texaschickenlittle Posted July 16, 2011 Report Share Posted July 16, 2011 These cards are based off the Deathknight class from World of Warcraft. Each of the main three cards invokes one specialization of the class: Crimson Deathknight DARK Level 8 Warrior/Effect 2200/2800 This card is also treated as a Zombie-type. Whenever this card inflicts Battle Damage to your opponent, increase your LP equal to half of the Battle Damage done. Once per turn, you can return this card to the Deck in order to special summon 1 "Deathknight" monster from your Deck. Deathknight of the Frozen Blades DARK Level 8 Warrior/Effect 2800/2000 This card is also treated as a Zombie-type. This card can attack twice during the Battle Phase. Once during your turn, select 1 of your opponent's monsters whose Level is 8 or less. The selected monster cannot defend until the End Phase of your turn. If you use this effect, this card can only attack once this turn. Once per turn, you can return this card to the Deck in order to special summon 1 "Deathknight" monster from your Deck. Deathknight, Master of Ghouls DARK Level 8 Warrior/Effect 2200/2000 This card is also treated as a Zombie-type. Once during you Main Phase, you can special summon 1 Pet Ghoul token. Once per turn, but not during the turn you summoned the Pet Ghoul token, you can Release the Pet Ghoul Token in order to increase this card's ATK by 800. Once per turn, you can return this card to the Deck in order to special summon 1 "Deathknight" monster from your Deck. Pet Ghoul DARK Level 2 Zombie/Token/Effect 800/0 This token can attack directly. This token cannot take Battle Damage. *Note: Didn't want to add the token itself to DK, MoG's effect in order to not make the effect too long or confusing. Army of the Dead Normal Spell This card can only be activated while you control 1 "Deathknight" monster. Discard 1 card from your hand in order to summon Pet Ghoul tokens to all empty spots on your side of the field. During this turn, whenever a Pet Ghoul attacks an opponent's monster, decrease the ATK or DEF (depending on the attacked monsters current position) by 500. At the End Phase of the turn this card was activated, destroy all remaining Pet Ghoul tokens summoned by this card. Desecration Continuous Trap You can activate this card when you control 1 "Deathknight" monster and your opponent summons a monster. The spot on your opponents side of the field where the monster was summoned and the spaces to the side of the spot cannot be used to summon more monsters. Decrease the ATK and DEF of monsters on the spots selected by this card by 500. *Note: Really need some help here on the wording of this one. Thanks. Link to comment
-Lightray Daedalus- Posted July 17, 2011 Report Share Posted July 17, 2011 World of Warcraft.... I <3 you...(In a not gay way) I see where you where trying to go with the cards...they represent the 3 Talent trees...XD...and some Death Knight Spells... So I'll say they are OK...but pull your OCG a little...XD Link to comment
texaschickenlittle Posted July 17, 2011 Author Report Share Posted July 17, 2011 Like I said, I haven't been doing anything YGO in about..oh..about 2 years now. If you can help it would be much apprieciated. Also, if you can help create a Dark Simulacrum trap card it would be great. The card would copy a Magic card it chained to and would stay on the field until you use it. Link to comment
texaschickenlittle Posted July 22, 2011 Author Report Share Posted July 22, 2011 Bumping this so I can get some OCG help and the fact I haven't bump this in awhile. Link to comment
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