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Kuribohs


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Okay, this is in planning for a new game (I think that's what you call it) where there will be only 10 original cards, but I'll post these for rating and criticising anyway.

[spoiler='Cyber Kuriboh']Earth/Machine/Effect
Level: 1
[color=#000000]Effect: Select 1 monster, discard this card to make that monster unable to be destroyed as a result of battle for this turn.[/color]
Atk|Def: 300|200[/spoiler]

[spoiler='Kuriboh Dragon']Light/Dragon/Effect
Level: 8
Effect: If your opponent declares an attack when you have no monsters on the Field and this is the only card in your hand, you can Special Summon this monster.
Atk|Def: 3000|2500[/spoiler]

[spoiler='Light Magician Girl']Light/Spellcaster/Effect
Level: 6
Effect: Increase the ATK of this monster by 300 for each "Dark Magician" on the Field.
Atk|Def: 2000|1700[/spoiler]

[spoiler='Sorcerer of Entrapment']See "Sorcerer of Dark Magic".[/spoiler]

[spoiler='Sorceress of Pure Magic']Light/Spellcaster/Effect
Level: 8
Effect: "Dark Magician Girl" + "Light Magician Girl". As long as this card remains face-up on the Field, you can negate the activation of Spell cards and destroy them.
Atk|Def: 2700|2100[/spoiler]

[spoiler='Wand of the Elders']Spell/Equip
Effect: This card can only be equipped to a face-up Spellcaster Type. Increase the equipped monster's ATK by 1000.[/spoiler]

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