MibeR Posted July 3, 2011 Report Share Posted July 3, 2011 Me in since Written cards allowed Link to comment Share on other sites More sharing options...
Guest Mr. Striker Posted July 3, 2011 Report Share Posted July 3, 2011 Maha, you are in. maximate, it kept what it was going for. That and I haven't judged yet. Link to comment Share on other sites More sharing options...
Guest Kyng of Ice Posted July 4, 2011 Report Share Posted July 4, 2011 I have nothing better to do, so sign me up Striker. I'll PM you my card. Link to comment Share on other sites More sharing options...
Guest Mr. Striker Posted July 4, 2011 Report Share Posted July 4, 2011 You are in. Link to comment Share on other sites More sharing options...
~Shin~ Posted July 7, 2011 Report Share Posted July 7, 2011 I do not think this will be easy for me still I will join300 Points sentCardFood ShortageCountinuous Trap CardNeither player can Normal Summon a monster whose Level is equal to the Level of a monster on thire field. Link to comment Share on other sites More sharing options...
MibeR Posted July 7, 2011 Report Share Posted July 7, 2011 you say im in? bout my name not on the contestant list? Link to comment Share on other sites More sharing options...
Guest Mr. Striker Posted July 7, 2011 Report Share Posted July 7, 2011 you say im in? bout my name not on the contestant list? YCM was down for close to 3 days. I'll update it. Basara, you make 9. Everyone who hasn't turned in their card, you have until the 10th since I'll be gone the 9th. Link to comment Share on other sites More sharing options...
~British Soul~ Posted July 9, 2011 Report Share Posted July 9, 2011 here's my card for the contest: (Pic made by me)Target 1 monster you control, and 1 monster your opponent controls; destroy them. If an Xyz monster was destroyed by this effect: the controller takes 800 damage and sends cards from the top of their Deck to the Graveyard equal to the number of Xyz Material monsters needed to summon it. EDIT: made some OCG errors by mistake Link to comment Share on other sites More sharing options...
Guest Mr. Striker Posted July 9, 2011 Report Share Posted July 9, 2011 Accepted. Link to comment Share on other sites More sharing options...
MibeR Posted July 10, 2011 Report Share Posted July 10, 2011 My entry Mimicking the PrideContinuous Trap CardWhen a monster is Normal Summoned or Set: You can pay up to 600 Life Points; place 1 "Pride" Counter to this card for each 200 Life Points you paid. Once per either player's turn: You can target up to 2 face-up monsters on the field; place any number of "Pride" Counter from this card onto them. A monster with a "Pride" Counter on it have its Level become equal to the number of "Pride" Counter on it. You know, you can use this card to manipulate your monster also hamper your opp Xyz. Link to comment Share on other sites More sharing options...
Guest Mr. Striker Posted July 10, 2011 Report Share Posted July 10, 2011 Accepted Maha. For the last 2 people, you have until 10pm PST. Link to comment Share on other sites More sharing options...
Guest Mr. Striker Posted July 12, 2011 Report Share Posted July 12, 2011 dtwrules is eliminated. Judging should be done tonight or tomorrow afternoon. EDIT: [spoiler=Scores]tomtekorv Playability: 10/10OCG: 14/15Balance: 8/10Creativity: 9/10Name: 4/5Total: 45/50 Paint Thinner For Blood Playability: 9/10OCG: 13/10Balance: 6/10Creativity: 7/10Name: 2/5Pic: 3/5Total: 35/50 maximate Playability: 10/10OCG: 13/15Balance: 8/10Creativity: 10/10Name: 5/5Total: 46/50 Hybrid-X89-Orb Playability: 5/10OCG: 5/10Balance: 6/10Creativity: 6/10Name: 3/5Pic: 2/5Total: 28/50 Basara Playability: 6/10OCG: 15/15Balance: 10/10Creativity: 10/10Name: 2/5Total: 44/50 ~Burning Soul~ Playability: 8/10OCG: 8/10Balance: 8/10Creativity: 8/10Name: 3/5Pic: 3/5Total: 38/50 Maha Guns Playability: 8/10OCG: 15/15Balance: 10/10Creativity: 10/10Name: 5/5Total: 48/50 Kyng of Ice Playability: 7/10OCG: 8/10Balance: 4/10Creativity: 4/10Name: 2/5Pic: 3/5Total: 32/50 Kyng of Ice and Hybrid-X89-Orb have also been eliminated. Next rounds requirements will be up soon. Link to comment Share on other sites More sharing options...
