Resident Fascist Posted July 13, 2011 Report Share Posted July 13, 2011 I have a few... One is overcomplicated level design. It's not as bad if they give you a map, but no map+ confusing level is RRRRRRRRRRAAAEEEGGG Link to comment Share on other sites More sharing options...
MarbleZone Posted July 13, 2011 Report Share Posted July 13, 2011 Inverted X/Y axis as default. Link to comment Share on other sites More sharing options...
Icy Posted July 13, 2011 Report Share Posted July 13, 2011 Unskippable Cutscenes. Link to comment Share on other sites More sharing options...
Resident Fascist Posted July 13, 2011 Author Report Share Posted July 13, 2011 [quote name='Icyblue' timestamp='1310584271' post='5351881'] Unskippable Cutscenes. [/quote] Don't ever play the Original kingdom hearts, then... Link to comment Share on other sites More sharing options...
Two-Hundred And One Posted July 13, 2011 Report Share Posted July 13, 2011 Teleporting enemies and 'action commands', for me. Ugh, they get on my nerves so much... Link to comment Share on other sites More sharing options...
Legokun Posted July 13, 2011 Report Share Posted July 13, 2011 "Press X to not die". Link to comment Share on other sites More sharing options...
Two-Hundred And One Posted July 13, 2011 Report Share Posted July 13, 2011 Yes, exactly. Link to comment Share on other sites More sharing options...
Jord200 Posted July 13, 2011 Report Share Posted July 13, 2011 Crappy storylines, and when some random boss in the middle of the game is stronger than the end boss. Link to comment Share on other sites More sharing options...
Vough Posted July 13, 2011 Report Share Posted July 13, 2011 I hate stupid AIs. Even if it's my oppopent, or an ally. It's just beyond words stupid. And bad plot twists/unneeded problems. Like in KotOR, on the Leviathan, I literally 1-hit K0'd Malak both times we'd fought. So then Bastila comes in and is like, "OMFG I'LL SAVE YOU WHEE!!!!!" And I'm just thinking, I could have literally killed him right then >.< Link to comment Share on other sites More sharing options...
Lonk Posted July 13, 2011 Report Share Posted July 13, 2011 Let's see.... 1) Broken Controls 2) Ridiculous AI (Can be both either too predictable or just is insane with Spam) 3) lolcheckpoints that are across an obstacle with horrendous Level Design and if you die, you go back a long way back. 4) Self Stupidity Link to comment Share on other sites More sharing options...
Two-Hundred And One Posted July 14, 2011 Report Share Posted July 14, 2011 Bad music, unintuitive puzzles (I can't stand classic text adventures...), and poor suspension of disbelief (i.e. breaking the already-set-in-stone laws of the game universe and never bothering to give even a rushed explanation.) Link to comment Share on other sites More sharing options...
Kizzi Posted July 14, 2011 Report Share Posted July 14, 2011 [quote name='Unownguy' timestamp='1310593897' post='5352544'] Yes, exactly. [/quote] As in QTEs? Those are pretty lame. Link to comment Share on other sites More sharing options...
Poc Posted July 14, 2011 Report Share Posted July 14, 2011 elastic band physics, unskipable cut scenes, CAWL OF DOOTY CLONES (all 4340053 of them), hallway shooters, general laziness by modern game developers, bosses your supposed to lose to (so annoying), oh, and most of all, invisible walls (looking at you Bethesda) Link to comment Share on other sites More sharing options...
Two-Hundred And One Posted July 14, 2011 Report Share Posted July 14, 2011 Uber-linear gameplay. As in, No Sidepaths, No Exploration, No Freedom. Link to comment Share on other sites More sharing options...
六兆年と一夜物語 Posted July 15, 2011 Report Share Posted July 15, 2011 When the game ends too fast and there's nothing else to do. Link to comment Share on other sites More sharing options...
fenrir Posted July 15, 2011 Report Share Posted July 15, 2011 [quote name='Poc' timestamp='1310660928' post='5354714'] elastic band physics, unskipable cut scenes, CAWL OF DOOTY CLONES (all 4340053 of them), hallway shooters, general laziness by modern game developers, bosses your supposed to lose to (so annoying), oh, and most of all, invisible walls (looking at you Bethesda) [/quote] This sums up my post. =| Link to comment Share on other sites More sharing options...
Aesirson Posted July 15, 2011 Report Share Posted July 15, 2011 Unbalanced multiplayer and bad plots. Also bad control, and of course DS games that forces you to use the touch screen. Link to comment Share on other sites More sharing options...
Two-Hundred And One Posted July 15, 2011 Report Share Posted July 15, 2011 Well, I've played a couple DS games that use the touch screen really well. Like Rhythm Heaven. Unfortunately, a lot of games just suck in that regard. Link to comment Share on other sites More sharing options...
Luis2 Posted July 17, 2011 Report Share Posted July 17, 2011 When an AI in fighting games is just standing there waiting for me to make a move, like Ryo in Capcom vs SNK 2. Maybe an AI like that is programmed to hit you and wait for the time to run out, but I play with no timer because time sucks. Fights should end when the last health disappeared. What's the point of an easier difficulty being unlockable? It's dumb if you ask me because when you beat the game on normal, you should expect to play the game on a harder difficulty. Link to comment Share on other sites More sharing options...
Greiga Posted July 17, 2011 Report Share Posted July 17, 2011 1) Bad music 2) Weird as hell controls. 3) When games are made of mini games (MMBN4). 4) Retarded AI. 5) Loading screens taking over 10 seconds (KH:BBS) 6) Those HR999 on MHTri that most likely clusted their way through. I think that's it. Link to comment Share on other sites More sharing options...
Jack of All Spades Posted July 17, 2011 Report Share Posted July 17, 2011 One-Gimmicks (I'm looking at you, "Let's Tap". No one will save the box! Also, 3D is a terrible way to sell.) Peripheral Wastelands (Guitar Hero Drums, Donkey Konga, Wii Zapper, Wii+, Wii Tennis Racket, Wii want your money) Ridiculous Bugs (Glad I can sprint, but why can't I run 3 feet without the graphics dipping into laughable N64 graphics?) Children playing M-Games (I know I'm a bit underage, but PLEASE! Bungie isn't peddling this game so you prepubescent brats can shriek into the microphone, sing silly songs in the lobby, and think you're all-that because you're playing a big-kid game.) Checkpoint Systems Too Far Apart (I can't feel confident when my last checkpoint runs through an overly complicated battle phase.) Silent Protagonist (Hard to care when I don't know anything about you.) Minigames (It's not fun when you have to perform it 30 times.) Link to comment Share on other sites More sharing options...
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