Lonk Posted August 7, 2011 Report Share Posted August 7, 2011 Disciple of the Summoning Arts Level 3 LIGHT Spellcaster/Effect ATK/500 DEF/500 When this card is summoned, you can reveal 1 Ritual Monster or 1 Ritual Spell Card in your hand. Then, add the Ritual Monster or the Ritual Spell Card listed in that card's text. If this card is used for a Ritual Summon, return 1 card your opponent controls to the Deck. Forced Contract Ritual Spell Card This card can be used to Ritual Summon any Ritual Monster in your Deck. You must also Tribute monsters, in your hand or your side of the field, whose combined Levels are equal to the Level of the Ritual Monster you are attempting to summon. You can return a face-up Ritual Monster to your Deck to add this card from your Graveyard to your hand. Beast of Offering Normal Spell Card Send 1 Ritual Monster from your Deck to the Graveyard. Special Summon 1 "Beast of Offering" Token (Beast-Type/EARTH/Level ?/ATK 1000/ DEF 1000) onto your side of the field. The Level of this card becomes the Level of the Monster sent to the Grave. If this card is used for a Ritual Summon, destroy 1 card your opponent controls. Ritual Dagger Continuous Spell Card You can remove from play 1 card in each Graveyard to add this card from your Graveyard to your hand. If you are attempting to Ritual Summon a Monster, you can send this card to the Graveyard for the entire Ritual Summon. Calling Tithe Continuous Spell Card When you Ritual Summon a Ritual Monster, draw cards for each monster used in the Ritual Summon of the Ritual Monster. Link to comment
Time Psyduck Posted August 7, 2011 Report Share Posted August 7, 2011 I'm guessing Disciple is supposed to find the matching ritual monster/spell to the card in the hand, in which case the terminology would be "listed in that card's text". It's nice, but I can't see how it helps any more than Manju, who does basically the same thing already. Forced Contract is nice. Getting the ritual from the deck really helps getting them onto the field, and makes teching a ritual into another deck a much more practical proposition. I can't see how returning a ritual will help much, and preparation of rites will do the same job in decks with the right ritual monsters. Beast of Offering is nice - instantly getting all the levels you need and a free destruction effect if you use it for a ritual. I'd give it a set ATK value - it's never going to have overly impressive stats anyway, and it just adds complexity for no reason. However, it will summon a token, which stays on the field when the spell goes to the grave, and it is tributing the token for the ritual that will destroy a card. Ritual Dagger seems vicious. It's a D.D. Crow effect to get it out of the graveyard, so unless your opponent uses Macro Cosmos from turn 1 you'll almost certainly be able to recover it. Maybe make it a card from both player's grave. The other effect is nice as well, except that you would send it to the grave instead of tributing, rather than as the whole tribute, because it's not a monster. Calling Tithe is the card rituals really needed. It recoups most of their losses, gives them draw power, and can help set up more plays. Link to comment
Lonk Posted August 7, 2011 Author Report Share Posted August 7, 2011 I see. I will make some cosmetic changes. Thanks for your imput. Also with Forced Contract, I want Rituals that have a Once per Turn effect become somewhat even more spammish than usual. Link to comment
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