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Bleach: Advent of Hell's Army


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More applications

 

[spoiler= applications]

( Hollows )

 

Name: Leynnit

Appearance: A tall humanoid silhouette, slightly under six feet tall and with typical human dimensions. He lacks any sort of specific details, being what could be liberally described as a three-dimensional shadow; though he appears to be wearing some sort of clothing, it's impossible to determine exactly what it is, seeing as it's impossible to tell apart from his regular body. His feet are rounded, as if wearing shows, and a line of darkness drapes behind them, like the back of a longcoat or a cape of some sort. His head is slicked back with spikes towards the end, and a large brim circling from the back, again like some sort of garment. His face is blank, and covered by a featureless black plate that counts as a his mask. His hollow hole is located through his strangely thin waist, though it disappears and reappears in different parts of his body as he wills.

Rank: Vasto Lorde Hollow ; Member of Hero's band of hollow.

Ability:


  • Living Shadow Leynnit has the ability to fade into darkness and become insubstantial. At any given moment, he can turn into the shadow on the wall, crawl through a crack on the floor, hide in the shadow of an enemy or dissipate entirely into the darkness of the night; the only thing that doesn't change is his humongous Spiritual Pressure, which can destroy and outright kill weak Hollow or Shinigami in the area simply by pressing in on them.
     
    Crushing Spiritual Pressure Leynnit's Spiritual Pressure is so much greater than that of the average enemy that he is frequently able to kill opponents by distributing it into a small area onto them and crushing them under its amazing force. Even great and powerful enemies find it difficult to wade through Leynnit's fully extended pressure zone when properly applied.
     
    Self Manipulation Leynnit can change his shape as he wills, and choose how much concentration of his Spiritual Pressure he wants to put into that shape. He can use this offensively by firing a small amount of himself at an opponent that contains a high concentration of spiritual pressure- essentially turning a part of himself into an energy attack he can manipulate.
     
    Shadow Regeneration Leynnit can add to his body mass by absorbing more Spiritual Energy from his prey; likewise, he can replace any part of him that was injured or destroyed in battle by allocating some of the new energy to those spots. As such, no injury is permanent for Leynnit.
     
    Blot out the Light Leynnit's presence can draw in the surrounding light if he finds it too bright by spreading some of his Spiritual Energy around. It takes a relatively small amount of his energy to create an eclipse for a reasonably large area for a few hours at a time. This makes it far easier for him to take advantage of his ability to dissipate into the darkness of the night itself.
     

Sealed Zanpaktou: None; Leynnit is not an Arrancar.

Zanpaktou Name: N/A

Release phrase: N/A

1st release Description: N/A

2nd release Description: N/A

Offense: 100

Hierro: 10

Agility: 100

Kidō/Cero: 70

Intelligence: 80

Strength: 40

Total: 400

 

 

 

Name: Sparrow

Appearance: A humanoid female, standing at a little above 5'8, with crystalline blue eyes and longer blond hair that runs down her shoulders without any sort of order. Her face is soft, but pointed, almost birdlike. Looked at from a certain way, she seems weak and almost vulnerable- which makes her expression, a deadly glare filled with knives and other sharp weaponry, all the more surprising. She wears thick, plate armor, all of which seeming to be an extension of white Hollow mask. Her shoulder plates hand particularly long, half a hand past her elbows, and function as side-shields. Her chest area boasts thinner, but still present armor, made up of smaller plates than her arms; these decrease to thumbnail size as they trail down her body, eventually becoming a sort of chain mail that extends down her sides almost to her knees, as her legs has its own set of large-plate grieves. Her hands are left unarmored, except for the back of them up until the second knuckle, which is covered by longer but thinner scales.

The skin directly above her breast and between the left shoulder and collarbone is strangely uncovered, however, revealing her smallish hollow hole; even her left arm is only covered past her elbow, except for the single long shoulder-shield, oddly.

