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"Halloween" Archetype


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Pumpking, Ruler of Halloween
DARK/Level 6/Zombie/Effect/ATK 2000/DEF 1800
All "Haloween" Monsters Gain 100 ATK each standby phase. Monsters are only affected by this effect for 6 standby Phases(They keep the ATK gained)

Halloween Trickster
DARK/Level 3/Fiend/Effect/ATK 1300/DEF 600
If this card Gains ATK by an effect you control: Double the ATK gained.

Halloween Collecter
DARK/Level 3/Zombie/Effect/ATK 1300/DEF 600
When this card leaves the field by the effect an opponent controls or By battle: Special summon 1 Level 4 or lower "Halloween" Monster(From your deck or Hand).

Halloween Goblin
DARK/Level 3/Fiend/Effect/ATK 1300/ DEF 600
This card inflicts Piercing Damage. If this card battles a card with Higher ATK: This card is not destroyed by battle and It can attack again during the next battle phase.

Halloween Ghost
DARK/Level 3/Zombie/Effect/ATK 1300/ DEF 600
Once Per turn; Target 1 Face-Up Monster your opponent controls and 1 "Halloween" Monster you control and discard 1 Card: Switch control of the targets.

Haloween Manor
Field Spell
Any ATK Gained by an effect is doubled. When An attack is Declared; The Controller of the attack target gains 700 Life Points.

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