D.A._Sakuyamon Posted August 8, 2011 Report Share Posted August 8, 2011 Umm..............there are already a few field spell support stuff that I made and mine has 142 cards as well. Link to comment
CNo.101 S.H. Death Knight Posted August 8, 2011 Report Share Posted August 8, 2011 hmm what the name of those support? O.o so perhaps Cody's YVD is trolling him? Link to comment
D.A._Sakuyamon Posted August 8, 2011 Report Share Posted August 8, 2011 Predicting the Weather! <Quickplay Ever Changing Bio Sphere <Field Rapid Planetary Change! <Quickplay There are few others. My goal was to make a Field Spell OTK Deck. Link to comment
CNo.101 S.H. Death Knight Posted August 8, 2011 Report Share Posted August 8, 2011 OTK.... xD i think i'm gonna try control xD i don't always like OTK except in a couple of decks i used on DN :/ and my favourite reaction from my opponents saying "ok.... ok.... ok.... OK... WTF?!" and a lot of them say that in the rated duel lol Link to comment
Cody Frost Posted August 8, 2011 Author Report Share Posted August 8, 2011 So...ummm this card: |Dual-Stabilized Terraforming|Discard 1 card to add 2 Field Spell Card from your Deck to your hand. While this card is in your Graveyard, you can banish this card to return a face-up Field Card you control to your hand.| What kind of card is it? Quick-play? Normal? Spell/Trap? Link to comment
CNo.101 S.H. Death Knight Posted August 8, 2011 Report Share Posted August 8, 2011 [quote name='Cody Frost' timestamp='1312812982' post='5424788']So...ummm this card: |Dual-Stabilized Terraforming|???|????|Spell Card|Spell|||||Discard 1 card to add 2 Field Spell Card from your Deck to your hand. While this card is in your Graveyard, you can banish this card to return a face-up Field Card you control to your hand.| What kind of card is it? Quick-play? Normal? Spell/Trap?[/quote] Damn I half-assed it anyway I fix it in the quote Link to comment
D.A._Sakuyamon Posted August 8, 2011 Report Share Posted August 8, 2011 I should have cards up today. Link to comment
Cody Frost Posted August 8, 2011 Author Report Share Posted August 8, 2011 @Corbs - Added the card :3 Link to comment
CNo.101 S.H. Death Knight Posted August 9, 2011 Report Share Posted August 9, 2011 ok, i have a question to make sure about the Accel-Stigma main effect. for example when an "accel-Stigma" monster return to my hand and Special Summon Kaize Limiter/Gravidus Infiltrator/Dupaccel Fusilier to the field then your opponent use a trap like bottomless trap hole or such, does its last effect trigger? only 1 of them have mandatory effect though. i just need to know because sometime an archetype i make appears to have more capability than i originally planned. Link to comment
Cody Frost Posted August 9, 2011 Author Report Share Posted August 9, 2011 I took a look at the cards and from the looks of it, this is how the situation would play out: Accel Stigma *insert name here* is S.S. via it's effect. Opponent chains Bottomless Trap Hole Because Bottomless doesn't "negate a summon", it's effect SHOULD resolve after activation, hence forth, the monster goes back to your hand. In the case of Accel Stigma - Kaize Limiter/Rubeus Swifter/Gravidus Infiltrator however, since the effect is a "can" effect, you get the option of choosing to either return the monster to your hand or letting Bottomless destroy the monster. HOWEVER! If a card is chained to BTH, then the 3 Accel Stigma monsters just mentioned will "lose their timing" since their effects are "not mandatory". Least, that's what's coming to mind. Link to comment
CNo.101 S.H. Death Knight Posted August 9, 2011 Report Share Posted August 9, 2011 [quote name='Cody Frost' timestamp='1312849468' post='5426143'] I took a look at the cards and from the looks of it, this is how the situation would play out: Accel Stigma *insert name here* is S.S. via it's effect. Opponent chains Bottomless Trap Hole Because Bottomless doesn't "negate a summon", it's effect SHOULD resolve after activation, hence forth, the monster goes back to your hand. In the case of Accel Stigma - Kaize Limiter/Rubeus Swifter/Gravidus Infiltrator however, since the effect is a "can" effect, you get the option of choosing to either return the monster to your hand or letting Bottomless destroy the monster. HOWEVER! If a card is chained to BTH, then the 3 Accel Stigma monsters just mentioned will "lose their timing" since their effects are "not mandatory". Least, that's what's coming to mind. [/quote] ah so that what i thought, well it would mean the opponent have to waste 2 cards (BTH + another) to destroy it completely and it doesn't matter dupaccel fusilier but at least cards like Solemn Warning still destroy them regardless since it's speed spell 3. and it's only Kaize Limiter and Gravidus Infiltrator, Rubeus Swifter doesn't have an effect like their xD but at least Dupaccel Fusillier is 1 of 2 monsters with mandatory effect. I guess i can tell this archetype gonna be annoying as hell to come across Link to comment
