
[b][spoiler=Elven Hearing][/b]


The hearing of Ro-Selena has greatly been increased as she has been hiding one her own, she has hearing 6x that of a Human this brings a downside as she avoids loud noises and doesn't fight if it is loud.[/spoiler]
[b][spoiler=Elven Sight][/b]


Since she was born she had seen things differently to all others, she see's things in thermal, this trait gives her the advantage at night time. Again this comes with a downside, she avoids large moving objects.[/spoiler]
[b][spoiler=Dead Eye][/b]


Her experiences on her own in the forest and armed only with a bow and some throwing knives her aim is extremely accurate and hence hardly ever misses and she can generally hit delicate areas either crippling people or killing in, often, 1 throw.[/spoiler]
Profession: Assassin
Weapons/Equipment: Dagger, Throwing Knives and Bow of Ro-Selena
[b][spoiler=Special Weapons][/b]

Name: Bow of Ro-Selena
Effect: It appears as a stick then with the push of a button it transforms to a long bow.
Damage: 30
Other: The bow doesn't use normal arrows instead it takes the suns light and transforms it into an arrow, hence needs light to work so if in a cave/forest with thick canopy or at night it doesn't word
[/spoiler]


Combat Efficiancy: 60%. (no abilities or weapons affect this)
Durability: 90%
Bio: She was born into a very rich family, the 4th child, and thanks to her tribes beliefs the 4th child must be named after a flower and her families flower was a rose hence, [b]Ro-Se[/b]lena. But her families happiness of the new born was short lived, her tribe was attacked her mother made sure that 'the Flower' was safe so hid her in their house and every since then she has been on her own travelling between tribes. trying to find who was responsible for her tribes downfall.

Personality: Her personality frequently changes mainly because of her strange childhood her usual personality is extreamly shy (thanks to her abilities), she ocasionally changes into an aggressive side of her when anyone near her is in risk of being hurt. She is also very easily upset.

Appearance: She wears a cammo robe with a hood with one obvious belt of throwing knives her daggers are stored inside the robe. She is very tall and is light and slim making her agile her hair is brown and her eyes emerald green and she is very light on her feet
[/spoiler][/spoiler]
[spoiler=LiquidDJ11]
[spoiler=Zukar Baleyt]
Name: Zukar Baleyt
Age: 70 (35 in human years) age is equal to humani times 2.
Race: Half Humani/Half Elf/Half Mage
Side: Serias
Area: Utopia
[spoiler=Spells]


Zukar has a limited magic ability. 200 mana total. Graceful Arrow: Element/ Earth. No arrows shot by Zukar can miss a target, for a short amount of time. cost 50 energy. No Damage. Psych Shield: Element/ Earth. Zukar becomes Immune to any melee damage for a short time. cost 100 energy. No Damage. Safeguard: Element/ Earth. Zukar and all allies within range become immune to status ailments for a short time. (Ex.1 Poison) No Damage. cost 100 mana. Mana regeneration is at a medium speed.
[/spoiler]
[spoiler=Abilties]