Her hollow armor is marked with a strange blue and gold swirl that seems to be her signature. Her mask fragment is subtle and takes the form of a blue hair decoration; closer inspection reveals it to be a shard of a larger mask, the beginning of a golden swirl visible at the edge.

Rank: Gillian Hollow, member of Hero's group

Ability:


  • Grandmaster Swordswoman Sparrow is a master at using bladed arms of all kind, spanning from tiny knives to massive halberds or bastard swords. Changing to a new weapon has no adjustment period whatsoever- if it's bladed in any way and a weapon, she is capable of mastering it in less than a second. Her raw skill alone makes her far deadlier with a blade than any other opponent wielding her level of power.
     
    Armored Hierro Sparrow's natural Hierro is supplemented by a thick armor of Hollow Mask, which adds significantly to her defensive abilities. The armor negates the power of most Kido or Cero blasts, and can withstand the Spiritual Pressure of a blade swing with many times her own power; however, it can be chipped away and even broken given certain circumstances, from which it takes a few days in order to regenerate. Obviously, her unarmored skin (head, parts of her left shoulder around her hollow hole and hands) do not benefit from this.
     
    Willful Sparrow's natural abilities are augmented by her force of will, allowing her to accomplish things and survive attacks that she otherwise wouldn't be able to. To a certain point, her moral and determination will increase all of her stats and accelerate her natural regeneration of Spiritual Power.
     
    Weaponforging Sparrow's most powerful ability is her skill at forming Spiritual Particles into various weapons. At a single moment, she can turn any piece of Spiritual Matter into any weapon of her own choosing, typically a blade. While these weapons are swung with her full power and deliver damage equal to the energy she used to swing them with, they are relatively fragile and almost certainly will break after a single attack. As such, Sparrow will generally use her ability to reforge a weapon the moment after it breaks, giving her a different weapon every time that she attacks.
     

Sealed Zanpaktou: Sparrow's Zanpakuto hangs off of her waist in a large, decorated sheath made out of a gleaming gold metal inscribed with the symbol marked on her Hollow Armor. The hilt is of European design and features a crossed-T shape; when removed from its sheath, it is a large golden sword with a straight edge.

Zanpaktou Name: Ilimitado

Release phrase: Forge unto a New World,

1st release Description: Sparrow's armor changes, becoming a suit of golden metal and shining energy rather than Hollow Mask. Her face is covered by an eyeless helmet, and her Zanpakuto vanishes (though the sheathe remains). While in this form, anything created by Sparrow's Weaponforging undergoes a drastic increase in power and is shrouded by a blinding golden light. Her true power combines her Cero with her weapon, allowing her to release an immensely destructive ray of golden light from her weapon that erases everything it strikes from existence, at the cost of most of Sparrow's stamina.

In addition, her armor gains a massive defense boost and can regenerate itself almost instantly- though this power is focused through the Sheathe of her Zanpakuto. Though the sheathe is the strongest piece of armor she carries, able to deflect almost any attack whatsoever, if it is removed from her person her armor can be quite easily shattered. If her face mask is shattered in this way, or she resheathes any weapon she owns, she immediately returns to her normal form.

2nd release Description: Not yet attained.

Offense: 100 (100 in First Release)

Hierro: 90 (20 without Armor) (100 in First Release)

Agility: 70 (70 in First Release)

Kidō/Cero: 0 (70 in First Release)

Intelligence: 75 (75 in First Release)

Strength: 65 (65 in First Release)

Total: 400/330 without armor (480 in First Release/400 without armor)

 

 

 

Name: Caesar

Appearance: A large insectoid creature with humanoid features; he has a pair of large wings no dissimilar from that of a moth or butterfly that are entirely functional, and form prismatic patterns with the light. His mask (a white, segmented object with a black symbol over what would be his left eye) covers most of his face, though is cracked on the right side, revealing a long, sharp mandible. He wears loose, black robes that mask most of his other features, but his right arm is entirely a long, red claw that cannot grasp things easily; his left hand is a rather regular hand, with various rings on it. He stands tall, at about seven feet, and has a strangely skinny body for his size.

