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[Finished]Yugioh's The X-Factor


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[size="5"]This is the Yu-Gi-Oh X-Factor![/size] And I suppose I could call this the "auditions".

In this round I will simply pick the top 10 to go into the finals.(That may become the top 5 if I am not as successful.)

Requirements:

It has to be a monster card of any kind. It must have something that makes it stand out. That could be the effect, Pic, name, creativity, etc.

That's what will give it the X-Factor.

I will be the only judge [u]unless[/u] a few others want to volunteer. Please PM me if you wish to do so.

There is no entry fee.

Please post your cards on the forum and you must say [size="6"]STAR[/size] in your post.

The Final prize will be 150 points and 1 Rep!
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[size="6"]STAR[/size]
[center][spoiler=Orochimaru, the Ninja with Unlimited Skills][img]http://i960.photobucket.com/albums/ae87/NeosWiseman_2/OrochimarutheNinjawithUnlimitedSkills.png[/img] [spoiler=Lore:]1 non-Tuner monster - 1 Dark Tuner When this card is Synchro Summoned, its Level becomes 9. During each Battle Phase, this card can attack an additional time for every 5 Effect Monsters in your opponent's Graveyard. When this card destroys a monster by battle, it gains ATK equal to half the Level of the Level of that monster by x100. Each time this card would be destroyed, reduce its Level by 1 and its ATK and DEF by 300 points, and it is not. Then change this card's Type in the following order: Dark Synchro - Synchro - Fusion - Ritual - Effect - Normal. Each time this card's Type changes, its effect gets switched to 1 of the following: • Synchro: 1 Tuner + 1 or more Reptile-Type non-Tuner monsters; When a Level 3 or lower monster activates its effect during your turn, you can pay 1000 Life Points to destroy that monster and have this card gain it's effect until the End Phase. Once per turn, during your Battle Phase, you can send the above listed Synchro Materials from your hand to the Graveyard to Synchro Summon this card to a random unoccupied Monster Card Zone on your field. • Fusion: Once per turn, during your Main Phase, select 1 other face-up monster on the field and decrease its ATK by 1000 points. If you select a Level 6 or higher monster, it will gain 600 ATK during each Battle Phase (this effect is permanent). • Ritual: This card cannot be removed from play. At the beginning of each Battle Phase, take control of 1 face-up monster your opponent controls until the end of the Battle Phase. That monster cannot battle during this turn. • Effect: Once per turn, you can pay 700 Life Points and remove from play from your field, hand, Deck or Graveyard the Materials listed on a Fusion monster in your Extra Deck and Special Summon that monster ignoring the summoning conditions. (The following Types are excluded from this card's effect: Union, Spirit, Toon, Gemini and Tuner!)[/spoiler][/spoiler] [/center]

Thank you! *bow*
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[center]My D-Hero Ace! [b][size="5"]STAR[/size][/b]

[img]http://img215.imageshack.us/img215/681/203203g.jpg[/img]

[i]1 DARK monsters + 1 or more Destiny HERO monsters
When this card is Fusion Summoned: banish all Fusion Material Monsters used for Fusion Summon this card to reduce this card's ATK equal to the half of the combined ATK of all banished monsters. Once per turn: You can add 1 "HERO" Trap Card from your Graveyard to your hand; reduce this card's ATK by 500 points. Whenever this card's ATK become 0: You can destroy cards on the field up to the number of cards in your hand; your opponent takes 500 damage for each card destroyed. You can only activate this effect once per duel. This card cannot be destroyed by battle if its ATK is 1000 or less (Damage Calculation is applied normally). Whenever you Summon "HERO" monster while this card's ATK is 0: Target that monster; increase the ATK of this card equal to the targeted monster's ATK +300 (permanently).[/i][/center]

Edited : added STAR
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We audition a card, you select the few that moves on, those that moved on submit another, final card and you choose a winner...That's is right? (Really don't want to enter a contest with too many rounds.) But, if so then I'm in.
[center]
[size="5"]STAR [/size]

[img]http://img96.imageshack.us/img96/871/146730.jpg[/img]
When this monster destroys 1 of your opponent's monsters, your opponent cannot Summon another monster in that Monster Card Zone as long as this card is face-up on the field. When your opponent cannot Summon any monsters in 4 Monster Card Zones, inflict 500 Life Points of damage to your opponent's Life Points for each monster on your side of the field. This monster is then sent to the Graveyard. When this monster is destroyed by its own effect, you can pay 500 Life Points and add it to your hand from the Graveyard. If this monster is destroyed in battle, your opponent gains 500 Life Points.[/center]

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I'll enter I guess. Sorry on being late.
[size="6"]STAR[/size]
[img]http://img638.imageshack.us/img638/5346/107744e.jpg[/img]
1 Tuner + 1 or more non-Tuners
This card cannot be placed in a Monster Card Zone. When this card is Synchro Summoned, you can place it anywhere face-up. If this card is placed on a Deck, shuffle both players Decks. When this face-up card is drawn, both players discard their hands. Then return every card on the field to their owner's hands. If this card is in the Graveyard, remove it from the Duel. If this card is in Removed from Play Zone, add it too your hand. If this card is in your hand, permanently reveal it to your opponent and return 1 monster on the field to it's owner's hand. As long as this card remains in a Spell and Trap Card Zone, both player's must return 1 card they control to their hand in order to declare an attack.

Good luck everyone!

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I'll enter.

[spoiler=An old collab card that I still have in my files]
[img]http://img35.imageshack.us/img35/7650/128884.jpg[/img]
Cannot be Normal Summoned or Set. Must be Special Summoned except by banishing 1 LIGHT and 1 DARK monster from your hand or field, and cannot be Special Summoned any other way. This card gains the following effects based on the total Levels of the monsters removed to Summon it:
* 2 - 5: When your opponent Summons a monster from their Graveyard: You can banish 1 card in your opponent's Graveyard. During your second End Phase after this effect was activated: return that card to your opponent's Graveyard. * 6 - 9: If your opponent's monster attacks a monster you control: You can return that monster to your opponent's Deck. During your second End Phase after this effect was activated: Special Summon that monster from your opponent's Deck, ignoring any Summoning Conditions. *10 - 12: Each time your opponent draws a card from their Deck: You can banish it until your next End Phase. If your opponent activates a card effect from their hand: Select 1 random card in your opponent's and return it to their Deck, until your second End Phase after this effect was activated. During your second End Phase after this effect was activated: Add that card to your opponent's hand.[/spoiler]

I'm sure the person I collabed with doesn't mind me using it.

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[img]http://img833.imageshack.us/img833/4002/159567.jpg[/img][spoiler=lore]This card cannot be Normal Summoned or Set. You can Special Summon this card from your hand by tributing 3 WATER Dragon-Type monster on your side of the field. When this card is successfully summoned, you can banish 1 Dragon-Type monster from your Deck or Graveyard to inflict damage equal to half of the banished monsters ATK. While this card is face-up in attack position, your opponent monsters can only target this card. If this card is destroyed by a cards effect, Special Summon 1 card with "Dracohell" in its name from your Deck or hand.[/spoiler]
What do you think?

STAR

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