nicholas121793 Posted August 21, 2011 Report Share Posted August 21, 2011 Name: Proetorian Alexandros Card Type: Dark Level 4: 4 Type: Warrior/Effect Describtion: This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this card. During each of your Standby Phases, this card gains 500 ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks a Defense Position monster whose DEF is lower than the ATK of this card, gain Life Points equal to the difference at the end of the Damage Step. Attack: 2500 Defense: 2500 Link to comment
Agro Posted August 21, 2011 Report Share Posted August 21, 2011 This is level 4? With no restrictions on Summoning? 2500 base ATK AND DEF? It can't be destroyed? It's a piercer too? It gains the damage inflicted through piercing? Look up [url="http://yugioh.wikia.com/wiki/Hyper_Psychic_Blaster"]Hyper Psychic Blaster[/url]. Now [url="http://yugioh.wikia.com/wiki/Blackwing_Armor_Master"]Blackwing Armor Master[/url]. And now [url="http://yugioh.wikia.com/wiki/Masked_HERO_Vapor"]Masked Hero Vapor[/url]. Pardon me if I get a bit rude here, I don't mean to be cruel. These three monsters share your Monsters effects. They all are a challenge to bring out, and none of them have the ATK boost effect yours does. Therefore, your Monster should be as tough to get out as all three of these COMBINED, and then some. Being able to summon a WaterBlasterArmorMaster (er, Blastoise) shouldn't be as simple as Normal Summoning it. (It needs to be trained to Level 36) Link to comment
Bringerofcake Posted August 21, 2011 Report Share Posted August 21, 2011 [quote name='Scorn9' timestamp='1313903896' post='5458670'] Look up [url="http://yugioh.wikia.com/wiki/Hyper_Psychic_Blaster"]Hyper Psychic Blaster[/url]. Now [url="http://yugioh.wikia.com/wiki/Blackwing_Armor_Master"]Blackwing Armor Master[/url]. And now [url="http://yugioh.wikia.com/wiki/Masked_HERO_Vapor"]Masked Hero Vapor[/url]. They all are a challenge to bring out. [/quote] LOL This card was made stupid broke for a reason. I don't see the reason, so I'm just going to stick with "This card is stupid broke". Link to comment
nicholas121793 Posted August 21, 2011 Author Report Share Posted August 21, 2011 [quote name='Bringerofcake' timestamp='1313948282' post='5459515'] LOL This card was made stupid broke for a reason. I don't see the reason, so I'm just going to stick with "This card is stupid broke". [/quote] I tried to avoid making this card broken. This card has weakness's Even though it cannot be destroyed it can still be sent to the hand or deck and it can still be removed from play. Also being a dark type it is also weak to "[url="http://yugioh.wikia.com/wiki/Shadow-Imprisoning_Mirror"][color=#0148C2]Shadow-Imprisoning Mirror[/color][/url] and "[url="http://yugioh.wikia.com/wiki/Consecrated_Light"][color=#0148C2]Consecrated Light[/color][/url] All those methods are easy enough to use and shadow-imprisoning mirror and consecrate light are commonly side decked by most duelest anyway. So this card is not broken it has weaknesses. Link to comment
Bringerofcake Posted August 21, 2011 Report Share Posted August 21, 2011 A card isn't broken because it has existing counters. A card is broken because of its impact on the game. The Yata-Lock has Threatening Roar, Dark Imprisioning Mirror, Divine Wrath and a bunch of other cards to stop it from happening, and yet it is considered "broken" enough to have both major components banned and the third limited. Frog FTK has King Tiger Wanghu, Phoenix Wing Wing Blast, Macro Cosmos, and a bunch of other cards to stop it, and yet Substitoad was banned. They even had to make a special exception in the case of banning Dark Strike Fighter, because of its sheer abusability and the ability to inflict half one's Life Points in one turn. It has all of the counters you describe above and more, but that doesn't make it any less broken. A 2500 almost invincible beatstick that pierces and gains LP that you can summon for free is broken in my book, because of its inherent invincibility and slippery slope potential. Link to comment
Big Bad Pennar Posted August 21, 2011 Report Share Posted August 21, 2011 -facedesk- Coming from the person that makes some of the most Overpowered cards, That kinda says a lot... Link to comment
Black Temple Gaurdian Posted August 21, 2011 Report Share Posted August 21, 2011 It's about as balanced as a three-star blue-eyes. The highest ATK on a four star monster I've seen without a disadvantagous effect is 1900. That abomination is more powerful than most 6 star monsters without considering its effect! Link to comment
nicholas121793 Posted August 22, 2011 Author Report Share Posted August 22, 2011 [quote name='Black Temple Gaurdian' timestamp='1313969676' post='5460747'] It's about as balanced as a three-star blue-eyes. The highest ATK on a four star monster I've seen without a disadvantagous effect is 1900. That abomination is more powerful than most 6 star monsters without considering its effect! [/quote] Actualy the highest atk level 4 monster with out a disadvantagous effect is Gene-Warped Warewulf. Gene-Warped Warewulf has 2000 atk. Also the highest def monster with out a disadvantagous effect is Gear Golem the Moving Fortress. Gear Golem the Moving Fortress has 2200 def. I in particular chose to give Proetorian Alexandros the same atk and def points as Meklord Emperior Wisel and Giant Kozaki. I figured if I gave him any less attack even with his atk boosting effect he would be a dead draw against most monsters. In a game with so many special summons and synchros I figured if it had anything less than 2500 atk even with its atk boosting effect it would be useless and would not be able to take advantage of its piercing effect therefore becoming a dead draw. Link to comment
