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Repvile, a Reptile and Beast-Warrior Archetype


Birkeland

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Reptiles, Beast-Warriors, and WATER. Working together as a team, specifically a military unit.

[spoiler=Monsters]Repvile Shock Troops
[Reptile-Type/WATER/Level 3/Effect]
[ATK 100 / DEF 100]
If you control a face-up Reptile- or Beast-Warrior-Type monster, you can Special Summon this card (from your hand). When this card leaves the field, add 1 "Repvile Shock Troops" from your Deck to your hand. This card cannot be Tributed or used as a Synchro Material Monster.

Repvile Grenadier
[Reptile-Type/WATER/Level 3/Effect]
[ATK 1500 / DEF 1200]
Up to twice per turn: You can return 1 Reptile- or Beast-Warrior-Type monster you control to your hand to target 1 card on the field; destroy it and inflict 500 damage to both players.

Repvile Paratrooper
[Beast-Warrior-Type/WATER/Level 4/Effect]
[ATK 1500 / DEF 500]
If this card is returned from the field to your hand by the effect of "Repvile" card: Special Summon it. When this card is Special Summoned from your hand or Deck, it gains 400 ATK. When this card is Special Summoned by it's own effect: draw 1 card.

Repvile Infantry
[Beast-Warrior-Type/WATER/Level 4/Effect]
[ATK 1400 / DEF 900]
Once per turn: You can return 1 Reptile- or Beast-Warrior-Type monster you control to your hand; this turn, this card gains 500 ATK and can attack all monsters your opponent controls once each.

Repvile Cavalry
[Beast-Warrior-Type/WATER/Level 4/Effect]
[ATK 1200 / DEF 1500]
Once per turn: You can target 1 Reptile- or Beast-Warrior-Type monster you control; increase or decrease it's Level by 1. When this destroys an opponent's monster by battle: Special Summon 1 "Repvile" monster from your Deck. This card gains 200 ATK for each Reptile- and Beast-Warrior-Type monster you control.

Repvile Marshal
[Beast-Warrior-Type/WATER/Rank 3/Xyz]
[ATK 2100 / DEF 900]
2 Level 3 Reptile- or Beast-Warrior-Type monsters
If a face-up monster you control would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is destroyed and sent to the Graveyard: Add 1 non-Xyz "Repvile" monster from your Graveyard to your hand.

Repvile Generalissimo
[Reptile-Type/WATER/Rank 4/Xyz]
[ATK 2400 / DEF 1900]
2 Level 4 Reptile- or Beast-Warrior-Type monsters
Face-up "Repvile" monsters you control cannot be destroyed by card effects. Your opponent cannot target monsters you control for attacks, except this one.

Komodo Sniper
[Reptile-Type/WATER/Rank 3/Xyz]
[ATK 2300 / DEF 1000]
3 Level 3 monsters
You can return 1 other Reptile- or Beast-Warrior-Type monster you control to your hand to target 1 Spell/Trap card on the field; destroy it. Once per turn: You can detach 1 Xyz Material from this card to target 1 Reptile- or Beast-Warrior-Type monster you control; this turn, that monster can attack your opponent directly.[/spoiler]

[spoiler=Spells/Traps]Monstrous Reinforcements
[Normal Spell]
Add 1 Level 4 or lower Reptile- or Beast-Warrior-Type monster from your Deck to your hand.

Monstrous Emergency Supplies
[Normal Spell]
Return 3 Reptile- or Beast-Warrior-Type monsters from your Graveyard to your Deck; draw 2 cards and gain 500 Life Points.

Repvile's False Forward Tactics
[Quick-Play Spell]
Return 1 Reptile- or Beast-Warrior-Type monster you control to your hand; Special Summon 1 "Repvile" monster from your hand.

Comrade Revival
[Normal Trap]
Special Summon 1 "Repvile" monster from your Graveyard. This turn, that monster cannot attack, and returns to the hand during the End Phase.

Repvile's Rapid Response
[Counter Trap]
When a Spell/Trap Card is activated, OR a Special Summon of a monster is attempted: Return 1 Reptile- or Beast-Warrior-Type monster you control to your hand and take 500 damage; negate the activation of the Spell/Trap Card OR the Special Summon of the monster and destroy it. [/spoiler]

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