D.A._Sakuyamon Posted August 9, 2011 Report Share Posted August 9, 2011 For limiter, yes I think it's effect would activate, the others, no. Also cards [spoiler=RC Generics]|The Sanctuary in the Sky|0|DACS1|Spell Card|Spell||Field|||Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0.| |Allure of Darkness|0|DACS1|Spell Card|Spell||None|||Draw 2 cards: then remove from play 1 DARK monster from your hand; If you do not have any DARK monsters in your hand to remove, send all cards in your hand to the Graveyard.|[/spoiler] [spoiler=Generic stuff] |Sky's Sacraficial Artifact|0|DACS1|Spell Card|Spell||Countinious|||Once per turn during your Main Phase: You can select 1 Fairy-Type monster you control; Banish it and search your Deck for Fairy-Type monster(s) that equal the Level of the Banish monster and add them to your hand. Destroy this card during your opponents 2nd End Phase after this card was activated unless you control "The Santuary in the Sky". | |Mythrila, Mystress of the Sky|0|DACS1|Fairy/Effect|Light|4||atk 1200|def 1200|This card cannot be Special Summoned. Each time a Counter Trap Card is activated: Special Summon 1 Level 4 or lower Fairy-Type monster from the Deck;And if the "Sanctuary in the Sky" is face-up on the field: you can add 1 Counter Trap Card from your Deck to your hand.| |A Faithful Return|0|DACS1|Spell Card|Spell||Quick-Play|||Select 2 Fairy-type monsters you control: Banish 1 and add the other to your hand. During your next Standby Phase after this effect was activated Special Summon the monster that was banished by this effect.| |Finite Fairy|0|DACS1|Fairy/Effect|Light|1||atk 100|def 200| When this card is added to your hand by a card effect: Special Summon it; In edition if "The Santuary in the Sky" is on the field: Draw 1 card.| |Countara|0|DACS1|Fairy/Effect|Light|3||atk 1700|def 100| Each time a Counter Trap Card is activated: Select 1 face-down card on your opponents side of the field; Place it on the top of your opponents Deck.| |Quickly Now|0|DACS1|Trap Card|Trap||Counter||| When your opponent declares a direct attack: Special summon 1 Level 3 or lower banished monster.| |Let the Heaven Strike the Earth with a Curse|0|SET0|Trap Card|Trap||Counter||| When a monster(s) is Special Summoned: Destroy all cards on the field; Neither player can play cards from there hands until the 2nd Draw Phase after this card was activated.| [/spoiler] Link to comment
CNo.101 S.H. Death Knight Posted August 9, 2011 Report Share Posted August 9, 2011 if oyu meaning the individual effects then no, I'm meaning the main effect Link to comment
Cody Frost Posted August 9, 2011 Author Report Share Posted August 9, 2011 [quote name='.:Corbenik:.' timestamp='1312850387' post='5426196'] I guess i can tell this archetype gonna be annoying as hell to come across [/quote] Not quite...My Valkyrjas...they are freaking insane...O_o...Draw FTK/OTK...God....Corbs! Wanna try out against them? Link to comment
CNo.101 S.H. Death Knight Posted August 9, 2011 Report Share Posted August 9, 2011 i can but i need to check what i'm missing before so Link to comment
D.A._Sakuyamon Posted August 9, 2011 Report Share Posted August 9, 2011 Any comments on my cards? Link to comment
Cody Frost Posted August 9, 2011 Author Report Share Posted August 9, 2011 @D.A. - They are an interesting archtype, but I feel I would comment on them better if I fared up against them. The same with Accel Stigma. I've faced "Molten" before and I have to say that they are a fairly fun match up. Course, that is if the opponent doesn't completely troll over them. Link to comment
D.A._Sakuyamon Posted August 9, 2011 Report Share Posted August 9, 2011 YVD's not working for me at all, possible my dads doing. Even so, I'll still be submiting cards. Link to comment
Cody Frost Posted August 9, 2011 Author Report Share Posted August 9, 2011 K! I'ma add your cards now! Link to comment
Cody Frost Posted August 10, 2011 Author Report Share Posted August 10, 2011 I'll bump for bumping's sake. If anyone is online atm and wants to YVD, I'm game. Link to comment
D.A._Sakuyamon Posted August 10, 2011 Report Share Posted August 10, 2011 I can duel now Link to comment
Cody Frost Posted August 10, 2011 Author Report Share Posted August 10, 2011 Kk! Pm me! Link to comment
CNo.101 S.H. Death Knight Posted August 11, 2011 Report Share Posted August 11, 2011 eh i'm tired =_= ... On topic: I think I need a third computer for to use another YVD i dun wanna keep overwriting each them then end losing them =_= Link to comment
D.A._Sakuyamon Posted August 11, 2011 Report Share Posted August 11, 2011 Okay, I found the problem for wrath, looking for the others now had a Countin[b]u[/b]ous where it should be Countin[b]i[/b]ous |Wrath of the Tera Void King!|0|DACS1|Trap Card|Trap||Countinious|||This card can only be activated when there is a "Tera Void King" in your Graveyard. Special Summon 1 "Tera Void King" from your Graveyard ignoring the summoning conditions. Any card sent to the Graveyard is considered to be banished.| Grrr...................thats not the problem Link to comment
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