Ranma124 Posted July 21, 2011 Report Share Posted July 21, 2011 This is my first ever archetype. The Mechanism archetype. These are only just a few. Tell me what you think. Attchment Mechanism/Machine/Effect/Light/Level 3 500ATK/ 1100DEF Once per turn you can Equip or unequip this card to one monster on the field. If the equiped monster is a Mechanism monster then it gains 1000 attack. If the Mechanism monster is to be destroyed you can destroy this card instead. If the equiped monster is a monster your opponent controls then it loses 1000 attack. Back Up Mechanism/Machine/Effect/Light/Level 3 600ATK/1000DEF When this card is destroyed and sent to the graveyard you can special summon one Mechanism monster from your deck. Booster Mechanism/Machine/Tuner/Light/Level 3 500ATK/1000DEF When this card is discarded from your hand to graveyard by a card effect then all Mechanism monsters youcontrol gain 500 attack, until the end phase of the turn this cards effect was activated. Caller Mechanism/Machine/Effect/Light/Level 4 1000ATK/1200DEF Once per turn by discarding one card in your hand you can special summon one Mechanism monster from your deck. Clock Mechanism/Machine/Tuner/Light/Level 3 500ATK/700DEF Once per turn you can place one Mech counter on one Mechanism monster on the field. For every Mech counter on this card it gains 500 attack. Mechanism Magician/Spellcaster/Effect/Dark/Level 4 1500ATK/1000DEF Once per turn by removing a Mech counter from any card on the field you can destroy one card on the field. Call of the Mechanisms/Spell If you control at least five Mechanism monsters in your graveyard then you can special summon Mechanism monsters fom your deck equal to the amount of Mechanism monsters in your graveyard. Mechanism Rebuilder/Spell/Equip You can select one Mechanism monster from your graveyard and special summon it, and equip this card to it. The monster gains 500 attack. If the monster should be destroyed you can destroy this card instead. Mechansim Workshop/Spell/Field Once per turn you can place one Mech counter on one Mechanism monster on the field. All Mechanism monsters on the field gain 500 attack for every Mech counter on it. Once per turn you can dicard one card to special summon one mechanism monster from your deck, hand or graveyard. Mechanism Support Unit/Spell/Equip Equip only to a Mechanism monster you control. The equiped monsters attack becomes doubled. If the monster is destroyed by battle then deal damage to your opponent equal to the monsters doubled original attack. Blast of the Broken/Trap When this face down card is destroyed and sent to the graveyard by a card effect, 500 points of damage to your opponents life points times the amount of Mechanism monsters in your graveyard. Mechansim Replacement Parts/Trap Once a Mechanism monster on your side of the field is destroyed and sent to the graveyard, you can special summon a Mechanism monster with the same level as the destroyed monster. Wall of Parts/Traps If a Mechanism monster is attacked by your opponents monster, then you can select one Mechanism monster in your graveyard to negate the attack. The attacked monster gains attack equal to the original attack of the selected monster doubled. Link to comment
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