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Mad Brains


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Mad Brain Thundershock -DARK-
Lvl6
[Psychic/Effect]
You can Normal Summon or Set this card without Tributes. When this card is Tribute Summoned; gain 1000 Life Points. Once per turn: you can Tribute Summon 1 "Mad Brain" monster in addition to your Normal Summon or Set for the turn.
1800ATK / 1900DEF

Mad Brain Transfusion -DARK-
Lvl6
[Psychic/Effect]
You can Normal Summon or Set this card without Tributes. When this card is Tribute Summoned; gain 1000 Life Points. Once per turn: Target any number of "Mad Brain" monsters you control; Gain 500 Life Points and Inflict 500 damage to your Opponent for each target. During this turn, the target monster(s) cannot declare an attack.
1800ATK / 1900DEF

Mad Brain Pyrokinetic -DARK-
Lvl6
[Psychic/Effect]
You can Normal Summon or Set this card without Tributes. When this card is Tribute Summoned; Add "Mad Brain" monster(s), except "Mad Brain Pyrokinetic", from your deck to your hand equal to the number of "Mad Brain" monsters you control, except "Mad Brain Pyrokinetic". If this card is destroyed by your Opponent, gain 1000 Life Points.
1800ATK / 1900DEF

Mad Brain Thousand Knives -DARK-
Lvl6
[Psychic/Effect]
You can Normal Summon or Set this card without Tributes. This card can attack twice during each Battle Phase. The Battle Damage this card inflicts to your Opponent is treated as effect damage. If this card inflicts damage to your Opponent, gain Life Points equal to the damage. If this card declares an attack, the Opponent can reveal 1 Spell card in his/her hand to change this card to Defense Position.
1800ATK / 1900DEF

Mad Brain Stitch -DARK-
Lvl6
[Psychic/Effect]
You can Normal Summon or Set this card without Tributes. You can target 1 "Mad Brain" monster you control, except "Mad Brain Stitch"; Decrease it's level by 4 and Special Summon this card from your hand. If this card is Tributed for the Tribute Summon of a "Mad Brain" monster, draw 1 card.
1800ATK / 1900DEF

Mad Brain Infestation -DARK-
Lvl6
[Psychic/Effect]
You can Normal Summon or Set this card without Tributes. When this card is Tribute Summoned; gain 1000 Life Points. Once per turn: If your Life Points are higher then your Opponent's; Gain 800 Life Points and inflict 800 damage to your Opponent.
1800ATK / 1900DEF

[url=http://www.youtube.com/watch?v=6Kf7ycHajX4&feature=player_embedded]Nightmare Hospital[/url] -Field Spell-
While your Life Points are higher then your Opponent's; Increase the ATK of all "Mad Brain" monsters you control by 300. Once per turn: If you Tribute Summon a "Mad Brain" monster by Tributing a "Mad Brain" monster, draw 1 card. If you activate the following effect, and your Life Points become 4000 or less, destroy this card. You can pay half your Life Points to negate the activation and effect of a Spell card and destroy it.

I.Q.-Break -Quick-Play Spell-
You can only activate this card if you control at least 1 Tribute Summoned "Mad Brain" monster. Banish all Tribute Summoned "Mad Brain" monsters you control; Gain 1000 Life Points for each one that was Banished with this effect. Destroy 1 face-up card on the field.

Mental Breakdown -Continuous Trap-
Activate by Banishing 1 Tribute Summoned "Mad Brain" monster, while the Opponent has 3 or more cards in his/her hands. Add 1 Continuous Trap card from your deck to your hand. Then, gain 500 Life Points and destroy this card.

Brain Capacity -Continuous Trap-
Activate by Banishing 1 Tribute Summoned "Mad Brain" monster, while the only monsters in your Graveyard are Psychic-Types, when the Opponent activates the effect of a monster card. Negate the activation and effect of that card and return it to the Opponent's deck. Draw 2 cards, then destroy this card.

Dysfunctional Barrier -Continuous Trap-
Negate the effect(s) of all other Trap cards, except Continuous Trap cards. During each of your End Phases, Banish 1 "Mad Brain" monster in your Graveyard. If you cannot, destroy this card. If you do not control another "Mad Brain" monsters, Banish this card.

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