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An Ancient Gear Deck


Hunter.

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[u]Monsters[/u]
3x Ancient Gear Gadjiltron Dragon
1x Ancient Gear Golem
3x Ancient Gear Knight
1x Ancient Gear Soldier
3x Ancient Gear Engineer
1x Red Gadget
1x Green Gadget
1x Yellow Gadget

[u]Spells[/u]
1x Ancient Gear Castle
1x Ancient Gear Drill
1x Ancient Gear Workshop
3x Geartown
1x Limiter Removal
2x Cost Down
1x Mausoleum of the Emperor
1x Reload
1x Star Blast
1x Pot of Avarice
1x Gaia Power
1x Call of the Haunted

[u]Traps[/u]
1x Mirror Force
1x Ultimate Offering
1x Secret Barrel
1x Metalmorph
1x Dimensional Prison
3x Negate Attack
3x Scrap-Iron Scarecrow
1x Ceasefire
1x Compulsory Evacuation Device
1x Time Machine
1x Magic Hats

any good?

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monsters
- 1 soldier
- 1 engineer
spells
- 1 gear drill
- 1 workshop
- 2 cost down
- 1 mosuleum
- 1 reload
- 1 star blast
- 1 pot of avarice
- 1 gaia power
Traps
- 1 offering
- 1 secret barrel
- 1 metalmorph
- 3 negate attack
- 3 scrap iron scarcrow
- 1 ceasfire
- 1 CED
- 1 time machine
- 1 magical hats

Monsters
+ 3 ancient gear beast
+ 1 of each gadget
+ 2 swift scarecrow
Spells
+ 2 Duality
+ 3 Terraforming
+ 1 monster reborn
+ 1 Giant Trunade
+ 1 book of moon
+ 3 solidarity
+ 1 ancient gear castle
Traps
+ 2 Solemn Warning
+ 1 Solemn Judgment
+ 1 torrential tribute
+ 3 dimension prison
+ 2 bottemless trap hole

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[quote name='Chaos Bakugan' timestamp='1313173483' post='5436484']
You need Mystical Space Typhoon and Double Cyclone, or else you're counting on your opponent to destroy Geartown if you don't draw Hats. Also you need Terraforming to quickly replace destroyed Geartowns.
[/quote]

You Set another Geartown to destroy the last one...

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