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Shock Archetype


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Haven't posted in forever, probably way behind the times. Anyway, just got this crazy idea one day and threw these cards together. They're not meta, and they probably need OCG fixes, so help is appreciated. Anyway, as the name might imply, these cards are activated by you taking Battle Damage.

Shock Reactor
Lv 1/LIGHT/Machine
ATK/DEF: 300/300
This card is also treated as a Thunder-type. When you receive Battle Damage from a battle that involves a "Shock" monster you control, negate the opposing monster's effect until your opponent's next End Phase. This monster gains that monster's effect.

Shock Reassembler
Lv 2/LIGHT/Machine
ATK/DEF: 500/500
This card is also treated as a Thunder-type. When you receive battle damage from a battle involving this monster, Special Summon from your Graveyard a "Shock" monster whose ATK is less than or equal to the amount of battle damage received (except this monster).

Shock Rebounder
Lv 2/LIGHT/Thunder
ATK/DEF: 1100/800
When you receive battle damage from a battle involving a "Shock" monster you control and it would be destroyed, negate the destruction of that monster and inflict 800 damage to your opponent. Then, send the top 3 cards of your deck to the Graveyard.

Shock Reductor
Lv 4/LIGHT/Warrior
ATK/DEF: 2000/0
This card is also treated as a Thunder-type monster. When you receive battle damage from a Battle involving a "Shock" monster you control, decrease an opponent's monster's ATK by the amount of battle damage received. This card gains that same amount of DEF. When this card attacks, it is changed to Defense Position after the Damage Step.

Shock Reflecter
Lv 2/LIGHT/Warrior
ATK/DEF: 800/800
This card is also treated as a Thunder-type monster. When this face-up Attack Position battles your opponent's face-up Attack Position monster and you receive Battle Damage, this card is not destroyed and the attacking monster is destroyed.

Shock Refresher
Lv 3/LIGHT/Spellcaster
ATK/DEF: 0/1200
This card is also treated as a Thunder-type monster. When this face-up Attack Position card battles, it is not destroyed and is changed to Defense Position at the end of the Damage Step. During the End Phase of a turn in which you received battle damage, increase your Life Points by half the amount of damage received.

Shock Regainer
Lv 8/LIGHT/Warrior
ATK/DEF: 0/2500
1 "Shock" Tuner + 1 or more monsters
This card is also treated as a Thunder-type monster. When this card is Synchro Summoned, it gains ATK equal to the amount of battle damage you have received during the Duel. If this card inflicts Battle Damage to your opponent while its ATK is greater than its original ATK, your opponent draws 1 card and this card loses ATK equal to the amount of Battle Damage inflicted. When this card is destroyed, Special Summon 1 "Shock" monster (except this card) from your Graveyard.

Shock Remover
Lv 4/LIGHT/Spellcaster
ATK/DEF: 1600/800
This card is also treated as a Thunder-type monster. When you receive battle damage from a battle involving this face-up card you control, banish 1 face-up card your opponent controls until your next End Phase or one card in your opponent's hand.

Shock Replenisher
Lv 3/LIGHT/Warrior
ATK/DEF: 700/1000
This card is also treated as a Thunder-type monster. During the End Phase of a turn in which you took Battle Damage, draw 1 card for each multiple of 1000 damage that you took. You may pay Lifepoints equal to the difference between the Battle Damage you took and the next multiple of 1000 in order to draw an additional card.

Shock Restricter
Lv 4/LIGHT/Spellcaster
ATK/DEF: 1700/1100
This card is also treated as a Thunder-type monster. When you receive battle damage from a battle involving this face-up card you control, negate the effects of your opponent's face-up Spell and Trap Cards until your next End Phase. Your opponent cannot activate Spells or Traps until your next End Phase.

Shock Retriever
Lv 3/LIGHT/Beast/Tuner
ATK/DEF: 600/900
This card is also treated as a Thunder-type monster. When you receive battle damage from a battle involving this monster, add from your Deck to your hand a "Shock" monster whose ATK is less than or equal to the amount of battle damage received.

Shock Revealer
Lv 1/LIGHT/Warrior/Tuner
ATK/DEF: 100/100
This card is also treated as a Thunder-type monster. When you receive battle damage from a battle involving a "Shock" monster you control, your opponent reveals his/her hand until the End Phase.

Rate/Hate/correct/suggest improvements. Any help is appreciated. For rulings' sake, I think that their effects will activate even if they themselves are sent to the graveyard via battle, as long as you take damage.

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