Lonk Posted July 24, 2011 Report Share Posted July 24, 2011 Wind-Up Wyvern **** FIRE Dragon/Effect ATK/1900 DEF/1400 Once while this card is face-up on the field, you can Special Summon 1 "Wind-Up" monster from your hand except for "Wind-Up Wyvern". Wind-Up Ladybug ** WIND Insect/Effect ATK/500 DEF/1200 Once while this card is face-up on the field, if a "Wind-Up" card is sent to the Graveyard, destroy 1 card your opponent controls. Wind-Up Goldfish *** WATER Fish/Effect ATK/1200 DEF/900 Once while this card is face-up on the field, you can destroy 1 "Wind-Up" card you control other than this card. If you do, draw 2 cards. Wind-Up Keymaster ***** WIND Spellcaster/Xyz/Effect ATK/2500 DEF/2000 2 Level 5 "Wind-Up" Monsters You can detach 1 Xyz Material from this card to flip any 2 monsters on the field to face-down Defense Position. When this card is destroyed by a card effect, Special Summon 2 Level 4 or lower "Wind-Up" monsters from your Graveyard. Mystery of the Wind-Up Key Normal Spell Card Select 1 "Wind-Up" monster you control that used it's effect. That card can use it's effect once more. During the End Phase, if that "Wind-Up" monster did not use it's effect, draw 2 cards and destroy that monster. Wind-Up Overload Continuous Spell Card "Wind-Up" monsters you control can use their effects twice instead of once. During your End Phase, destroy all "Wind-Up" monsters who used their effects. Level Key Quick-Play Spell Card Select 1 face-up "Wind-Up" monster you control. Declare a Level. The declared Level becomes the selected monster's Level. This card's effect is treated as a "Wind-Up" monster's effect. Miracle Key Normal Trap Card Select 1 "Wind-Up" monster you control. Flip that monster into face-down Defense Position and destroy all other monsters on the field. Link to comment
metaleaddy Posted July 25, 2011 Report Share Posted July 25, 2011 Technically wouldn't it be impossible to summon Keymaster because there is no Level 5 Wind Up monsters. Link to comment
Lonk Posted July 25, 2011 Author Report Share Posted July 25, 2011 [quote name='metaleaddy' timestamp='1311554423' post='5384585'] Technically wouldn't it be impossible to summon Keymaster because there is no Level 5 Wind Up monsters. [/quote] Dog, Soldier and Warrior can make themselves Level 5, thus fulfilling the condition. Link to comment
-Lightray Daedalus- Posted July 27, 2011 Report Share Posted July 27, 2011 Goldfish is stupidly Broken and Splashable...>_< Keymaster is a bit of Overkill being a quick effect...and the ability to become a endless loop with it's second effect... Overload is most likely OTK material... Link to comment
wiithepeople Posted July 28, 2011 Report Share Posted July 28, 2011 Wind-Up Reverser **** WIND/Spellcaster/Effect Once, while you control this face-up card: Change all "Wind-Up" monsters on the field to face-down Defense Position. You cannot Flip Summon on your next turn. 1450/700 Link to comment
Lonk Posted July 28, 2011 Author Report Share Posted July 28, 2011 [quote name='The suppression PLUTO' timestamp='1311790853' post='5392316'] Goldfish is stupidly Broken and Splashable...>_< Keymaster is a bit of Overkill being a quick effect...and the ability to become a endless loop with it's second effect... Overload is most likely OTK material... [/quote] Goldfish wastes a Normal Summon, but should be restricted to destroying Wind-Ups. Keymaster should only summon Level 4 or lower Wind-Ups from grave. I will also fix Overload. Thanks for telling me what went wrong. @poster above: Nice card. Link to comment
-Lightray Daedalus- Posted July 28, 2011 Report Share Posted July 28, 2011 Problems with Goldfish actually are: It can destroy himself. Surfacing/Big Fish exist Link to comment
Lonk Posted July 28, 2011 Author Report Share Posted July 28, 2011 [quote name='The suppression PLUTO' timestamp='1311863837' post='5395113'] Problems with Goldfish actually are: It can destroy himself. Surfacing/Big Fish exist [/quote] So pretty much the Type broke it? I guess I will change the clause and say it cannot target itself Link to comment
flamedisk Posted October 18, 2011 Report Share Posted October 18, 2011 Level Key makes synchro summoning way too easy... should also make the selected monster unable to be used for synchro summoning... Link to comment
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