Telekinesis: Ability to communicate within the mind, with Elves, Humani, Dragons and Mages/ Water Bend: Ability to manipulate and somewhat control water. However, it decreases Combat skills by 10% and Durability by 15%
[/spoiler]
Profession: Spec Ops. (spy, warrior, sorcerer)
Weapons/Equipment: Longbow, Twin Short Swords.
Combat Efficiancy: 50%
Durability: 75%
Bio: Zukar grew up as a orphan and a outcast, fighting for survival in the alleys, always lonely at heart. He did not know why he was branded a outcast and repeatedly tortured until he met Korrey. Korrey was his teacher and stepfather, who told him of his race oddity. He taught Zukar his skills, including the ability to manipulate water. However, Korrey was killed in a robbing by masked assassins. Zukar was not around, or he might have perished as well. Scarred by this event, he sides for Seria, hoping to live a better life.
Personality: Extremly bright, but sometimes has little common sense. Cold, cunning and kind hearted, Zukar is a rare oddity even without his races. Always ready to extend a hand or silence an enemy, he has performed bolth extremly well. Years of humiliation on near starvation made him who he is, but his kindness never dulled.
Appearance: Small to medium build, medium height, 5'9 with a pale but darkened skin. Elvish ears, not a sharply pointed as regular elves, with human like hands and feet. Usually wears dark red shirts, or his tunics.
[/spoiler][/spoiler]
[spoiler=♪♫ SF-A2★Miki ♫♪]
[spoiler=Pelelope Pentara]
Name: Penelope Pentara
Age: 9001, Pentagon Dragons reach adulthood at 10000 so she's still a teen.
Race: Half Pentagon Dragon, half human. Pentagon Dragon - A special species of Dragon that can manipulate the five basic elements, and manipulate magic at a basic level.
Side: Serias
Area: The Sky Kingdom
[spoiler=Abilities:]
Pentagon Dragon forme - Although she hasn't truly mastered her dragon form, she needs to focus and not use her other powers in order to turn into this. The power of all attacks are doubled, although she may go out of control...
Elemental Manipulation - Fire, Water, Earth, Wind and Electricity. Ice is included in Water, and Chlorokinesis is included in Earth. They are merely basic without spells, inflicting 25 damage each hit, unless she is in her Pentagon Dragon Forme.
Basic Shapeshifting - To disguise herself. She can shapeshift into practically anything, but cannot gain their powers, neither can she use hers, with the exception of flight.
360 degree vision - By opening her three other eyes, she can see her surroundings, although it cannot last long. She can use this ability easily for as long as she wants in her Dragon form.
Camouflage - Self-explanatory, but her shadow can be seen.
Flight - Duh.[/spoiler]
Profession: Sorceror
[spoiler=Weapons/Equipment:]
A staff that has the colours - Black, Blue, Red, Green and Yellow in spirals, along with a dragon-shaped tip at each end. (Anyhand) Boosts her magic capabilities by 30%
Birthstone of Blaze(Chest) - A Red, ruby-like stone that burns with the blazing fire. Makes the Element of Pentara spells Fire. Pentara spell may cause burn.
Birthstone of Gaia(Chest) - A black, obsidian-like birthstone. Makes the Element of Pentara spells Earth or Plant.
Birthstone of Volt(Chest) - A birthstone that releases sparks. Makes the Element of Pentara spells Electricity. Pentara spell may cause stun.
Birthstone of Aqua(Chest) - An aqua-blue birthstone. Makes the element of Pentara spells Water or Ice. Pentara spell may cause freezing
Birthstone of Wind(Chest) - A green, gusty birthstone. Makes the element of Pentara spells Wind.[/spoiler]

[spoiler=Spells:]
Name: Pentara O
Effect: Inflicts basic damage
Element: Varies
Damage: 30
Special Requirements: Requires elemental birthstone
Other: N/A

Name: Pentara I
Effect: Inflicts damage, and will cut HP by 7.5%
Element: Varies.
Damage: 50
Special Requirements: Requires elemental birthstone
Other: N/A

Name: Pentara II
Effect: Inflicts damage, and will cut HP by 15%
Element: Varies
Damage: 100
Special Requirements: Requires elemental birthstone
Other: Cannot attack next turn.

Name: Pentara Deus
Effect: Inflicts damage, and will halve HP.
Element: Varies
Damage: 200
Special Requirements: Requires elemental birthstone and Pentara Dragon forme.
Other: Cannot attack for next 4 turns.[/spoiler]

Combat Efficiancy: 50
Durability: 75
Bio: Penelope was born in the Sky Kingdom, from a human father and a dragon mother. Since young, she had been raised well, and thought in the ways of dragon magic. One day, her parents went missing, so she went around to look, but she failed despite her skills. Thus, she decided to seek help, but no one heeded, thus she decided to investigate.
She then figured - an evil force was ready to strike. Thus, she trained hard, but her dragon form was rusty....
Personality: Penelope is rather mischievious, and enjoys playing pranks on others. Her beauty is perfect for charming men, thus she is very manipulative and flirtatious. She is extremely curious since she has 999 more years to adulthood.
Appearance: In her human forme, her long, wavy, drill hair vary in colour, although they are usually in a shade of chrome. Her ivory skin and curved figure stands out. She wears a regular victorian-styled dress. Most of the time, she doesn't actually wear clothes. she can make shiny chrome scales appear anywhere on her body, thus she uses scales to shield her 'inappropriate parts'. She also has a multicoloured dragon tattoo on her back. Her visible eyes are red and green, whereas her third eye is blue, and the eyes near her supposed sideburn area are yellow and back. She can choose whether to reveal her wings or not.
In her dragon form, she retains her eye colours. She is a humongous, chrome-coloured dragon with rainbow horns. Her five claws on each leg match her eyes, and her fangs are a shiny white. Her tail is mace-shaped, and can now be used for melee.
Other: ANYTHING about yur dood that doesnt fit in the above.
[/spoiler]
[/spoiler]
[spoiler=ME]
[spoiler=Windstriker]
Name: Windstriker
Age: 273
Race: Centaur
Side: The Seria
Area: Elven Lands
Abilities:
[spoiler=Archery Master]
You gain 30% combat efficiancy when you use any kind of bow.
[/spoiler]
[spoiler=Swordsman]
You gain 25% combat efficiancy when you use a blade.
[/spoiler]
Proffesion: Ranger
Weapons/Equipment: Longbow (2h), Longsword (1h).
[spoiler=Leather Armor]
Adds 20% to Durability when equipped.
[/spoiler]
Combat Efficiancy: 45%
Durability: 70%
Bio: Windstriker lived in the forest of the Elves for quite awhile. Then, his Elven friends began to dissapear. Windstriker searched all over the forest for them, but even the skills of a Ranger couldnt track them. He came across The Seria, and found out where his friends went. He went to the edge of Zarr himself, and didnt like it. He returned to the Sky Kingdom and asked to join The Seria. Windstriker vowed to do anything to get his friends back.
Personality: Windstriker is very determined, and that often clouds his judgment. He is very loyal to his friends, and a natural leader. Unfortunatly, he also gets angry if someone takes the lead instead of him.
Appearance: I know I'm breaking my own rule here, but its a Centaur.
Windstriker is a chestnut Centaur with a white torso. He wears green leaf leather armor and helm.
[/spoiler][/spoiler][/spoiler]

