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Iron Chains, but with Playability


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[center]Rate, comment, suggest, and whatever. As long as it's not spam, I'll let it pass.

[color="#FFA500"][b]Iron Chain Crew Chief[/b]
EARTH/Level 4
Warrior/Effect
When you Normal Summon an "Iron Chain" monster: You can Special Summon this card from your hand. If this card is Special Summoned by the effect of an "Iron Chain" Card: send the top 2 cards of your opponent's Deck to the Graveyard. When this card destroys an opponent's monster by battle: Inflict 300 damage for every face-up "Iron Chain" monster you control.
[1800|1500]

[b]Iron Chain Modifier[/b]
EARTH/Level 2
Machine/Tuner
When this card is Normal Summoned: you can send 1 "Iron Chain" monster from your Deck to the Graveyard; add 1 "Iron Chain" monster that is the same Level as the sent card from your Deck to your hand. Once per turn: you can reveal 1 EARTH monster from your hand and target 1 face-up monster; the Level of the targeted monster becomes the Level of the revealed card until the End Phase of your opponent's turn.
[1000|1000]

[b]Iron Chain Trail Maker[/b]
EARTH/Level 1
Machine/Tuner
While you control exactly 2 "Iron Chain" monsters, you can Special Summon this card from your hand or Graveyard. If Summoned by this effect, this card is Banished when it leaves the field. Each time an "Iron Chain" Synchro monster that use this card as a Synchro Material destroys a monster by battle: Draw 1 card.
[100|400]
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[color="#C0C0C0"][b]Iron Chain Masterman[/b]
EARTH/Level 7
Warrior/Synchro/Effect
1 Tuner + 1 or more non-Tuner Monsters
Once per turn: you can Banish all "Iron Chain" monsters in your Graveyard; draw 1 card for every 2 "Iron Chain" monsters Banished by this effect. When this card inflicts Battle Damage to your opponent: Target 2 cards in either player's Graveyard; Return those cards to the bottom of the Deck.
[2600|2000]

[b]Iron Chain Battleship[/b]
EARTH/Level 9
Machine/Synchro/Effect
1 "Iron Chain" Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned: draw 1 card for every face-up "Iron Chain" monster you control. Once per turn: You can target 2 Banished "Iron Chain" monsters; return them to the Graveyard. You cannot Special Summon monsters from either player's Graveyard during the turn you activate this effect. When this card inflicts Battle Damage to your opponent: Send the top 4 cards of your opponent's Deck to the Graveyard.
[3000|2400]
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[b]Iron Chain Thinner[/b]
EARTH/Rank 4
Fiend/Xyz/Effect
2 Level 4 monsters
Once per turn: You can detach 1 of this card's Xyz Material; Send 1 of the top card from your opponent's Deck to the Graveyard for every face-up EARTH monster you control. While this card has no Xyz Material when a monster is Special Summon: Return this card to the Extra Deck.
[2400|1900]
[color="#9ACD32"]
[b]Off the Iron Chain[/b]
[i]Normal Spell[/i]
Add 1 "Iron Chain" monster from your Deck to your hand.

[b]Iron Chain Catapult Army[/b]
[i]Normal Spell[/i]
Target 1 face-up "Iron Chain" monster you control: Target 1 EARTH monster in your Graveyard of the same Level as the targeted monster; Special Summon it.
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[color="#FF0000"]
[b]Constricting Electrical Chains[/b]
[i]Continuous Trap[/i]
When an "Iron Chain" monster(s) is Summoned: Inflict damage to your opponent equal to the combined Levels of the Summoned Monster(s) x 100.
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[quote name='Insanious' timestamp='1311166324' post='5371449']
Although I would like to see more of the 'Burn' Side to the cards, 8/10.
[/quote]

You're underexaggerating. Chains are an okay deck now, but with these cards, they're FAR better!

I'll add this in simply because I feel like it.

Iron Chain Strike
Trap/Normal
When an "Iron Chain" monster you control is destroyed by battle: Inflict damage to your opponent equal to the number of cards on the field x 200.

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