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[MTG] Transform and Innistrad's other mechanics.


Flame Dragon

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Creatures with transform so far:

[color=#0000cd]Ludevic's Test Subject 1U[/color]
[color=#0000cd]Creature - Lizard [/color]
[color=#0000cd]Rare[/color]
[color=#0000cd]Defender[/color]
[color=#0000cd]1{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.[/color]
[color=#0000cd]0/3[/color]

[color=#0000cd]Into[/color]

[color=#0000cd]Ludevic's Abomination[/color]
[color=#0000cd]Creature - Lizard Horror[/color]
[color=#0000cd]Rare[/color]
[color=#0000cd]Trample[/color]
[color=#0000cd]After several failed experiments, the visionary Ludevic realised he needed to create a monster that fed on torch-wielding mobs.[/color]
[color=#0000cd]13/13[/color]

[color=#000000]Screeching Bat 2B[/color]
[color=#000000]Creature - Bat[/color]
[color=#000000]Uncommon[/color]
[color=#000000]Flying[/color]
[color=#000000]At the beginning of your upkeep, you may pay 2{B}{B}. If you do, transform Screeching Bat.[/color]
[color=#000000]The bat has such clarity of hearing that simple sounds become symphonies.[/color]
[color=#000000]2/2[/color]

[color=#000000]Into[/color]

[color=#000000]Stalking Vampire[/color]
[color=#000000]Creature - Vampire [/color]
[color=#000000]Uncommon[/color]
[color=#000000]At the beginning of your upkeep, you may pay 2{B}{B}. If you do, transform Stalking Vampire.[/color]
[color=#000000]Each form she takes is an exploration of the senses.[/color]
[color=#000000]5/5[/color]

[color=#006400]Mayor of Avabruck 1G[/color]
[color=#006400]Creature - Human Advisor Werewolf [/color]
[color=#006400]Rare[/color]
[color=#006400]Other Human creatures you control get +1/+1.[/color]
[color=#006400]At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.[/color]
[color=#006400]1/1[/color]

[color=#006400]into[/color]

[color=#006400]Howlpack Alpha[/color]
[color=#006400]Creature - Werewolf Rare[/color]
[color=#006400]Other Werewolf and Wolf creatures you control get +1/+1.[/color]
[color=#006400]At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.[/color]
[color=#006400]At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.[/color]
[color=#006400]3/3[/color]

Also this Tweet:
InnistradAtPAX Liliana Vess
Not able to get a quality shot of two garruks, tho both have already been seen. First was the new art from GenCon, second was in video.

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[quote name='Crab Helmet' timestamp='1314507016' post='5474120']
In what sense is this anything other than Flip with more room for cool art?
[/quote]
Yea, these is more or less flip cards. There problem was how little room they had for effects so now they can do more with the cards effect wise.

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[quote name='ArchmageCarn' timestamp='1314540237' post='5474582']
Not a fan of Fight but it looks like its just another piece of reworded rules, so it will most likely not be used in large amounts.
[/quote]
I actually think other wise. The fight ability has been used several times before and the fact that they are keywording it makes me think they want to get more use out of it without having all the extra lines of text.

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[quote name='The suppression PLUTO' timestamp='1314542169' post='5474627']
Weird that nobody Noticed...

One of the Double Sided Guys in the Check list is called: [b]Garruk Relentless[/b]
[/quote]
I caught that already. When people were like, check list gave spoilers for all double sided cards, lolololol. I'm like, that not a big deal, side from Garruk being a 3G. Cause 4 mana walkers are always good and only needing G makes it a funny comparison to the GGG version.

[quote name='ArchmageCarn' timestamp='1314541768' post='5474612']
I'm fine with it in small doses, just not as a major mechanic. And the name "fight"? Really, Wizards?
[/quote]
From what the article said it is evergreen so it will show up here and there. Name is odd, I'll give you that, but I got use to dies quickly so I'll adapt to that too.

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And that is the card that will make everyone shut up (myself included) about not liking the Wolf flip trigger. Between a single player needing to cast both spells, most of them being early drops where casting no spells isn't that big an issue, and the flavor of the lack of control werewolves have over transforming had more or less had me warmed up to them. Add this in and I'm very happy about things now and can't wait to see what cards we see next.

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[quote name='Flame Dragon' timestamp='1314591497' post='5476572']
[url="http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/158"]http://www.wizards.c...tg/daily/mm/158[/url]

[b]Great read.[/b]
[/quote]
Bold: Indeed.

The more Transform creatures I see, the more I want to get Innistrad.

Also............the fact that you get a double-face card in every pack is O.O

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