.Nu-13 Posted July 23, 2011 Report Share Posted July 23, 2011 [b][color="#FF8C00"]Haunting Vampire[/color] DARK/Zombie - Effect/4/1500/0 If this card is destroyed (either by battle or by a card effect): Special Summon 1 Level 4 or lower "Vampire" monster from your Deck. If a face-up "Vampire" monster is targeted for an attack: You can banish this card from your Graveyard, target the attacking monster; Negate the attack and gain Life Points equal to the ATK of the target.[/b] [b][color="#FF8C00"]Infernal Vampire[/color] DARK/Zombie - Effect/1/0/0 When this card is Normal Summoned: Add 1 "Infernal Vampire" from your Deck to your hand. If this card declares an attack or is targeted for an attack: Destroy it; Inflict 1000 damage to your opponent.[/b] [b][color="#FF8C00"]Leeching Vampire[/color] DARK/zombie - Effect/4/1600/0 Pay 1000 Life Points: Special Summon this card from your hand. This card cannot declare an attack the turn it is Special Summoned by its own effect. If this card destroys an opponent's monster by battle: Gain Life Points equal to the destroyed monster's ATK and inflict damage to your opponent equal to the half of the ATK of the destroyed monster.[/b] [b][color="#FF8C00"]Rashiel, the Vampire Maiden[/color] DARK/Zombie - Effect/4/2000/0 Cannot be Normal Summoned. Can only be Special Summoned by its own effect. Banish 1 "Vampire" card from your Graveyard: Special Summon this card from your hand. Once per turn: Discard 1 card; Special Summon 1 Level 4 or lower "Vampire" monster from your Deck, except "Rashiel, the Vampire Maiden". This card cannot declare an attack this turn.[/b] [b][color="#00FF00"]Alucard Curse[/color] Continuous Spell Card If a "Vampire" monster inflicts damage to your opponent (either by battle or by a card effect), you gain Life Points equal to the damage inflicted. "Vampire" monsters cannot be destroyed by battle. (Damage Calculation is applied normally).[/b] [b][color="#FF00FF"]Assailant Bite[/color] Normal Trap Target a face-up "Vampire" monster you control: Target 1 face-down card your opponent controls; Destroy the targets and draw 1 card. Card effects cannot be activated in response to this card.[/b] [b][color="#FF00FF"]Scent of Blood[/color] Normal Trap Untill the End Phase, all face-up "Vampire" monsters gain 300 ATK and the following effect: "If this card battles, at the end of Damage Step: Inflict damage to your opponent equal to the ATK of the opponent's battling monster."[/b] Link to comment
CDDRodrigo Posted July 23, 2011 Report Share Posted July 23, 2011 Cards are amazing. Leeching Vampire maybe overkill, tho. Link to comment
.Nu-13 Posted July 23, 2011 Author Report Share Posted July 23, 2011 Probably it is... Link to comment
Althemia Posted July 23, 2011 Report Share Posted July 23, 2011 Only thing I'd change is Leeching Vampire so that you'd get a slight reduction on the amount that you inflicted or the amount you gained, dependent upon what you really wanted the card to do. The rest look fine. Looks like a fun set. Link to comment
.Nu-13 Posted July 23, 2011 Author Report Share Posted July 23, 2011 Ok, make the burn equal to half of ATK Link to comment
.Nu-13 Posted July 26, 2011 Author Report Share Posted July 26, 2011 Can I bump a thread that still on first page? Link to comment
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