Jump to content

~DC Comics Master Gallery~


Recommended Posts

[color="#0000FF"][size="5"]Don't know or care if some of the guys in here didn't belong to either of the two groups, I needed a way to separate them. If there are any dudes/dudettes you want added just ask. Enjoy![/size][/color]

[spoiler='The Justice League'][img]http://img202.imageshack.us/img202/9923/435375q.jpg[/img] [img]http://img29.imageshack.us/img29/1148/435375k.jpg[/img]

[center][spoiler='Lore']This card is also treated as a LIGHT monster. If you control 1 "Justice League - Robin", this card cannot be targeted for attack. Once per turn, you can destroy a face-down monster without applying damage calculation.

This card is also treated as a LIGHT monster. If you control another "Justice League" monster, this card is unaffected by opposing Spell and Trap Cards.[/spoiler][/center]

[img]http://img848.imageshack.us/img848/780/435375.jpg[/img] [img]http://img146.imageshack.us/img146/5084/435375d.jpg[/img]

[center][spoiler='Lore']
Once per turn, when a Trap Card would destroy this monster, you may negate the Trap Card's effect and return this card to your Hand.

Once per turn, you can switch the positions of this card and another monster you control.[/spoiler][/center]

[img]http://img580.imageshack.us/img580/1918/435375w.jpg[/img] [img]http://img97.imageshack.us/img97/9923/435375q.jpg[/img]

[center][spoiler='Lore']When this card destroys an opposing monster, your opponent randomly discards 1 card from his/her hand. Call the type of card it was (Monster, Spell, Trap). If you call it right, your opponent takes 800 damage.

This card cannot be destroyed by battle. When this card is sent to the Graveyard, reduce it's ATK and DEF to 0. While this card is in the Graveyard, it gains 500 ATK and DEF each turn.[/spoiler][/center]

[img]http://img807.imageshack.us/img807/7735/435375z.jpg[/img] [img]http://img825.imageshack.us/img825/3590/435375n.jpg[/img]

[center][spoiler='Lore']The controller of this card takes no damage from battles involving this card. This card can attack twice per turn.

Once per turn, you can select 1 opposing monster. It loses 500 DEF, and is switched to Defense Position until the End Phase of your opponent's next turn.[/spoiler][/center][/spoiler]
[spoiler='The Society'][img]http://img402.imageshack.us/img402/7625/435375g.jpg[/img] [img]http://img89.imageshack.us/img89/96/435375i.jpg[/img]

[center][spoiler='Lore']While your control this face-up card, all "Society" monsters you control gain 500 ATK and DEF. Once only, you can halve the ATK of all opposing monsters for 3 turns.

Once per turn, you can flip a coin. If heads, this card's ATK is doubled. If tails, it is halved. By paying 100 Life Points, you can switch the ATK and DEF of this card during the Battle Phase.[/spoiler][/center]

[img]http://img231.imageshack.us/img231/8573/435375p.jpg[/img] [img]http://img706.imageshack.us/img706/6010/435375og.jpg[/img]

[center][spoiler='Lore']All Winged Beast-Type monsters you control cannot be destroyed by battle. While this card is in Defense Position, this card gains 200 DEF for each Winged Beast-Type monster you control.

If this card is targeted for attack, select an opposing monster. It is attacked instead. If your opponent only controls 1 monster, the attack is negated.[/spoiler][/center]

[img]http://img847.imageshack.us/img847/4531/435375h.jpg[/img] [img]http://img148.imageshack.us/img148/7625/435375g.jpg[/img]

[center][spoiler='Lore']Select 2 cards in your opponent's Hand. Look at the cards, then shuffle them into your opponent's Deck. When your opponent draws a card that you selected, he/she takes 1000 damage.

This card gains 500 ATK when attacking. This card is switched to Defense Position at the end of the Battle Phase.[/spoiler][/center]

[img]http://img18.imageshack.us/img18/96/435375i.jpg[/img] [img]http://img232.imageshack.us/img232/1608/435375c.jpg[/img]

[center][spoiler='Lore']When this card destroys an opposing monster, destroy 1 Spell or Trap Card. If the destroyed card is a Trap Card, your opponent discards 1 card at random. If it is a Spell Card, your opponent takes damage equal to the destroyed monster's level x 200.

This card cannot be destroyed by Spell Cards. This card gains 500 ATK and DEF during each of your End Phases. When this card is destroyed, reduce its ATK and DEF to half their original values.[/spoiler][/center][/spoiler]
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...