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Robots! (( Yeah, sorry for all the written cards, but I like to be original, and most of these cards couldn't be given pictures ))

 

EDIT: Maybe I should just describe the cards I want to make?

 

 

Trap Miser

Dark/Machine/2/800/900

While this card is in face-up Attack Position, your opponent cannot activate Trap Cards. While this card is in face-up Defense Position, your opponent cannot activate Quick-Play Spell Cards.

 

Kaibot Prototype- 0

Light/Machine/1/100/200

When this card inflicts Battle Damage to your opponent's Life Points, draw 2 cards from your deck. If either player activates a Trap Card, destroy this card automatically.

 

Kaibot Prototype- 1

Dark/Machine/1/100/200

When this card inflicts Battle Damage to your opponent's Life Points, discard the top 4 cards of your opponent's deck to the graveyard.

 

Kaibot V1

Light/Machine/3/1000/1000

When this card declares an attack, you can increase this card's ATK by 500. At that time, both players would then draw 1 card from their deck.

 

Kaibot V2

Light/Machine/4/1600/1600

When this card inflicts Battle Damage to your opponent's Life Points, you may decrease the damage done to your opponent's Life Points by 800 to draw 1 card from your deck.

 

Kaibot V3

Dark/Machine/4/1800/1000

When this card inflicts Battle Damage to your opponent's Life Points, you may decrease the damage by 800 to make your opponent discard the top 2 cards of their deck to the graveyard.

 

Kaibot V4

Light/Machine/5/2000/1500

When this card inflicts Battle Damage to your opponent's Life Points, you may draw 2 cards from your deck. If you do, you must then discard a card from your hand.

 

Kaibot V5

Dark/Machine/6/2000/1500

When this card inflicts Battle Damage to your opponent's Life Points, you may halve that damage to discard the top 3 cards of your opponent's deck to the graveyard.

 

Mechanical Force

Continuous Spell

When damage is inflicted to your opponent, you may negate that damage and instead make your opponent discard cards from the top of the deck equal to the amount of damage divided by 500 (rounded down).

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