Mysty Posted July 2, 2011 Report Share Posted July 2, 2011 I have decided to make a card for my fanfic. It needs to allow a Colossal Fighter powered-up with its own effect and another effect to be able to attack just like Shooting Star Dragon. Shooting Star Shimmer Equip Spell Activate by banishing "Shooting Star Dragon" from your Extra Deck. Equip only to a Synchro Monster you control that used a Synchro Monster as a Synchro Material. The equipped Synchro Monster's effects are negated. Once per turn: You can reveal the top 5 cards of your Deck. Shuffle them back in, and the equipped monster's maximum number of attacks this turn is equal to the number of Tuner monsters revealed. I decided to go a much simpler route with the design. Perhaps it's too powerful? Link to comment
maximate Posted July 2, 2011 Report Share Posted July 2, 2011 Hmm, IMO... How 'bout making it [b]" Select and activate 1 of these effects: "[/b] Condition: Equip only to a Level 7 or more Normal Monster, if it is a Gemini Monster and they have their effect, destroy this card Link to comment
Time Psyduck Posted July 2, 2011 Report Share Posted July 2, 2011 [quote name='maximate' timestamp='1309626926' post='5328204'] Condition: Equip only to a Level 7 or more Normal Monster, if it is a Gemini Monster and they have their effect, destroy this card [/quote] Except the whole point is to make a card Colossal Fighter can use. Making it Normal Monsters only would defeat the point. How about having it negate the monster's own effects, so it replaces them rather than adding to them? For Colossal, it means it doesn't get a boost from it's own effect, keeping it at 2800. Also perhaps a life point cost, or maybe the need to tribute a level 2 monster (that being the difference between Stardust and Shooting Star). Seriously consider removing the second effect, so that it just gives the attacking capacity and not Shooting Star Dragon's entire effect. The third is actually interesting in how it keeps the equip card attached to it, and it means you have 1 effect for your turn and one effect for theirs. Link to comment
maximate Posted July 2, 2011 Report Share Posted July 2, 2011 Oh, sorry, missing that part Hmm, how 'bout this one... -Equip only to Colossal Fighter. -You can choose "x" from 3 effects to be activated. "x" is the number of non-tuner monster used for Synchro Summon Colossal Fighter. So if you only use 1 non-tuner Monster, you can only choose 1 effect to be activated. 2 non-tuner, 2 effects... & 3 non-tuner, 3 effects. Link to comment
Bahamut - Envoy of the End Posted July 2, 2011 Report Share Posted July 2, 2011 Not happy with the cost to activate. Maybe it should be remove Shooting Star from your graveyard or extra deck to activate. sure that's easier than the current but it does make symbolic logical sense, sort of SS sacrificng itself to pass it's abilities on. Since removal from Extra Deck is quite easy, and presumably because this is a fic and you're LP are probably at thier lowest when you play it in your story, maybe a Self Destruct Button style 'you're life points have to be less than ... to activate'? Agree with Psyduck that the equipped monster should forgo its own effects, else you'd probably get some crazy combos. Link to comment
Mysty Posted July 3, 2011 Author Report Share Posted July 3, 2011 [quote name='maximate' timestamp='1309626926' post='5328204'] Hmm, IMO... How 'bout making it [b]" Select and activate 1 of these effects: "[/b] Condition: Equip only to a Level 7 or more Normal Monster, if it is a Gemini Monster and they have their effect, destroy this card [/quote] As someone mentions, it needs to be able to be equipped to Colossal Fighter, hence making it Normal Monster support would break the point. Though I very much like the idea of only being able to use one ability per turn. [quote name='Time Psyduck' timestamp='1309627767' post='5328232'] Except the whole point is to make a card Colossal Fighter can use. Making it Normal Monsters only would defeat the point. How about having it negate the monster's own effects, so it replaces them rather than adding to them? For Colossal, it means it doesn't get a boost from it's own effect, keeping it at 2800. Also perhaps a life point cost, or maybe the need to tribute a level 2 monster (that being the difference between Stardust