{Galvantula} Posted July 24, 2011 Report Share Posted July 24, 2011 ES in their name stands for "Extra Summon" and the number represents how many normal summons you need to have performed to get them as an extra summon. [spoiler= ES1] ES1 - Accelerated Knight EARTH | *** | Warrior/Effect | 600/0 If you Normal Summoned exactly 1 time during this turn: you can Normal Summon this card from your Hand in addition to your Normal Summon or Set during this turn. When this card inflicts damage to your opponent by a direct attack, destroy 1 Spell/Trap card they control. ES1 - Armed Bear EARTH | *** | Beast/Effect | 1200/700 If you Normal Summoned exactly 1 time during this turn: you can Normal Summon this card from your Hand in addition to your Normal Summon or Set during this turn. When this card is destroyed and sent to the Graveyard, you can add 1 "ES2" monster from your Deck to your Hand. ES1 - Steampunk Marauder EARTH | **** | Machine/Effect | 1300/1500 If you Normal Summoned exactly 1 time during this turn: you can Normal Summon this card from your Hand in addition to your Normal Summon or Set during this turn. If you Normal Summoned this card with this effect; this card inflicts piercing damage. When this card inflicts damage with this effect: draw 1 card. ES1 - Burning Gunner FIRE | ** | Warrior/Effect | 900/200 If you Normal Summoned exactly 1 time during this turn: you can Normal Summon this card from your Hand in addition to your Normal Summon or Set during this turn. If you Normal Summoned this card with this effect; inflict 400 damage to your opponent for each card they control. [/spoiler] [spoiler= ES2] ES2 - Ancient Magician LIGHT | **** | Spellcaster/Effect | 1700/1200 If you Normal Summoned exactly 2 times during this turn: you can Normal Summon this card from your Hand in addition to your Normal Summon or Set during this turn. Once while this card is face-up on the Field: you can negate the Special Summon of a monster your opponent controls. ES2 - Double Blade Warrior WIND | **** | Warrior/Effect | 1200/300 If you Normal Summoned exactly 2 times during this turn: you can Normal Summon this card from your Hand in addition to your Normal Summon or Set during this turn. If you Normal Summoned this card with this effect; double this card's ATK. ES2 - Berserk Champion FIRE | **** | Beast-warrior/Effect | 1900/1500 If you Normal Summoned exactly 2 times during this turn: you can Normal Summon this card from your Hand in addition to your Normal Summon or Set during this turn. If you Normal Summoned this card with this effect; when this card attacks, it gains 600 ATK during the damage step only. [/spoiler] [spoiler= ES3] ES3 - Hyper Heavy Knight EARTH | ******** | Warrior/Effect | 2700/1900 If you Normal Summoned 3 times during this turn: you can Tribute Summon this card from your Hand in addition to your Normal Summon or Set during this turn. If you Tribute Summoned this card with this effect; when your opponent declares an attack, they can discard 1 card. If they do not, you can negate that attack and reduce that monster's ATK by 500. ES3 - Sacred Blazing Dragon FIRE | ******** | Dragon/Effect | 2300/2800 If you Normal Summoned 3 times during this turn: you can Tribute Summon this card from your Hand in addition to your Normal Summon or Set during this turn. If you Tribute Summoned this card with this effect: once during either player's turn; you can negate the effect of a card your opponent controls. During the End Phase,if you did not activate this effect, draw 1 card. [/spoiler] [spoiler= Spells] Summon Sacrifice Normal | Spell Destroy 2 cards on the Field and reveal 1 "ES1" monster in your Hand. You can not Normal Summon during this turn. Double-Charged Strike Quick-play | Spell Banish 1 "ES2" monster you control. Banish 1 card on the Field and draw 1 card. Summon Stadium Field | Spell Each time an "ES1" or "ES2" monster is Normal Summoned, inflict 400 damage to your opponent. When an "ES3" Monster is Tribute Summoned, you can destroy 1 card on the Field. When this card leaves the Field, you can add 1 "ES1" and 1 "ES2" monster from your Graveyard to your Hand. [/spoiler] [spoiler= Traps] Extra Cannon Counter | Trap Activate only while you control an "ES1" and an "ES2" monster. Negate the Special Summon of a monster your opponent controls and destroy it. Summon Deal Normal | Trap Return 1 "ES1" monster you control to your Hand. Add 1 "ES2" or 1 "ES3" monster from your Deck to your Hand. [/spoiler] Link to comment
Knight of Emotion Posted July 24, 2011 Report Share Posted July 24, 2011 Got nothing to say except that these cards are pretty good.. Link to comment
Toffee. Posted July 24, 2011 Report Share Posted July 24, 2011 These could easily troll with Royal Oppression. And I like how you threw in a few anti-meta effects, which reinforces my 1st statement. Link to comment
{Galvantula} Posted July 24, 2011 Author Report Share Posted July 24, 2011 Yes, they are trolls with oppression. It's an excuse for special summoning, just different words. Link to comment
Hungry Malefic Panda Posted July 27, 2011 Report Share Posted July 27, 2011 I find Steampunk Marauder completly useless, only to power up other es2/3s. 8/10 Link to comment
duel tester Posted July 27, 2011 Report Share Posted July 27, 2011 cool these are balanced yet have a anti-special Mechanic that may drive your opponent crazy. even though they are anti special summon archetype they would work well with synchros a XYZ monsters. i would like to see More!! current rating 8.7/10 Link to comment
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