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[spoiler=Nova Master][img]http://images1.wikia.nocookie.net/__cb20110527050859/yugioh/images/6/6d/ElementalHERONovaMasterGENF-EN-UE.png[/img]
1 "Elemental HERO" monster + 1 FIRE monster
Must be Fusion Summoned and cannot be Special Summoned in other ways. If this card destroys an opponent's monster by battle: Draw 1 card.[/spoiler]
[spoiler=Gaia][img]http://images3.wikia.nocookie.net/__cb20091104104718/yugioh/images/thumb/2/27/ElementalHEROGaiaANPR-EN-ScR-1E.png/300px-ElementalHEROGaiaANPR-EN-ScR-1E.png[/img]
1 "Elemental HERO" monster + 1 EARTH Monster
This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, select 1 face-up monster your opponent controls. Until the end of this turn, that monster's ATK is halved and this card gains the same amount of ATK.[/spoiler]
[spoiler=Absolute Zero][img]http://images2.wikia.nocookie.net/__cb20100220192141/yugioh/images/thumb/f/f4/ElementalHEROAbsoluteZeroYG04-EN-UR-LE.jpg/300px-ElementalHEROAbsoluteZeroYG04-EN-UR-LE.jpg[/img]
1 "HERO" monster + 1 WATER monster
This monster cannot be Special Summoned except by Fusion Summon. This card gains 500 ATK for each face-up WATER monster on the field except "Elemental HERO Absolute Zero". When this card is removed from the field, destroy all monsters your opponent controls.[/spoiler]
[spoiler=Great Tornado][img]http://images1.wikia.nocookie.net/__cb20100313014916/yugioh/images/thumb/9/9c/ElementalHEROGreatTornadoPP12-JP-ScR.jpg/300px-ElementalHEROGreatTornadoPP12-JP-ScR.jpg[/img]
1 "Elemental HERO" monster + 1 WIND monster
This card cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, halve the ATK and DEF of all face-up monsters your opponent controls.[/spoiler]
[spoiler=Escuridão][img]http://images4.wikia.nocookie.net/__cb20110610125444/yugioh/images/thumb/a/a7/ElementalHEROEscurid%C3%A3oYG09-JP-UR.jpg/300px-ElementalHEROEscurid%C3%A3oYG09-JP-UR.jpg[/img]
1 "Elemental HERO" monster + 1 DARK monster
This card is Special Summoned by Fusion Summon and cannot be Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.[/spoiler]
[spoiler= The Shining][img]http://images3.wikia.nocookie.net/__cb20110327013320/yugioh/images/thumb/1/15/ElementalHEROTheShiningYG06-EN-UR-LE.jpg/300px-ElementalHEROTheShiningYG06-EN-UR-LE.jpg[/img]
1 "Elemental HERO" monster + 1 LIGHT monster
This card cannot be Special Summoned except by Fusion Summon. This card gains 300 ATK for each of your removed from play "Elemental HERO" monsters. When this card is sent from the field to the Graveyard, you can select up to 2 of your removed from play "Elemental HERO" monsters, and add them to your hand.[/spoiler]

I think these cards are very good. Nova Master gets you one extra draw almost every turn. Gaia is a one-card Honest. Absolute Zero is the ultimate sweeper. Great Tornado can also sweep, but not always, however it can stay on the field after it sweeps. Escuridão can help you if your deck is almost out. I think The Shining is the best because it's ultimate when paired with Fusion Gate. When it's destroyed, if you used a Light-attribute E-HERO for his Fusion Summon, you can bring him out again with Fusion Gate.

Discuss.

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[quote name='DeathSDelano' timestamp='1311723166' post='5389804']
And of Course their Secret Weapon of Trolling:

[img]http://images.wikia.com/yugioh/images/0/0e/SuperPolymerizationPTDN-EN-R-1E.png[/img]
[/quote]
Screw your Shi En, I'm taking it for Escuridão. Also, the card I discarded for Super Poly was an E-Hero

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[quote name='Vanquishing Light' timestamp='1311727076' post='5389960']
They're all awesome, but Escuriado's going to be the most used, and undoubtedly the most expensive.
[/quote]
Its true.
Future Fusion's infamous 1-card OTK that abuses Escurido

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Everything is DARK. They're both ridiculously easy to Summon, but Escuriado's going to be the one used most due to the fact that the majority of the Top Decks running a large amount of DARK monsters.

Escuriado's gonna be a ScR in the pack and the value's going to be ridiculous because YuGiOh's not a cheap man's game.

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[quote name='DeathSDelano' timestamp='1311723166' post='5389804']
And of Course their Secret Weapon of Trolling:

[img]http://images.wikia.com/yugioh/images/0/0e/SuperPolymerizationPTDN-EN-R-1E.png[/img]


Omni-Heros are only Hero fusions worth running imo
[/quote]

Dont' forget about the second in command!

[IMG]http://images.wikia.com/yugioh/images/b/b0/FutureFusionGLD2-EN-GUR-LE.jpg[/IMG]

I'm thinking of making an Anti-Meta Hero Deck with Super Poly as the Boss card!

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[quote name='Vanquishing Light' timestamp='1311731596' post='5390167']
Escuriado's gonna be a ScR in the pack and the value's going to be ridiculous because YuGiOh's not a cheap man's game.
[/quote]
LOL.
Escuriado was a Manga Promo is Japan, so it's gonna be a Manga Promo over here TOO.

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[quote name='DeathSDelano' timestamp='1311723166' post='5389804']
And of Course their Secret Weapon of Trolling:

[img]http://images.wikia.com/yugioh/images/0/0e/SuperPolymerizationPTDN-EN-R-1E.png[/img]


Omni-Heros are only Hero fusions worth running imo
[/quote]

This. nuff said.

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A major component of the impending HERO fusion meta is the fact that after escuridao heroes can easily splash into any theme - giving any deck access to massive searching and deck thinning. I've personally been waiting on Great Tornado to use with Debris Dragon.

I feel that the Omni HEROs are the best thing since sliced bread - BUT - they need help in dealing with facedowns. One idea is to use 1 or 2 Dark Calling and a couple of the Evil Heroes - namely Lightning Golem and Dark Gaia. I always include 1 Mali Fiend too.

Dark Gaia and Nova Master are going to work wonders together. Dark Gaia flips them up and negates them - Nova takes it home and provides draw power - Dead Mali Fiends also make Nova Master.

Super Poly is our best ally and our worst enemy (frenemy?) If HEROs begin to dominate then it's going to be sided against us along w/ Puppet Plant. This is where defusion comes in. If they super poly your omni hero into their own then you can play defusion on their omni to protect yourself. If they puppet plant it - then you can defuse it to keep it out of their clutches. Maybe if we're lucky no one will realize de-fusion can be used on any fusion monster on the field.

There's also safe zone and my favorite - Royal Decree - The next problem will lie in trap cards - Oppression/Warning/Judgment/D Prison/Bottomless - you spend so much money out of your hand resources to build these fusions - you simply cannot have them dying to 1 for 1 destruction/removal.

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