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Arctype: Unity Warriors


KENyakky

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[color=#cc6600][i]Monsters[/i][/color]:
[b][color=#cc6600]Unity Anglerfish[/color][/b]
Water | Fish
Union | Level 4
1600 ATK | 1200 DEF
Once per turn, you can equip this card to any monster you control, OR unequip it to Special Summon this card in face-up Attack Position (a monster can only be equipped with on union monster at a time). While equipped to a monster by this effect, the equipped monster cannot be targeted by Spell, Trap, or Monster effects, and can, once per turn, destroy 1 Spell or Trap card. (If the equipped monster would be destroyed, destroy this card instead.)

[b][color=#cc6600]Unity Comet[/color][/b]
Water | Rock
Effect | Level 7
2400 ATK | 2000 DEF
You can Special Summon this card by Tributing 2 "Unity" Monsters, if you Special Summon this card with this effect, you can reduce it's level by 1, 2, or 3. If you Tribute Summon this card, you can add 1 "Unity" card from your Graveyard or Deck to your hand. This card gains 400 ATK for each Union Monster equipped to it. You can only control 1 "Unity Comet" at a time. If there are 2 or more "Unity Comet"s in the Graveyard, remove 1 of them from play.

[color=#cc6600][b]Unity Meteorite[/b][/color]
Light | Pyro
Tuner | Level 4
1700 ATK | 1500 DEF
Once per turn you can special summon 1 union monster from your hand in face up attack position. If this card is used as synchro material for a "Unity Dragon" or a "Unity Warrior Octo Meteor Master", it gains the following effect: For each union monster equiped to this card, it gains 400 ATK and DEF.

[color=#cc6600][b]Unity Spark[/b][/color]
Light | Thunder
Union | Level 1
200 ATK | 200 DEF
If this card is in the Graveyard while you control a face-up Monster, you can equip it to 1 face-up Monster you control. Once per turn, you can equip this card to any monster you control, OR unequip it to Special Summon this card in face-up Attack Position (a monster can only be equipped with on union monster at a time). While equipped to a monster by this effect, once per turn, the equipped Monster can be treated as a Machine Type "Unity" Monster or a Warrior Type "Unity Warrior" Monster.

[b][color=#cc6600]Unity Synchron[/color][/b]
Light | Machine
Tuner | Level 3
1100 ATK | 1500 DEF
You can Special Summon this card from your hand if you have a face-up Union Monster on your side of the field. You can reveal 1 "Unity" Monster in your hand to treat this card as a level 2 or 4 monster.

[i][color=#008000]Spells[/color][/i]:
[b][color=#008000]Dual Blade[/color][/b]
Equip
You can only equip this card to a face up "Unity Warrior" monster. The equipped monster gains 800 ATK and 800 DEF. You can send this face-up card on the field to the graveyard as a cost that requires you to send a union monster treated as an equip spell card to the graveyard. If the equipped monster would be destoyed, destroy this card instead.

[color=#008000][b]Unity Gateway[/b][/color]
Field
Monsters can be equipped with multiple union monsters regardless of effects. Cards cannot be returned from the field to their owners hand by an effect controlled by your opponent. Cards cannot be removed from play by effects controlled by your opponent. If this card is removed from the field, special summon up to 4 union monsters treated as equip spell cards in face up attack or face down defence position, and shuffle the rest into your deck.

[color=#008000][b]Unity Link[/b][/color]
Continuous
Pay 1000 life points to activate this card. As long as this card is face up on the field, multiple Union monsters equipped to the same card only takes up one Spell/Trap card slot. (Put the cards underneath each other) If this card is removed from the field, special summon up to 4 union monsters treated as equip spell cards in face up attack or face down defence position, shuffle the rest into your deck.

[b][color=#008000]Unity Warrior Monopart[/color][/b]
Quick-Play
Tribute 1 "Unity Warrior" synchro monster to special Summon 1 "Unity Warrior" synchro monster from your extra deck of 1 higher level.

[color=#008000][b]Unity Warrior Monopart Malfuntion[/b][/color]
Quick-Play
Tribute 1 "Unity Warrior" synchro monster to special Summon 1 "Unity Warrior" synchro monster from your extra deck or graveyard of 1 lower level.

[color=#cc6699][i]Trap[/i][/color](s):
[color=#cc6699][b]Unity Diversion[/b][/color]
Counter
Reveal 1 Union Monster in your hand or Send 1 Union Monster from your deck to your graveyard to negate the effect of 1 spell or trap card and destroy it.

[color=#663399][i]Fusion Monster[/i][/color](s):
[color=#663399][b]Unity Warrior Dual Duos Blade[/b][/color]
Light | Warrior
Effect | Level 4
2300 ATK | 2700 DEF
This card can only be special summoned by tributing a "Unity Warrior Duos Blade" equipped with "Dual Blade" during your Main Phase or your opponent's turn. There is no limit to how many union monsters that can be equipped to this card. You can treat this card as a Synchro monster when activating effects that requires a Synchro monster (this card still cannot be targeted by your opponent's cards that require a Synchro monster). Once per turn, you can equip 1 Union monster from your hand to this card to have this card gain 1000 ATK until the End Phase. You can send 1 Union Monster or Equip Spell card from your hand or field to the graveyard to negate the activation of a spell or trap card and destroy it. If this card is destroyed, you can special summon 1 "Unity Warrior Duos Blade" from your graveyard.

