.Nu-13 Posted August 28, 2011 Report Share Posted August 28, 2011 [b]Ludevic's Test Subject [/b](1)(U) [b]Creature - Lizard[/b] [i]Defender[/i] [i]1U: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.[/i] [b]0/3[/b] [b]Ludevic's Abomination[/b] [b]Creature - Lizard Horror[/b] [i]Trample[/i] [b]13/13[/b] Seeing as we're getting U/G land, mana ramping for Subject's ability should be way easier. Discuss Link to comment Share on other sites More sharing options...
Flame Dragon Posted August 28, 2011 Report Share Posted August 28, 2011 Proliferate, how I love you. Even without it, you just slowly build to a 13/13 as you wait to actually do stuff. Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 28, 2011 Author Report Share Posted August 28, 2011 ...so I had a weird idea, this + green engine + Primordial Hydra + Proliferate stuff Link to comment Share on other sites More sharing options...
King of Nothing Posted August 29, 2011 Report Share Posted August 29, 2011 It's going to be pretty good with proliferate. I wonder if magic remembered that mechanic when they printed this Link to comment Share on other sites More sharing options...
Flame Dragon Posted August 29, 2011 Report Share Posted August 29, 2011 [quote name='King of Nothing' timestamp='1314589132' post='5476500'] It's going to be pretty good with proliferate. I wonder if magic remembered that mechanic when they printed this [/quote] Of course they did. They always test things and keep track of what mechanics things have to work with. If you look at a lot of blocks you'll see they often put in seeder cards that get better with the next set. Stoneforge is a great example. Link to comment Share on other sites More sharing options...
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