Lonk Posted July 14, 2011 Report Share Posted July 14, 2011 Anti-Special Zone Normal Trap Card Neither players can Special Summon monsters until the End Phase. Just why hasn't Konami released this yet? Link to comment
Bahamut - Envoy of the End Posted July 14, 2011 Report Share Posted July 14, 2011 Trap Stun for monsters. Don't know why people feel the need to overload cards with six different effects of no relevance to one another. This is simple and effective. A discard cost may be neccessary as it would certainly be as much of a side deck card as Trap Stun, possibly handier, but whatever. Link to comment
Lonk Posted July 14, 2011 Author Report Share Posted July 14, 2011 It's because Konami overloads their cards with too many effects/conditions (Fullhelmen, Coelacanth, [i]W Nebula Meteorite[/i]). What Konami does has an impact on how most people think. It is sad because when Konami is trying so many ways to prevent Special Summons, this simple card idea trumps most of Konami's other ideas for stopping spam. Link to comment
Premier Alexander Romanov Posted July 15, 2011 Report Share Posted July 15, 2011 Why is Konami so stupid like that? Link to comment
Lonk Posted July 15, 2011 Author Report Share Posted July 15, 2011 [quote name='Reina Soho' timestamp='1310712997' post='5357005'] Why is Konami so stupid like that? [/quote] Because it's Konami. Link to comment
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