EHERO Andrew Posted February 14, 2008 Report Share Posted February 14, 2008 Monsters:Elemental Hero Lady NeosLightLevel 6[Warrior/Effect]When “Elemental Hero Neos” is on your side of the field, you can Special Summon this card. This card cannot be Special Summoned from the Graveyard except when “Elemental Hero Neos” in on the field. During the turn this card is Special Summoned, this card is treated as up to 2 “Neo-Spacian” Fusion Material monsters.ATK/2000 DEF/1500 Elemental Hero Neos SoldierLightLevel 3[Warrior/Effect]When “Neo Space” is on the field, this card is treated as “Elemental Hero Neos”. This card gains 200 ATK for every “Elemental Hero” or “Neo-Spacian” monster you control.ATK/1600 DEF/1200 Elemental Hero Neos PlasmaLightLevel 4[Warrior/Effect]When this card is Summoned, you can remove 1 monster in your Graveyard. This card gains the remove from play monster's name, Attribute, Level, effect, ATK and DEF.ATK/? DEF/? Elemental Hero Neos SniperLightLevel 4[Warrior/Effect]When “Neo Space is on the field, this card is treated as “Elemental Hero Neos”. During your End Phase, inflict 200 points of damage to your opponent for every “Elemental Hero” or “Neo-Spacian” mosnter you control.ATK/1300 DEF/1000 Elemental Hero Neos GeneralLightLevel 6[Warrior/Effect]As long as this card remains face-up on the field, all “Elemental Hero” or “Neo-Spacian” monsters you control are unaffected by Spell and Trap cards, except this card.ATK/2400 DEF/1000 Elemental Hero Neos ElixerLightLevel 3[Warrior/Effect]During your Standy Phase, you gain 300 Life Points for every “Elemental Hero” or “Neo-Spacian” monster you control.ATK/1700 DEF/1500 Elemental Hero Neos FortressLightLevel 4[Warrior/Effect]During you Standby Phase, you can add 1 “Neos” card from your Deck or Graveyard to your hand.ATK/500 DEF/2100 Elemental Hero Neo SpacerLightLevel 3[Warrior/Effect]When “Neo Space” is on the field, this card is treated as “Elemental Hero Noes”. Once per turn, you can add 1 “Neo Space” card from your Deck or Graveyard to your hand.ATK/1800 DEF/1500 Elemental Hero Super NeosLightLevel 10[Warrior/Fusion/Effect]2 “Elemental Hero Neos” monstersThis card cannot be Special Summoned except by sending the above Fusion Material monsters on your side of the field to the Deck. When this card destroys a monster in battle, inflict damage to your opponent equal to the ATK or DEF of the destroyed monster, whichever is higher. When this card is destroyed, Special Summon 1 “Elemental Hero Neos” or “Neo-Spacian” monster from your Deck.ATK/4000 DEF/3000 Spells: Super Contact FusionQuick-Play SpellSend Fusion Material monsters from your side of the field or your hand to the Deck and Special Summon the Fusion Monster from your Fusion Deck. (This Special Summon is treated as Fusion Summon by sending the above Fusion Material monsters on your side of the field to the Deck). Spell, Trap and Monster effects cannot be activated during the turn this card's activation. Super Neo SpaceField SpellThis card's name and effect is treated as “Neo Space”. During your Main Phase 1, you can Special Summon 1 “Elemental Hero Neos” or “Neo-Spacian” monster from your deck that was destroyed in battle. Traps: Neos Tag TeamNormal TrapWhen an “Elemental Hero Neos” monster is Special Summoned, you can Special Summon 1 Level 4 or lower “Elemental Hero Neos” monster from your hand. Link to comment
SushiTheLegend Posted February 14, 2008 Report Share Posted February 14, 2008 Overall pretty decent cards. However my main concern is with Elixer and Spacer's ATK/DEF for their Star Level. Link to comment
EHERO Andrew Posted February 14, 2008 Author Report Share Posted February 14, 2008 neo spacer is just another pathfinder only woodsman's effect for a neo space card so I let spacer the same atk. Elixer is a stronger opposite of lady heat. Link to comment
CrabHelmet Posted February 14, 2008 Report Share Posted February 14, 2008 neo spacer is just another pathfinder only woodsman's effect for a neo space card so I let spacer the same atk. Elixer is a stronger opposite of lady heat. Yes, but Pathfinder is Level 4. Neo Spacer is Level 3. The only Level 3 or below monster that I can think of that has 1800 or more ATK is Injection Fairy Lily, and that's for one battle and at a 2000 LP cost. Even Jerry Beans Man, the strongest Level 3 vanilla, only has 1750 ATK. Neos Elixer also has more ATK than any other Level 3 Effect monster. Link to comment
SushiTheLegend Posted February 14, 2008 Report Share Posted February 14, 2008 Actually Sonic Duck is by far the most powerful 3 Star monster besides Jerry, but it isn't an effect so go figure. Link to comment