Link to comment
Share on other sites

  • Replies 188
  • Created
  • Last Reply

WHAT 9000 YEARS THERE'S NO WAY THAT COULD BE RIGHT

Name: Penelope Pentara
Age: 9001, Pentagon Dragons reach adulthood at 10000 so she's still a teen.
Race: Half Pentagon Dragon, half human. Pentagon Dragon - A special species of Dragon that can manipulate the five basic elements, and manipulate magic at a basic level.
Side: Serias
Area: The Sky Kingdom
[spoiler=Abilities:]
Pentagon Dragon forme - Although she hasn't truly mastered her dragon form, she needs to focus and not use her other powers in order to turn into this. The power of all attacks are doubled, although she may go out of control...
Elemental Manipulation - Fire, Water, Earth, Wind and Electricity. Ice is included in Water, and Chlorokinesis is included in Earth. They are merely basic without spells, inflicting 25 damage each hit, unless she is in her Pentagon Dragon Forme.
Basic Shapeshifting - To disguise herself. She can shapeshift into practically anything, but cannot gain their powers, neither can she use hers, with the exception of flight.
360 degree vision - By opening her three other eyes, she can see her surroundings, although it cannot last long. She can use this ability easily for as long as she wants in her Dragon form.
Camouflage - Self-explanatory, but her shadow can be seen.
Flight - Duh.[/spoiler]
Profession: Sorceror
[spoiler=Weapons/Equipment:]
A staff that has the colours - Black, Blue, Red, Green and Yellow in spirals, along with a dragon-shaped tip at each end. (Anyhand) Boosts her magic capabilities by 30%
Birthstone of Blaze(Chest) - A Red, ruby-like stone that burns with the blazing fire. Makes the Element of Pentara spells Fire. Pentara spell may cause burn.
Birthstone of Gaia(Chest) - A black, obsidian-like birthstone. Makes the Element of Pentara spells Earth or Plant.
Birthstone of Volt(Chest) - A birthstone that releases sparks. Makes the Element of Pentara spells Electricity. Pentara spell may cause stun.
Birthstone of Aqua(Chest) - An aqua-blue birthstone. Makes the element of Pentara spells Water or Ice. Pentara spell may cause freezing
Birthstone of Wind(Chest) - A green, gusty birthstone. Makes the element of Pentara spells Wind.[/spoiler]

[spoiler=Spells:]
Name: Pentara O
Effect: Inflicts basic damage
Element: Varies
Damage: 30
Special Requirements: Requires elemental birthstone
Other: N/A

Name: Pentara I
Effect: Inflicts damage, and will cut HP by 7.5%
Element: Varies.
Damage: 50
Special Requirements: Requires elemental birthstone
Other: N/A

Name: Pentara II
Effect: Inflicts damage, and will cut HP by 15%
Element: Varies
Damage: 100
Special Requirements: Requires elemental birthstone
Other: Cannot attack next turn.

Name: Pentara Deus
Effect: Inflicts damage, and will halve HP.
Element: Varies
Damage: 200
Special Requirements: Requires elemental birthstone and Pentara Dragon forme.
Other: Cannot attack for next 4 turns.[/spoiler]

