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A new Thunder archetype


.Exa

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Monsters:

Boltech Soldier
****
LIGHT/Thunder/Effect
If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand; gain 500 Life Points. When this card is returned to your hand: Select 1 Level 4 or lower "Boltech" monster in your Deck; add it to your hand.

ATK: 1800/DEF: 500


Boltech Beast
***
LIGHT/Thunder/Effect
If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand; gain 600 Life Points. When this card is returned to your hand: Inflict 600 damage to your opponent.

ATK: 1400/DEF: 600


Boltech Flier
****
LIGHT/Thunder/Effect
If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand; gain 100 Life Points. Once per turn; You can select 1 "Boltech" monster you control, other than "Boltech Flier"; negate its effect until the End Phase of this turn.

ATK: 1900/DEF: 100


Boltech Bird
***
LIGHT/Thunder/Tuner
If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand. When this card is returned to your hand:

Boltech Servant
****
LIGHT/Thunder/Effect
If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand.

ATK: 2200/DEF: 0


Boltech Gatekeeper
***
LIGHT/Thunder/Tuner
If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand; gain 1800 Life Points. Destroy and negate the effect of any card that would increase this card's ATK. Once per turn: Select 1 "Boltech" monster you control: That monster cannot be returned to your hand until the Standby Phase of your next turn.

ATK: 100/DEF: 1800


Boltech Creator
*****
LIGHT/Thunder/Effect

If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand; gain 750 Life Points. "Boltech" monsters you control cannot be destroyed by card effects.

ATK: 2400/DEF: 750


Boltech Destroyer
****
LIGHT/Thunder/Tuner
If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand; gain 200 Life Points. This card can only be used as a Synchro Material monster for a "Boltech" Synchro Monster. Once per turn: If you have no monsters in your Graveyard; target 1 card on the field and destroy it.

ATK: 1700/DEF: 200


Boltech Trooper
***
LIGHT/Thunder/Effect
If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand; gain 500 Life Points. When this card is returned to your hand: Discard 1 card; destroy target card on the field.
ATK: 1000/DEF: 500


Thunder Seeker
****
LIGHT/Warrior/Effect
If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your hand. When this card is returned to your hand: Select 1 Thunder-Type monster in your Deck; add it to your hand.

ATK: 1700/DEF: 1300


Extra Deck Stuffz:

Bolt Monarch
********
LIGHT/Thunder/Synchro/Effect
1 "Boltech" Tuner + 1 or more non-Tuner monster(s)
If this card destroys a monster by battle and sends it to the Graveyard: You can return this card to your Extra Deck; gain 1900 Life Points. "Boltech" monsters you control cannot be destroyed by battle. Each time a "Boltech" monster is returned to your hand or Extra Deck: Gain 300 Life Points.

ATK: 2500/DEF: 1900


Boltech Emperor
********
Thunder/Fusion/Effect
2 "Boltech" monsters
The Fusion Summon of this card can only be performed by returning the above Fusion Material monsters to your hand (You do not use "Polymerization"). If this card destroys a monster by battle and sends it to the Graveyard: Return this card to your Extra Deck; gain Life Points equal to this card's DEF. This card's DEF equals the combined DEF of its Fusion Material monsters.
ATK: 2800/DEF: ?

Traps and Spells:


Thunder Recharge

Quick-Play Spell Card

Activate only when a Thunder-Type monster you control is returned to your hand: Special Summon 1 Thunder-Type monster from your hand.


Bolt Catching Device

Normal Spell Card

Target card on the field is returned to its owner's hand. Only 1 monster can declare an attack this turn.


Thunder Storage

Continuous Trap Card

Banish 1 Level 4 or lower monster in your hand. When a monster is returned to it's owner's hand: Special Summon the banished monster and destroy this card. This effect is not applied if the returned monster wasn't the only monster you control.


Thunderstorm

Normal Trap Card

Activate only while you control no monsters: Special Summon 1 Thunder-Type monster from your hand.

I'm in a hurry, so I won't spoil them now, but still feel free 2 rate and comment.

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