CrabHelmet Posted February 14, 2008 Report Share Posted February 14, 2008 Also, Neo Spacer makes Neos Alius completely useless. He's Level 3, allowing him to slip past LLAB/Gravity Bind, he only has 100 less ATK, and instead of second summoning him, all you need to do is play Neo Space, which his very own effect puts right in your hand. And while Neo Space is on the field, his ATK goes up to 2300. Neos Plasma is exactly like Phantom of Chaos, except with a stronger effect that makes him even more broken. Neos Soldier's ATK is also much too high for a Level 3 monster, since it basically has 1800 ATK right off the bat (it gives itself a 200 ATK boost due to its own presence), and any other E-Heroes or N-Spacians make it even stronger. Super Neos is also overpowered. Too easy to summon, too much ATK, and with a good effect to boot. Link to comment
q2r5o900 Posted February 14, 2008 Report Share Posted February 14, 2008 that was good Link to comment
Phantom Roxas Posted February 15, 2008 Report Share Posted February 15, 2008 Even for someone like me who thinks that the Neospace cards are cool, I give you 2/10 Link to comment
EHERO Andrew Posted February 15, 2008 Author Report Share Posted February 15, 2008 Also' date=' Neo Spacer makes Neos Alius completely useless. He's Level 3, allowing him to slip past LLAB/Gravity Bind, he only has 100 less ATK, and instead of second summoning him, all you need to do is play Neo Space, which his very own effect puts right in your hand. And while Neo Space is on the field, his ATK goes up to 2300. Neos Plasma is exactly like Phantom of Chaos, except with a stronger effect that makes him even more broken. Neos Soldier's ATK is also much too high for a Level 3 monster, since it basically has 1800 ATK right off the bat (it gives itself a 200 ATK boost due to its own presence), and any other E-Heroes or N-Spacians make it even stronger. Super Neos is also overpowered. Too easy to summon, too much ATK, and with a good effect to boot.[/quote'] What does Neo Spacer have to do with Alius? Well... Yeah. That's the point. You can even use him to become Rainbow Dragon and use him to summon Rainbow Neos. Again... Yeah. He's a Neos version of Elemental Hero The Heat (only in Japan so far). So is Gladiator Beast Heraklinos. He's easy to summon in a Gladiator Beast deck. Link to comment
CrabHelmet Posted February 15, 2008 Report Share Posted February 15, 2008 Also' date=' Neo Spacer makes Neos Alius completely useless. He's Level 3, allowing him to slip past LLAB/Gravity Bind, he only has 100 less ATK, and instead of second summoning him, all you need to do is play Neo Space, which his very own effect puts right in your hand. And while Neo Space is on the field, his ATK goes up to 2300. Neos Plasma is exactly like Phantom of Chaos, except with a stronger effect that makes him even more broken. Neos Soldier's ATK is also much too high for a Level 3 monster, since it basically has 1800 ATK right off the bat (it gives itself a 200 ATK boost due to its own presence), and any other E-Heroes or N-Spacians make it even stronger. Super Neos is also overpowered. Too easy to summon, too much ATK, and with a good effect to boot.[/quote'] What does Neo Spacer have to do with Alius? Both can have their names treated as "Elemental Hero Neos". Well... Yeah. That's the point. You can even use him to become Rainbow Dragon and use him to summon Rainbow Neos. Being broken is the point? Again... Yeah. He's a Neos version of Elemental Hero The Heat (only in Japan so far). The Heat is Level 4' date=' so he doesn't get past LLAB/Gravity Bind. So is Gladiator Beast Heraklinos. He's easy to summon in a Gladiator Beast deck. He's not as easy as Super Neos. Seriously, Super Neos just killed all the regular Neos Fusions. Link to comment
EHERO Andrew Posted February 15, 2008 Author Report Share Posted February 15, 2008 He's not as easy as Super Neos. Seriously' date=' Super Neos just killed all the regular Neos Fusions.[/quote'] Isn't that why I named him "Super" Neos? Come on, you know the Heroes need some broken cards. You can't deny it. They need more better support. Link to comment
CrabHelmet Posted February 15, 2008 Report Share Posted February 15, 2008 Except that you just destroyed the entire Neo-Spacian decktype. Why not make cards that improve the decktype without replacing it? Link to comment
Killey Posted February 16, 2008 Report Share Posted February 16, 2008 Some of these cards are pretty much the Nature Elemental Hero cards but for Neo Spacians. Not a whole lot of thought put into those cards and if you think about it having those cards in the Deck would slow you down when trying to contact fusion. Lady Neos would be awesome to have. Link to comment
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