Welche the crab Posted August 12, 2011 Report Share Posted August 12, 2011 Monsters [Total - 18] 3x Green Baboon 2x Junk Synchron 3x Reborn Tengu 3x Sea Koala 2x Overhyped Hamster 2x Earth Hex 3x Tree Otter Spells [Total - 11] 1x Dark Hole 1x Future Fusion 1x Trunade 1x Reborn 2x MST 2x Poly 2x Duality Traps [Total - 11] 3x Horn 2x D-Prison 1x Mirror Force 1x Solemn Judgment 2x Solemn Warning 1x Torrential Tribute 1x Trap Dustshoot Yep. This deck is so cool. Link to comment Share on other sites More sharing options...
Black W Mage Posted August 12, 2011 Report Share Posted August 12, 2011 ... Link to comment Share on other sites More sharing options...
Welche the crab Posted August 12, 2011 Author Report Share Posted August 12, 2011 Those dots imply you're speachless right? On a side note this deck is really old and I am gonna make a better version when I'm bored later. Link to comment Share on other sites More sharing options...
Vough Posted August 12, 2011 Report Share Posted August 12, 2011 Don't use fusions whatsoever. Earth hex sucks use nordics and add Des Koala/vampire koala or something also ryko Link to comment Share on other sites More sharing options...
Welche the crab Posted August 12, 2011 Author Report Share Posted August 12, 2011 Koala Koala is pro. You obviously aren't. Link to comment Share on other sites More sharing options...
Vough Posted August 12, 2011 Report Share Posted August 12, 2011 [quote name='Welche' timestamp='1313130399' post='5435324'] Koala Koala is pro. You obviously aren't. [/quote] Yeah and you're about as pro as this deck so...the opposite of pro. You're a con! Anyway, Koala Koala isn't good because even if you still have resources after summoning it, it will survive maybe 1 turn at most. Link to comment Share on other sites More sharing options...
Welche the crab Posted August 12, 2011 Author Report Share Posted August 12, 2011 Ya but it does cool things while on the field and without it this deck loses all meaning. And it doesn't need to be on for long to win games. Link to comment Share on other sites More sharing options...
Vough Posted August 12, 2011 Report Share Posted August 12, 2011 [quote name='Welche' timestamp='1313131039' post='5435346'] Ya but it does cool things while on the field and without it this deck loses all meaning. And it doesn't need to be on for long to win games. [/quote] So, how does it win games when Gigaplant/JD can't? Link to comment Share on other sites More sharing options...
Welche the crab Posted August 12, 2011 Author Report Share Posted August 12, 2011 Well I summon it, then proceed to win. Seems straight forward to me. Link to comment Share on other sites More sharing options...
Vough Posted August 12, 2011 Report Share Posted August 12, 2011 Right... and I'm assuimg you're playing other tier 2/tier 3 decks. Lonefire->lonfire->gigaplant->supervise-> lonefire->tytannial 2 cards. Doesn't win any games. Umad? Link to comment Share on other sites More sharing options...
Welche the crab Posted August 12, 2011 Author Report Share Posted August 12, 2011 Well obviously I haven't tested this deck but basically you send tons of beast thn revive with Junk Synchron an get Frozen Fitzgerald and proceed to more victory. This deck is the new Charlie Sheen. It's winning. Link to comment Share on other sites More sharing options...
Synchronized Posted August 12, 2011 Report Share Posted August 12, 2011 This looks awful. Your overall goal isn't going to get you anywhere against a Deck higher than Tier 3. Link to comment Share on other sites More sharing options...
Welche the crab Posted August 12, 2011 Author Report Share Posted August 12, 2011 Obviously you don't see why this deck is so good. You summon a bunch of stuff and lower your opponents monsters attack with teh Koalas and Otters, then attack for game. Simple enough. Link to comment Share on other sites More sharing options...
T3RA PROWL3R Posted August 12, 2011 Report Share Posted August 12, 2011 How long does it take tho? Link to comment Share on other sites More sharing options...
Welche the crab Posted August 12, 2011 Author Report Share Posted August 12, 2011 Obviously different amounts of time depending on how good the starting hand is. Link to comment Share on other sites More sharing options...
Vough Posted August 12, 2011 Report Share Posted August 12, 2011 ITT: Duels last more than 4 turns. Link to comment Share on other sites More sharing options...
Welche the crab Posted August 12, 2011 Author Report Share Posted August 12, 2011 ITT I said it takes more then four turns to win. Link to comment Share on other sites More sharing options...
Don Homer Posted August 12, 2011 Report Share Posted August 12, 2011 max hamster and hex you madman Link to comment Share on other sites More sharing options...
Welche the crab Posted August 12, 2011 Author Report Share Posted August 12, 2011 Finally some good advice. What to neg? Link to comment Share on other sites More sharing options...
Don Homer Posted August 12, 2011 Report Share Posted August 12, 2011 w/e, i'll make my own build and you can net it Link to comment Share on other sites More sharing options...
Welche the crab Posted August 13, 2011 Author Report Share Posted August 13, 2011 Sweet deal. Link to comment Share on other sites More sharing options...
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