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[2 singles] Chaos Launcher + Circuit Warrior


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Chaos Launcher
|Spell/Continuous|
You must remove from play 1 LIGHT and 1 DARK-attribute monster in your Graveyard to activate this card. This card cannot be targeted by card effects. Once per turn, during each player's Standby Phase, the turn player must remove from play the bottom-most monster in their Graveyard. If they cannot, they must send 1 card in their hand to the Graveyard. The effect of this card is determined by the last monster removed from play due to this card's effect:
DARK - Once per turn, you can destroy 1 monster on the field.
LIGHT - Once per turn, you can Special Summon 1 Level 4 or lower monster from your Graveyard. That monster's effect is negated.
EARTH - Monsters you control are not affected by card effects other than this card.
FIRE - You can skip your Battle Phase to inflict 1000 points of direct damage to your opponent for each monster you control.
WATER - You can skip your Battle Phase to increase your LP by 1000 for each monster you control.
WIND - Once per turn, you can select up to 2 cards on the field and return them to their respective owner's hand.

Circuit Warrior
|EARTH|*4|Warrior/Effect|1000/1000|
You can tribute this card to activate the effect of a face-up card on the field that only activates during the Standby Phase. When this card in the Graveyard is targeted by a card effect, you can change the attribute of this card. This effect will remain until the card is either returned to the Graveyard or the current card effect(s) that targeted this card resolves.

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