maximate Posted July 12, 2011 Report Share Posted July 12, 2011 Create a luck based Ritual Monster, with Ritual Spell Card, that messes with your opponent. It cannot have anything to do with destruction. By the meaning of luck based, did you mean like... coins or dices or something like that?& mess just... messes their play style? Link to comment Share on other sites More sharing options...
hexcalibrate Posted July 12, 2011 Report Share Posted July 12, 2011 will these surfice?[spoiler=monster]This card can only be Ritual Summoned with the Ritual Spell Card, "Human Life". Once per turn, during your Main Phase, toss a coin and call it. If you call it right, your opponent discards their hand. If you call it wrong, discard your hand and banish all Monster Cards in your Graveyard for the remainder of the Duel.[spoiler=spell]This card is used to Ritual Summon "Luciate, Hunter of Human Souls". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, both your opponent must show their respective hand. Link to comment Share on other sites More sharing options...
maximate Posted July 12, 2011 Report Share Posted July 12, 2011 will these surfice?[spoiler=monster] This card can only be Ritual Summoned with the Ritual Spell Card, "Human Life". Once per turn, during your Main Phase, toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy all monsters you control, and banish all Monster Cards in your Graveyard for the remainder of the Duel.[spoiler=spell] This card is used to Ritual Summon "Luciate, Hunter of Human Souls". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, both your opponent must show their respective hand. No "destroy" I suppose Create a luck based Ritual Monster, with Ritual Spell Card, that messes with your opponent. It cannot have anything to do with destruction. Link to comment Share on other sites More sharing options...
MibeR Posted July 12, 2011 Report Share Posted July 12, 2011 Comes first didnt get anything? *Thinking what kind of Ritual i make then* Link to comment Share on other sites More sharing options...
hexcalibrate Posted July 12, 2011 Report Share Posted July 12, 2011 i thought the destrution just for the spell, oh well i'll change mine in a minuet Link to comment Share on other sites More sharing options...
Guest Mr. Striker Posted July 12, 2011 Report Share Posted July 12, 2011 By the meaning of luck based, did you mean like... coins or dices or something like that?& mess just... messes their play style? That is what I mean with luck. The no destruction clause was meant to keep the field from going to the Grave. Link to comment Share on other sites More sharing options...
maximate Posted July 12, 2011 Report Share Posted July 12, 2011 That is what I mean with luck. The no destruction clause was meant to keep the field from going to the Grave. Oh, so no banish / destroy / send / something like that Ok", thx Link to comment Share on other sites More sharing options...
maximate Posted July 13, 2011 Report Share Posted July 13, 2011 Ok, here's my entry for the 2nd round [spoiler=Entry][spoiler=Quall, The Phantom of Darkness]Quall, The Phantom of Darkness | Lvl: 10DARK / Ritual / Fiend / EffectATK: 2900 | DEF: 2600 Lore:This monster can only be Ritual Summoned by using "Grand Treasure of Darkness". When this card is Ritual Summoned successfully, roll 3 six-sided dies once. • Big: Select 1 face-up card your opponent controls and take control of it. When a card selected by this card effect leaves the field, you can select 1 face-up card your opponent controls and take control of it. When "Quall, The Phantom of Darkness" leaves the field, return the selected card to your opponent's hand. • Small: Select 1 card your opponent controls and equip it to this card. If the selected card is face-up, this card cannot be selected as an attack target. If the selected card is Set, this card cannot leaves the field except by the effect of "Grand Treasure of Darkness". The selected card cannot be destroyed by any card effects. When "Quall, The Phantom of Darkness" leaves the field, return the selected card to your opponent's hand. • Big: Select 1 face-up card your opponent controls and take control of it. When a card selected by this card effect leaves the field, you can select 1 face-up card your opponent controls and take control of it.Yes, this effect will be repeated everytime the selected card leaves the field. For example, selecting your opponent's SD & take control of it, then you use SD's effect by tributing it. Since SD leaves the field, select another card and take control of it, and when it leaves the field, the same thing would be repeated again & again until Quall leaves the field. Big and Small are determined by the total number of the dies roll. Big are numbers between 11-18 while Small are numbers between 3-10 [spoiler=Grand Treasure of Darkness]Grand Treasure of DarknessRitual Spell Card Lore:This card is used to Ritual Summon "Quall, The Phantom of Darkness ". You must also Tribute monsters whose total Levels equal 1 or more from the field or your hand. During either player's turn, if this card is in your Graveyard, you can return this card to your hand by selecting 1 face-up "Quall, The Phantom of Darkness" and return it to your hand. Link to comment Share on other sites More sharing options...