and Shooting Star). Seriously consider removing the second effect, so that it just gives the attacking capacity and not Shooting Star Dragon's entire effect. The third is actually interesting in how it keeps the equip card attached to it, and it means you have 1 effect for your turn and one effect for theirs. [/quote] I need to keep Colossal's ability since it needs to gain 2500 ATK for the combo to work. I have to admit, the second ability (and even the last one) are rather unnecessary. I'm definitely getting rid of the second one, but I'll keep the second one around. [quote name='maximate' timestamp='1309628317' post='5328245'] Oh, sorry, missing that part Hmm, how 'bout this one... -Equip only to Colossal Fighter. -You can choose "x" from 3 effects to be activated. "x" is the number of non-tuner monster used for Synchro Summon Colossal Fighter. So if you only use 1 non-tuner Monster, you can only choose 1 effect to be activated. 2 non-tuner, 2 effects... & 3 non-tuner, 3 effects. [/quote] That would be one way, though if I wanted to make it specific to a Warrior(s), it would be Shooting Star Blade. I kinda like the idea, but I don't think I'll use it. [quote name='Bahamut ZERO' timestamp='1309631391' post='5328325'] Not happy with the cost to activate. Maybe it should be remove Shooting Star from your graveyard or extra deck to activate. sure that's easier than the current but it does make symbolic logical sense, sort of SS sacrificng itself to pass it's abilities on. Since removal from Extra Deck is quite easy, and presumably because this is a fic and you're LP are probably at thier lowest when you play it in your story, maybe a Self Destruct Button style 'you're life points have to be less than ... to activate'? Agree with Psyduck that the equipped monster should forgo its own effects, else you'd probably get some crazy combos. [/quote] I suppose I can have the main character acquire a Shooting Star Dragon, though it would be random for him to have one in his Solid Warrior deck. That cost really didn't make me happy either. The Self-Destruct Button would probably be a good choice for a condition. I'll fix up the card a bit and then edit this post. EDIT: Fixed up the card and altered the cost a bit as well as added a condition. Link to comment
Mysty Posted July 11, 2011 Author Report Share Posted July 11, 2011 Bump, adjusted the card yet again. This probably would be the best route for the card. Link to comment
Giga Hand Posted July 11, 2011 Report Share Posted July 11, 2011 Very, very good. I'd probably run this in my Fableds, which often goes Nozoochee + Cerburrel = Unicore, Unicore + Chawa = Ragin. I can't think of any way to improve the card, the conditions are perfectly balanced and reasonable (I mean if you're running SSD you're likely running Formula which makes whatever it summons fit these conditions). As a plot device, excellent. I can see a CF taking down Shi En with this... lord, epic. But if it is a plot device, maybe the cost needs work. Maybe a normal spell, gives effect until end phase, and can be any Synchro for the cost? Link to comment
Mysty Posted July 12, 2011 Author Report Share Posted July 12, 2011 [quote name='Giga Hand' timestamp='1310386546' post='5345117'] Very, very good. I'd probably run this in my Fableds, which often goes Nozoochee + Cerburrel = Unicore, Unicore + Chawa = Ragin. I can't think of any way to improve the card, the conditions are perfectly balanced and reasonable (I mean if you're running SSD you're likely running Formula which makes whatever it summons fit these conditions). As a plot device, excellent. I can see a CF taking down Shi En with this... lord, epic. But if it is a plot device, maybe the cost needs work. Maybe a normal spell, gives effect until end phase, and can be any Synchro for the cost? [/quote] I don't know if it will be a regular plot device. I'll probably use it a few times in the fanfic. I was thinking of making it an equip spell so it can be searched by Hidden Armory. The main character is all about Warriors that make battle especially deadly and Equip Spells that increase their efficiency. I mainly try to go for cards that fit the situation the fanfic needs and yet are still balanced enough to be made into a real card. Link to comment
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