[color=#808080][i]Synchro Monsters[/i][/color]:
[color=#a9a9a9][b]Unity Warrior Duos Blade[/b][/color]
Light | Warrior
Tuner | Level 2
500 ATK | 1000 DEF
(One tuner + one non-tuner monster)
During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster. This card is also treated as a union monster. When this card is used to synchro summon a "Unity Warrior" Synchro monster, equip 1 union monster to it from your hand, deck, or graveyard. Once per turn, you can equip this card to any monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster's ATK and DEF is raised by 1200(A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed (in battle), destroy this card instead.)"

[b][color=#a9a9a9]Unity Warrior Tri-Booster[/color][/b]
Earth | Machine
Effect | Level 3
1300 ATK | 1900 DEF
1 tuner + 1 or more non-tuner monsters
This card is also treated as a union monster. Once per turn, you can equip this card to any monster you control, OR unequip it to Special Summon this card in face-up Attack Position (a monster can only be equipped with on union monster at a time). While equipped to a monster by this effect, once per turn, that monster cannot be destroyed by battle (battle damage is still applied) When the equiped monster attacks a monster, you can activate one of the following effects
* return the defending monster to the owner's hand (after battle calculation)
* destroy 1 spell or trap card on the field

[b][color=#a9a9a9]Unity Warrior Quad Cannon[/color][/b]
Earth | Machine
Effect | Level 4
2100 ATK | 400
1 Tuner monster + 1 or more non-tuner monsters
There is no limit to how many union monsters that can be equipped to this card. Once per turn you can send a number of union monsters equipped to this card to destroy a face up monster on your opponent's side of the field whose level is less than or equal to the combined level of the sent monsters. This card gains 400 ATK and 600 DEF for each union monster equipped to this card.

[b][color=#a9a9a9]Unity Warrior Forger of the 5 Blades[/color][/b]
Earth | Warrior
Effect | Level 5
1900 ATK | 2700 DEF
1 Tuner monster + 1 or more non-Tuner monsters
When this card is Synchro Summoned, place 5 Mastery Counters on this card and Special Summon 1 Anvil Token (Earth/Rock/LV2/500ATK/500DEF) This token cannot be destroyed by battle or effects. If this card is destroyed, destroy the Anvil Token, regardless of it's effect. Once per turn, you can remove 1 Mastery Counter Special Summon 1 Sword Token (Earth/Rock/LV3/500ATK/0DEF). The token is treated as a Union Monster with the following effect: Once per turn, you can equip this card to a face up "Unity Warrior Synchro Monster" you control, OR unequip it to Special Summon this card in face-up Attack Position (a monster can only be equipped with on union monster at a time). While equipped to a monster by this effect, the equipped monster gains 800ATK and cannot be targeted by trap cards.

[color=#a9a9a9][b]Unity Warrior Octo Meteor Master[/b][/color]
Fire | Warrior
Effect | Level 8
3000 ATK | 2800 DEF
1 Tuner monster + 1 or more non-Tuner "Unity" monsters
If this card destroys your opponent's monster by battle and sends it to the graveyard, you can Special Summon 1 Stellar Token (LV2/Light/400ATK/700DEF). This card gains 250ATK for each Stellar Token on the field, you can tribute 3 Stellar Tokens to Special Summon 1 Unity Comet from your Deck. If this card is destroyed by an effect, destroy all Stellar Tokens and inflict 400 damage to your opponent for each destroyed Stellar Token.

[b][color=#a9a9a9]Unity Dragon[/color][/b]
Light | Dragon
Effect | Level 8
2500 ATK | 2400 DEF
1 Tuner Monster + 1 or more non Tuner Monsters
If this card is Synchro Summoned using a Union Monster(s) as Synchro Material you can equip them to this card. Once per turn, you can send 1 card equipped to this card to the graveyard to have this card gain 800ATK, or inflict 800 damage to your opponent. If this card would be destroyed, you can inflict 400 damage to your opponent. This card can be equiped with any union or equip card. There is no limit to the number of union monsters that can be equipped to this card.

[i][color=#daa520]Key Card[/color]([color=#808080]Synchro[/color])[/i]:
[color=#daa520][b]Divine Unity Dragon[/b][/color]
Light | Dragon
Effect | Level 10
3400 ATK | 3000 DEF
1 Tuner Synchro Monster + "Unity Dragon"
Once per turn, you can send 1 card equipped to this card to the graveyard to destroy 1 card on the field. If this card is targeted by an effect , you can send 2 cards equipped to this card to negate the effect and Destroy it. Once per turn you can equip 1 monster from either graveyard to this card. This card can be equiped with any union or equip card and can be treated as the monster it is refering to. There is no limit to the number of union monsters that can be equipped to this card. Control of this monster cannot switch and cannot be summoned by your opponent. If this card is removed from the field, you can special summon up to 2 monsters from your graveyard.

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