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MOAR Skull Servant Support


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[size="2"][b]Fuedal Lord of the Skull Servants[/b][/size]
Attribute: Dark Type: Zombie LV 3 ATK: 500 DEF: 500
[u]Effect:[/u] This card gains 500 ATK and DEF for each Level 3 or lower Zombie-Type monster on the field, other than "Feudal Lord of the Skull Servants". When "King of the Skull Servants" is face-up on the field: This card can attack twice during your Battle Phase. Whilst this card is in the Graveyard or banished: It's name is treated as "King of the Skull Servants."

[size="2"][b]Marksman of the Wight[/b][/size]
Attribute: Dark Type: Zombie LV 3 ATK: 900 DEF: 600
[u]Effect:[/u] Once per turn: You can discard one Level 3 or lower Zombie-Type monster; This card can attack your opponent directly this turn. While this card in the Graveyard: It's name is treated as "Skull Servant".

[size="2"][b]Queen of the Skull Servants[/b][/size]
Attribute: Dark Type: Zombie LV 1 ATK: 0 DEF: ?
[u]Effect:[/u] You can Normal Summon this card in face up deffense position. The original DEF of this card becomes equal to the number of Lady in the Wights and King of the Skull Servants in your graveyard X 900.

[spoiler=To see the first set click here]
http://forum.yugiohcardmaker.net/topic/255277-skull-servant-support/[/spoiler]
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First of all, there's no need to make a new thread for more of the same thing. You can edit the first post of the other thread to add these, and then add a new post telling everyone you'd done it.

Anyway, on the cards.

Feudal Lord is a nice alternative to King if your opponent starts slow and you can build field presence, or to poke your opponent to force them to drop Gorz before your Kings attack. It's also nice that Wightmare will SS this rather than putting it back to the grave. It's also an interesting counter card, since it's effects can use your opponent's Skull Servant cards.

If you want to use the old ocg, that's fine, but don't mix in new terms.

Old ocg: This card gains 500 ATK and DEF for each Level 3 or lower Zombie-Type monster on the field, other than "Feudal Lord of the Skull Servants". If "King of the Skull" Servants is face-up on the field this card can attack twice during the Battle Phase. While this card is in the Graveyard or removed from play its name is treated as "King of the Skull Servants".

New ocg: This card gains 500 ATK and DEF for each Level 3 or lower Zombie-Type monster on the field, other than "Feudal Lord of the Skull Servants". When "King of the Skull Servants" is face-up on the field: This card can attack twice during your Battle Phase. Whilst this card is in the Graveyard or banished: It's name is treated as "King of the Skull Servants."

If you don't intend it to apply your opponent's cards for either effect, change "on the field" to "you control".

Marksman is ok for clearing dead skulls in your hand and chipping away at your opponent, but it's not overly impressive.

Old ocg: Once per turn you can discard one Level 3 or lower Zombie-Type monster. If you do, this card can attack your opponent directly this turn. While this card is in the Graveyard it's is treated as "Skull Servant."

New ocg: Once per turn: You can discard one Level 3 or lower Zombie-Type monster; This card can attack your opponent directly this turn. While this card in the Graveyard: It's name is treated as "Skull Servant".

Queen is an OK shield, but lacks much synergy with the rest of the set. It's only going to help you win if you set it or flip it face-down with Book of Moon when your opponent attacks. Frankly, Lady in Wight is more useful. Also, because Lady in Wights are Skull Servants in the Grave, it can only get the boost from King, and if all three Kings are in the Grave a 2700 shield won't help you. I'll not provide ocg, because it probably needs a re-think as to how it works.
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anyway 3 More cards

[size="2"][b]Army of the Wight King[/b][/size]
[i]Quick Play Spell [/i]
When you control "King of the Skull Servants": All Level 3 or lower Zombie-Type monsters you control, except "King of the Skull Servants", can attack your opponent directly this turn.

[size="2"][b]Bottomless Boneyard[/b][/size]
[i]Continuous Trap[/i]
When a Level 3 or lower Zombie-Type monster destroys a monster by battle and sends it to the Graveyard: Banish it instead.

[size="2"][b]Dragolitch of Wightmare[/b][/size]
Dark Zombie Lv 7 ATK: 2400 DEF: 2100
[u]Effect:[/u]Cannot be Special Summon. Must be Tribute Summoned by Tributing Zombie-Type monsters. This banished card cannot be returned to the Graveyard. When this card is Normal Summoned: You can banish this card; Return all of your other banished Zombie-Type monster to your Graveyard.

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Attack of the Army of the Wight King needs a shorter name. This may be written cards, but try to think about how so much text would look printed on a card. Maybe make it "Attack of the Wight Army" or something.

Card is somewhat uninspiring. It lets a bunch of level 3 or lower monsters attack directly, but not the one you really want to. It's OK at what it does, but I'd use Opti-Camouflage Armor instead, because that can boost the card you really want to attack directly.

Old ocg: Activate only when you control "King of the Skull Servants". All Level 3 or lower Zombie-Type monsters you control, except "King of the Skull Servants", can attack your opponent directly this turn.

New ocg: When you control "King of the Skull Servants": All Level 3 or lower Zombie-Type monsters you control, except "King of the Skull Servants", can attack your opponent directly this turn.

Bottemless Boneyard is very interesting. It can be highly disruptive to a lot of decks, and yet is fair because there are very few low-level zombies that have good ATK.

Old ocg: Any monster destroyed by battle and sent to the Graveyard by a Level 3 or lower Zombie-Type monster is removed from play instead.

New ocg: When a Level 3 or lower Zombie-Type monster destroys a monster by battle and sends it to the Graveyard: Banish it instead.

Dragolich is OK - the ability to restore your grave is nice, and a boss monster that didn't rely on skulls in the grave would be helpful - but it's frankly awful ATK score for a level 7 let it down. At 2400-2600, or a level 6, it would be nice, as is it's a waste unless you want the graveyard filling, and unless you're playing a macro deck, you likely won't need it.

Old ocg: This card cannot be Special Summoned. If this card is Tribute Summoned, the tribute(s) must be Zombie-Type. This removed from play card cannot be returned to the Graveyard. When this card is Normal Summoned, you can remove from play this card to return all of your other removed from play Zombie-Type monsters to your Graveyard.

New ocg: Cannot be Special Summon. Must be Tribute Summoned by Tributing Zombie-Type monsters. This banished card cannot be returned to the Graveyard. When this card is Normal Summoned: You can banish this card; Return all of your other banished Zombie-Type monster to your Graveyard.

Please pay attention to the ocg fixes. There are things that are consistently wrong, and still wrong even after I provided the correct ocg for the others - it's "Level 3 or lower Zombe-Type", not "level three or lower Zombie type", and the names of cards are in quotation marks, for example.

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made another card
[size="2"][font="Arial Black"]Wight Guardian[/font][/size]
Dark Zombie LV:2 ATK: 300 DEF:200
Whilst you control a face up King of the Skull Servants your opponent must select this card as an attack target. Whilst in the graveyard, this card's name is treated as Skull Servant.

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