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|The Banished Flying Fish|WIND|Fish/Effect|4|
|Once per turn, you can banish 1 Fish, Sea Serpent, or Aqua monster from your hand or Deck to destroy 1 card your opponent controls. If you activate this effect, banish this card. When this card is banished by it's own effect, Special Summon it during your next standby phase.|
|ATK1900|DEF1200|

|Yggdrasil, Seaweed of Aegir|WIND|Sea Serpent/Effect|3|
|Select 1 monster your opponent controls. As long as this card remains on the field, that card cannot attack and it's effect is negated. When this card is banished, banish the selected monster. During your standby phase, you can send the banished monster to the Graveyard to Special Summon this banished card.|
|ATK1000|DEF1000|

|Algaeborn Tadpole|WATER|Aqua/Effect|1|
|You can banish this face-up card you control to Special Summon 1 banished Fish, Sea Serpent, or Aqua monster. If this card is banished during your Standby Phase and you control no Spell or Trap Cards, Special Summon this card. Both Player's can only use this effect of "Algaeborn Tadpole" once per duel.|
|ATK0|DEF0|

|14 Colored Fish|WATER|Fish/Effect|4|
|When this card is Summoned, banish it and Special Summon 2 "7 Colored Fish Tokens" (Fish-Type/WATER/Level 2/ATK 900/DEF 400) to your field. Once per turn, if this card is banished, you can Tribute 1 Fish-type monster you control to draw 1 card. If you control no "7 Colored Fish Tokens", Special Summon this banished card. This effect can only be activated once. When this card is sent to the Graveyard, banish it.
|ATK2000|DEF800|

|Waterflooded Ship|WATER|Aqua/Effect|2|
|If you control another face-up WATER monster, banish this card. When this card is banished, select 1 face-up WATER monster you control. Once per turn, you can banish that card to Special Summon this card from the field. This card's effect is treated as that monster's effect until the End Phase of this turn.|
|ATK0|DEF0|

|Aegir, Navy Base God|WATER|Sea Serpent/Effect|7|
|You can Special Summon this card by banishing 1 Fish, Sea Serpent, or Aqua monster you control. When this card is Summoned, select 1 banished Fish, Sea Serpent, or Aqua monster, other than "Navy Base God". Depending on the selected monster's type, activate one of the following effects:
•Fish: Once per turn, you can banish 1 card from your hand to look at your opponent's hand. Select 1 card and banish it. You can Banish this card during the End Phase of your turn and Special Summon it during your next standby phase.
•Sea Serpent: You can add 1 Banished Fish, Sea Serpent, or Aqua monster to your hand. You can Banish this card during the End Phase of your turn and Special Summon it during your next standby phase.
•Aqua: Once per turn, if your opponent controls a monster, you can return 1 Banished Fish, Sea Serpent, or Aqua monster to the Graveyard to banish that card. This card cannot attack the turn you activate this effect. You can Banish this card during the End Phase of your turn and Special Summon it during your next Standby Phase.|
|ATK2600|DEF2100|

|Swag of Banisharks|SPELL|Spell/Normal|
|You can return 2 banished Fish, Sea Serpent, or Aqua monsters to your Deck. Special Summon 1 banished Fish, Sea Serpent, or Aqua monster and draw 1 card. You can only activate 1 "Swag of Banisharks" per turn, unless you control a face-up "Aegir, Navy Base God"|

|Yagmi, The Great Aegir's Apprentice|WATER|Sea Serpent/Tuner|1|
|If this card is banished by the effect of "Aegir, Navy Base God", Special Summon it and 1 other banished Fish, Sea Serpent, or Aqua monster. When this card is used as Synchro Material Monster while you control a face-up "Aegir, Navy Base God" banish this card and all other Synchro Material monsters.
|ATK100|DEF200|

|Gratefulness to Aegir|SPELL|Spell/Quickplay|
|Activate only when you have at least 1 banished Fish, Sea Serpent, or Aqua monster. Send 1 banished Fish, Sea Serpent, or Aqua monster to the Graveyard and banish cards from the top of your deck until you banish a monster. Special Summon that monster and return the other cards to the Deck. If the monster was "Aegir, Navy Base God", banish all Fish, Sea Serpent, or Aqua monsters in your Graveyard.|

|Kolga, the Chilling Wave|WATER|Fish/Effect|1|
|You can banish this card in the Graveyard at the start of your main phase. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards. If this card is banished by it's own effect, it cannot be removed from the banished zone.|
|ATK150|DEF200|

|Hefring, the Surging Wave|WATER|Aqua/Synchro/Tuner/Effect|2|
|1 Fish, Aqua, or Sea Serpent Tuner + 1 or more non-tuner WIND or WATER monsters.
When this card is Synchro Summoned, select and add 1 Fish, Sea Serpent, or Aqua monster from your Deck to your hand. If this card is used as Synchro Material for a Synchro Summon, you can change this card's level to 3 or 4. If this card is used as Synchro Material for a Synchro Summon, the other Synchro Material monsters must be WIND or WATER monsters.|
|ATK100|DEF1700|
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