Big Bad Pennar Posted August 22, 2011 Report Share Posted August 22, 2011 [quote name='nicholas121793' timestamp='1313974777' post='5461017'] Actualy the highest atk level 4 monster with out a disadvantagous effect is Gene-Warped Warewulf. Gene-Warped Warewulf has 2000 atk. [I]Warwolf, man... Also Barbaros would like to say Hi[/I] Also the highest def monster with out a disadvantagous effect is Gear Golem the Moving Fortress. Gear Golem the Moving Fortress has 2200 def. [I]your point?[/I] I in particular chose to give Proetorian Alexandros the same atk and def points as Meklord Emperior Wisel and Giant Kozaki. [I]Giant Kozaky has 2400 DEF[/I] I figured if I gave him any less attack even with his atk boosting effect he would be a dead draw against most monsters. [I]Really now? The most monsters you speak of that are at this monster's level that are used often in this meta have 800-1800 ATK, save Kizan[/I] In a game with so many special summons and synchros I figured if it had anything less than 2500 atk even with its atk boosting effect it would be useless and would not be able to take advantage of its piercing effect therefore becoming a dead draw. [I]as I said above, most of this card's competition pales to this card, I would do a maintenence cost to balance this card[/I] [/quote] Link to comment
Agro Posted August 22, 2011 Report Share Posted August 22, 2011 [quote name='nicholas121793' timestamp='1313974777' post='5461017'] Actualy the highest atk level 4 monster with out a disadvantagous effect is Gene-Warped Warewulf. Gene-Warped Warewulf has 2000 atk. Also the highest def monster with out a disadvantagous effect is Gear Golem the Moving Fortress. Gear Golem the Moving Fortress has 2200 def. [/quote] And YOURs trumps both of them by 500 and 300 respectively. Yeah, I don't see any argument here. Let's look ahead... [quote name='nicholas121793' timestamp='1313974777' post='5461017'] I in particular chose to give Proetorian Alexandros the same atk and def points as Meklord Emperior Wisel and Giant Kozaki. [/quote] ...still nothing. Meklord Emperor Wisel has a restriction on how it can be brought out. Giant Kozaky needs a 'Kozaky' on the field else it's destroyed. Not to mention you take 2500 damage when that happens. [quote name='nicholas121793' timestamp='1313974777' post='5461017'] I figured if I gave him any less attack even with his atk boosting effect he would be a dead draw against most monsters. In a game with so many special summons and synchros I figured if it had anything less than 2500 atk even with its atk boosting effect it would be useless and would not be able to take advantage of its piercing effect therefore becoming a dead draw. [/quote] You've lost me. This thing can be normal summoned, can't be destroyed, can't take battle damage, pierces, gains attack, gains Life Points and you're telling ME that there is NO POSSIBLE WAY that this thing wouldn't be banned the second it was released? Since no one has actually done this yet, I will. Here's what you should do: Lower its ATK, this thing should be down near 500 or less. It isn't a dead draw, it's a spirit reaper that can't be destroyed by card effects and can't take battle damage. Is Spirit Reaper really ever a dead draw? Only if it can be destroyed by a card effect or be pierced. Can this one? NOPE. On that note, make it be able to be destroyed by something, I mean honestly that's just unfair! Third an lastly, if it's the piercing effect that you really want to focus on, take it out of this card and put it into another, because, as I said earlier. As it is, this card is like an Armor Master, Hyper Psychic Blaster, and Masked HERO Goka all rolled into one. In other words, it's extremely unfair. Link to comment
Bringerofcake Posted August 22, 2011 Report Share Posted August 22, 2011 Or you could also drop a couple of the more powerful effects as well as the ATK. Link to comment
Big Bad Pennar Posted August 22, 2011 Report Share Posted August 22, 2011 May i play Card Doctor here? Also, Since it is also DARK, it has too much Support, Also, the last effect does not fit it's name IMO [spoiler='Here's how i would make such a card(If i can play Card Doctor):'] Proetorian Alexandros [EARTH/Warrior/4/2000/1200] This card cannot be destroyed by battle or by card effects. During each of your Standby Phases: this card gains 500 ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card: inflict Piercing Battle Damage to your opponent. If this card attacks an Attack position monster whose ATK is higher than this card's ATK: you can switch the attack target to Defense Position; if you do, the attack target is not destroyed by this battle. During each of your End Phases: Destroy all Spell and Trap Cards you control; If you do not have any cards to destroy by this effect; Banish this monster. Inb4whatisthis!? Newer card text man[/spoiler] EDIT: I did suggest a Maintenance Cost Link to comment
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