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Some Vampire support because new avi


.Nu-13

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[b][color="#FF8C00"]Haunting Vampire[/color]
DARK/Zombie - Effect/4/1500/0
If this card is destroyed (either by battle or by a card effect): Special Summon 1 Level 4 or lower "Vampire" monster from your Deck. If a face-up "Vampire" monster is targeted for an attack: You can banish this card from your Graveyard, target the attacking monster; Negate the attack and gain Life Points equal to the ATK of the target.[/b]

[b][color="#FF8C00"]Infernal Vampire[/color]
DARK/Zombie - Effect/1/0/0
When this card is Normal Summoned: Add 1 "Infernal Vampire" from your Deck to your hand. If this card declares an attack or is targeted for an attack: Destroy it; Inflict 1000 damage to your opponent.[/b]

[b][color="#FF8C00"]Leeching Vampire[/color]
DARK/zombie - Effect/4/1600/0
Pay 1000 Life Points: Special Summon this card from your hand. This card cannot declare an attack the turn it is Special Summoned by its own effect. If this card destroys an opponent's monster by battle: Gain Life Points equal to the destroyed monster's ATK and inflict damage to your opponent equal to the half of the ATK of the destroyed monster.[/b]

[b][color="#FF8C00"]Rashiel, the Vampire Maiden[/color]
DARK/Zombie - Effect/4/2000/0
Cannot be Normal Summoned. Can only be Special Summoned by its own effect. Banish 1 "Vampire" card from your Graveyard: Special Summon this card from your hand. Once per turn: Discard 1 card; Special Summon 1 Level 4 or lower "Vampire" monster from your Deck, except "Rashiel, the Vampire Maiden". This card cannot declare an attack this turn.[/b]

[b][color="#00FF00"]Alucard Curse[/color]
Continuous Spell Card
If a "Vampire" monster inflicts damage to your opponent (either by battle or by a card effect), you gain Life Points equal to the damage inflicted. "Vampire" monsters cannot be destroyed by battle. (Damage Calculation is applied normally).[/b]

[b][color="#FF00FF"]Assailant Bite[/color]
Normal Trap
Target a face-up "Vampire" monster you control: Target 1 face-down card your opponent controls; Destroy the targets and draw 1 card. Card effects cannot be activated in response to this card.[/b]

[b][color="#FF00FF"]Scent of Blood[/color]
Normal Trap
Untill the End Phase, all face-up "Vampire" monsters gain 300 ATK and the following effect: "If this card battles, at the end of Damage Step: Inflict damage to your opponent equal to the ATK of the opponent's battling monster."[/b]

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