Bahamut - Envoy of the End Posted July 14, 2011 Report Share Posted July 14, 2011 Can't think of it's name but it was a nasty piece of work, a three part monster that was a nightmare to beat without the catnip cheat. Saw these pics on Jazin Kays album and they reminded me of it, so these cards made in commemoration of 10,000 profile views are based on it. Have only made the two 'support boss units' so far, still undecided on quite where to go with these yet. The names are Hungarian (yes, that famously desert region, guffaw) and literally mean 'Left Hand Attack Support' and 'Right Hand Magic Support'. [center][img]http://img717.imageshack.us/img717/3087/258150q.jpg[/img] Lore: This card cannot be Special Summoned. When this card is Normal Summoned: select 1 'Jobboldali Magikus Tamogatas' in your Deck; place it on top of your Deck. This card is not destroyed by battle. When a monster is destroyed by battle: place 1 'Desert' Counter on this card (max 2); inflict 800 to your opponent. [img]http://img232.imageshack.us/img232/2804/258150.jpg[/img] Lore: This card cannot be Special Summoned. When this card is Normal Summoned: select 1 'Baloldali Csata Tamogatas' in your Deck; place it on top of your Deck. This card is not destroyed by card effects. When a Spell or Trap Card is destroyed: place 1 'Desert' Counter on this card (max 2); inflict 800 to your opponent. [/center] Feedback would be appreciated, and I don't mean *quote*this card is boss would so buy one 9/10 *unquote* Tell me why you think it's good/bad/terrible. Thus I will post more ideas and support. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 14, 2011 Report Share Posted July 14, 2011 I don't see any where in the effect where you said something about what those counters do care to explain? Link to comment Share on other sites More sharing options...
Varionius Posted July 14, 2011 Report Share Posted July 14, 2011 Here's an OCG fix This card is not destroyed by battle. => This card can not be destroyed by battle. This card is not destroyed by card effects. => This card can not be destroyed by card effects. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted July 14, 2011 Author Report Share Posted July 14, 2011 [quote name='ragnarok1945' timestamp='1310634600' post='5353839'] I don't see any where in the effect where you said something about what those counters do care to explain? [/quote] Sorry I should have made a note about that. The counters will be used as part of the summoning conditions for the 'Big Bad' monster. As well as limit the abuse of the burn. [quote name='Varion' timestamp='1310635450' post='5353854'] Here's an OCG fix This card is not destroyed by battle. => This card can not be destroyed by battle. This card is not destroyed by card effects. => This card can not be destroyed by card effects. [/quote] Thank you. Will get right on that and more cards. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 14, 2011 Report Share Posted July 14, 2011 ok then that makes sense and 800 burn isn't much so I can give the cards 8.6/10 Link to comment Share on other sites More sharing options...
LRPXD Posted July 14, 2011 Report Share Posted July 14, 2011 Pics of both cards look bad ass, the names of the cards are unique really fits well with the pics it gives that legendary, ancient feeling but the effects hmmm..... I expected more from the counters but you did say it will have something to do with a Summon I'll hold my judgment till then because it will be pain just for someone to summon 1 of this cards since it can't be Special Summoned and it's effects doesn't offer much protection. But I liked how both these cards get their counters very unique. Looking forward what these counters will summon. 8.5/10 (for now) Link to comment Share on other sites More sharing options...
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