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Amping up SD20 "Lost Sanctuary"


  

  1. 1. Should I go for a Synchro or a Removal base for this deck?

    • Synchro
      0
    • Removal(Banishment)
      0


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I own three copies of this deck and need to know of what ways I can mess with this deck so that it can be antimeta and tournament playable. Anyone have any ideas?

 

I've already decided the obvious; +Tualatin, +Gorz, and +Synchros.

Basically, that's as far as I've gotten besideds Guardian Angel Joan and Trust Guardian.

 

I'm leaning more towards Synchro, but Removal-Base is more antimeta, and Guardian Eatos could easily be added..

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x3 Master Hyperion

x3 The Agent of Mystery - Earth

x3 The Agent of Creation - Venus

x3 Mystical Shine Ball

x2 Genex Ally Birdman

x2 Archlord Kyristya

x1 Honest

x1 Gorz the Emissary of Darkness

 

x3 Pot of Duality

x3 Cards from the Sky

x2 Mystical Space Typhoon

x1 Monster Reborn

x1 Giant Trunade

x1 Dark Hole

x1 Book of Moon

 

x2 Solemn Warning

x1 Solemn Judgment

x1 Call of the Haunted

x1 Mirror Force

x1 Torrential Tribute

 

After that, you have 4 free slots to place what you wish. I'd go for 2 Compulsory Evacuation Device and 2 Smashing Ground if you want it to be Anti-Meta-ish.

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