Combat Efficiancy: 50
Durability: 75
Bio: Penelope was born in the Sky Kingdom, from a human father and a dragon mother. Since young, she had been raised well, and thought in the ways of dragon magic. One day, her parents went missing, so she went around to look, but she failed despite her skills. Thus, she decided to seek help, but no one heeded, thus she decided to investigate.
She then figured - an evil force was ready to strike. Thus, she trained hard, but her dragon form was rusty....
Personality: Penelope is rather mischievious, and enjoys playing pranks on others. Her beauty is perfect for charming men, thus she is very manipulative and flirtatious. She is extremely curious since she has 999 more years to adulthood.
Appearance: In her human forme, her long, wavy, drill hair vary in colour, although they are usually in a shade of chrome. Her ivory skin and curved figure stands out. She wears a regular victorian-styled dress. Most of the time, she doesn't actually wear clothes. she can make shiny chrome scales appear anywhere on her body, thus she uses scales to shield her 'inappropriate parts'. She also has a multicoloured dragon tattoo on her back. Her visible eyes are red and green, whereas her third eye is blue, and the eyes near her supposed sideburn area are yellow and back. She can choose whether to reveal her wings or not.
In her dragon form, she retains her eye colours. She is a humongous, chrome-coloured dragon with rainbow horns. Her five claws on each leg match her eyes, and her fangs are a shiny white. Her tail is mace-shaped, and can now be used for melee.
Other: ANYTHING about yur dood that doesnt fit in the above.

Link to comment
Share on other sites

Alright, cool exept for a few things.
1. Drow (dark elves) live apart from normal elves. In fact, they are bitter enemies.
2. This is related to the above: Arrcon [b]bribed[/b] the Drow to work with him. So he wouldnt attack a Dark Elf settlement unless they were ones that refused his offer.
3. Just a suggestion, Drow are also VERY learned in the art of poison. Just a hint. They dont really use bows that much.

Link to comment
Share on other sites

k
[b]Race: Elf[/b]
[b]Bio[/b]: Lilyath didn't have a normal childhood, she acted differently to the other Elves of her tribe, and hence was always left out. She was always into the way of battle. She constantly looked around for a master to teach her the way of the dagger, but it was tradition that a female will not fight. And then it came...the worst night of her life, Arrcon's attack on the tribe. He easily fought his way through the gates and killed every one he could with the exception of the females, he sold them as slaves or kept them as his own all but Lilyath. She escaped and now remains in hiding wary of all others. She is desperate to find some one she can trust.

[b]Personality[/b]: As a teenager Lilyath was very upfront and bold and for that matter was extreamly rude, but after Arrcon attacked her tribe every thing changed, she became a lot more silent and kept to her self. She started to stay clear of loud noises and large moving objects because of her adapted hearing and sight, even though she tried to hide this fear word got around and now the entire realm had heard of her weaknesses.

(please tell me if i need to improve anything)

Link to comment
Share on other sites

im in.

Name: Zukar Baleyt
Age: 70 (35 in human years) age is equal to humani times 2.
Race: Half Humani/Half Elf/Half Mage
Side: Serias
Area: Utopia
[spoiler=Spells]Zukar has a limited magic ability. 200 mana total. Graceful Arrow: Element/ Earth. 1 arrow shot by Zukar cannot miss a target. cost 50 energy. Psych Shield: Element/ Earth. Zukar becomes Immune to any melee damage for a short time. cost 100 energy. No Damage. Safeguard: Element/ Earth. Zukar and all allies within range become immune to status ailments for a short time. (Ex.1 Poison) No Damage. cost 100 mana. Mana regeneration is at a medium speed. [/spoiler]
[spoiler=Abilities] Telekinesis: Ability to communicate within the mind, with Elves, Humani, Dragons and Mages/ Water Bend: Ability to manipulate and somewhat control water. However, it decreases Combat skills by 10% and Durability by 15% [/spoiler]
Profession: Spec Ops. (spy, warrior, sorcerer)
Weapons/Equipment: Longbow, Twin Short Swords.
Combat Efficiancy: 50%
Durability: 75%
Bio: Zukar grew up as a orphan and a outcast, fighting for survival in the alleys, always lonely at heart. He did not know why he was branded a outcast and repeatedly tortured until he met Korrey. Korrey was his teacher and stepfather, who told him of his race oddity. He taught Zukar his skills, including the ability to manipulate water. However, Korrey was killed in a robbing by masked assassins. Zukar was not around, or he might have perished as well. Scarred by this event, he sides for Seria, hoping to live a better life.
Personality: Extremly bright, but sometimes has little common sense. Cold, cunning and kind hearted, Zukar is a rare oddity even without his races. Always ready to extend a hand or silence an enemy, he has performed bolth extremly well. Years of humiliation on near starvation made him who he is, but his kindness never dulled.
Appearance: Small to medium build, medium height, 5'9 with a pale but darkened skin. Elvish ears, not a sharply pointed as regular elves, with human like hands and feet. Usually wears dark red shirts, or his tunics.

Link to comment
Share on other sites

[quote name='se15fy' timestamp='1314714619' post='5479388'] @Miki: What does her Half-Dragon form look like? Otherwise, accepted. I wonder if I should make a limit for dragons.......[/quote]

She can reveal wings on her back whenever she wants. And create scales on her human skin.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...