Cloister Posted July 14, 2011 Report Share Posted July 14, 2011 Here are the cards: [spoiler=Ritual Monster] This card can only be Ritual Summoned with "Spark Offering". Other monsters you control cannot attack if you control this card. Each time this card destroys a monster by battle: You can place 1 Ritual Spell Card from your Deck on top of your Deck. Once per turn, you can pay 1200 Life Points and roll a 6-sided die: -1 or 2: Inflict 600 damage to your opponent and 1 monster your opponent controls loses 600 ATK. -3 or 4: Add 1 Ritual Spell Card in your Graveyard to your hand. This card gains 600 ATK. -5 or 6: Return 1 monster and 1 face-down Spell or Trap Card on your opponent's field back to their hand. [spoiler=Ritual Spell] This card is used to Ritual Summon "Ravalmon, the Spark". You must also Tribute monsters you control whose total Levels equal 6 or more. After activation, equip this card to "Ravalmon, the Spark". You can send this equipped card to the Graveyard: Draw 1 card. If you drew a Ritual Spell Card: Reduce the ATK of 1 monster your opponent controls to 0 during this turn. Link to comment Share on other sites More sharing options...
Guest Mr. Striker Posted July 14, 2011 Report Share Posted July 14, 2011 Everyone so far has been accepted. EDIT: Paint Thinner For Blood has been eliminated. The contest will be over on the day he returns. Link to comment Share on other sites More sharing options...
MibeR Posted July 15, 2011 Report Share Posted July 15, 2011 Skeleton King BrgnyakDARK / Level 9 / Fiend / EffectATK 2700 / DEF 2000Must be Ritual Summoned with "Bone's Offering", and cannot be Summoned by other ways. When this card is Ritual Summoned: Toss 3 coins; if 2 out are Heads, return all Set cards on the field to its owner's hand. Once per either player's turn: Target 1 face-up monster and toss a coin and call it; if you call it right, switch the ATK and DEF of the targeted monster. Bone's OfferingRitual Spell CardThis card is used to Ritual Summon "Skeleton King Brgnyak". You must also banish monsters from your hand, field or Graveyard whose total Levels equal 8 or more. Once per turn, If this card is in your Graveyard while you control "Skeleton King Brgnyak": Discard 1 card and toss a coin and call it; if you call it right, return 1 Set card on the field to its owner's hand. When your opponent activates a card effect that would remove "Skeleton King Brgnyak" from the field: Banish this card in your Graveyard; negate the activation and destroy the card. Link to comment Share on other sites More sharing options...
Guest Mr. Striker Posted July 15, 2011 Report Share Posted July 15, 2011 Maha accepted. Link to comment Share on other sites More sharing options...
~Shin~ Posted July 16, 2011 Report Share Posted July 16, 2011 [spoiler=Ritual Monster]This card can only be Ritual Summoned with the Ritual Spell Card, "Ollin Ritual". Up to twice during your opponent's turn, at the start of any Phase, you can toss a coin and call it. If you call it right, skip this Phase. If you call it wrong, skip your next turn Main Phases. If you used this effect Twice, during your next turn Main Phase 1, you must discard 1 card.If you used this effect Twice, during your next turn Main Phase 1, you must discard 1 card.This is a drawback for only when a player call both tosses right. Since he will skip his next turn Main Phases if he called at least 1 toss wrong. [spoiler=Ritual Spell]This card is used to Ritual Summon "The Fifth Sun Tonatiuh". You must also Tribute monsters whose total Levels equal 5 or more from the field or your hand. Once per turn, while this card is in your Graveyard, you can reveal 1 Level 5 monster in your hand to switch the ATK and DEF of 1 face-up "The Fifth Sun Tonatiuh" you control.Edit, changed both ritual spell and monster effects. Link to comment Share on other sites More sharing options...
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