Rank: Adjuchas Hollow, member of Hero's Group.

Ability:


  • Mantis Brutality When Caesar strikes with his red claw, the wound left behind will never heal, nor stop hurting via regular means. Though it can be cured through extensive regular means, all wounds are cauterized with a strange poison he continually creates that will stimulate pain for theoretically forever; the pain that it causes is maddening, and far beyond the limits of most human endurance.
     
    Forget-Me-Not Caesar has the oddest ability to go forgotten. While people aren't looking at him directly or trying to remember him, if he doesn't wish it, they will forget about him almost instantly. While he will remain in their subconsciousness, even if they decide to tell someone about him, they will find their minds wandering and will be unable to explain what they were going to say to someone else by the time they get to them. Notably, people will remember everything about Caeser if they ever see him again (and will forget again if he leaves once more).
     
    Insect Body Caesar's body can contort and morph to fit into shapes that might otherwise be impossible for a humanoid, due to its odd structure.
     
    Mindshroud If Caesar is trying to be unnoticed, he will be. If someone looking at him doesn't feel in immediate danger (that is, the target of an attack), their mind will actively reject Caesar's presence. This makes it rather difficult to guard an area against Caesar if he wants to get in, between this ability and Forget-Me-Not.

Sealed Zanpaktou: Caesar's Zanpakuto is a thin blade kept on his back, hidden by his cloak. It is coated in the same poison that covers his left claw, and causes amazing pain if it even scratches an opponent. The blade resembles a European blade more than an Asian one, but is plain enough that it could have been made anywhere.

Zanpaktou Name: Recuerdo

Release phrase: I invoke the Oath (Recuerdo will always wipe anyone who hears the Release Phrase's memory of that phrase)

1st release Description: Caesar becomes a massive Scorpionoid creature, a beast with ten long, spiderlike legs, three pairs of massive mothlike wings and a gaping mouth, filled with long, daggerlike teeth. Two massive red claws, the same as his claw in his unreleased form, flank his body on either side and he gains a massive tail that ends with a huge swordlike point to it. That said, despite his strange form, nobody will ever remember it. People staring directly at his shape, when released, will be totally oblivious to any and all danger, and will think that nothing is standing in their way- none of their senses will detect that there is an enemy in their path, until they look away- this is combined with Caesar's ability to make people not looking at him forget about him, and people going too long will forget who they were fighting in the first place anyway.

If you are not looking at Caeser's form while released, you will still be able to hear the beast's sound, see the physical effects it's having on a room (shaking it, breaking walls, etcetera), but you can't look directly at it (closing your eyes will get around it). It should be noted that Caeser's Forget-Me-Not is still in effect, however; after a few minutes, people will be aware there is a threat in the room (so long as they aren't looking at it), but they will forget who, exactly, it is.

2nd release Description: Not yet achieved.

Offense: 70 (90 in First Release)

Hierro: 40 (80 in First Release)

Agility: 80 (40 in First Release)

Kidō/Cero: 65 (65 in First Release)

Intelligence: 90 (70 in First Release)

Strength: 20 (100 in First Release)

Total: 365 (445 in First Release)

 

 

 

 

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I'm bring back ZE'BOROVA muthalovin preyn!!!!

 

rogue captian shinigami...(2...but he's awesone)

Umm Zarkus, I've pmed u bout this.

 

Thank you. Thank you. Thank you. Thank you. Deept & I wanna talk yu about ideas we'vge had bout advent over the last year....i'm going to get my app now.

 

peace!

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Zarkus...you are the f@&&@'nkj#^€ξδνδβτβαξσδking man

Nuff sed

 

[spoiler= Alvaro Konotce]

Name: Alvaro Konotce

Rank: Espada 0- Leader of Espada

Appearance: http://i197.photobucket

Special Ability(s): (Regeneration, etc): Alvaro can create, manipulate and control shadows. He can use shadows to bind, restrict, attack, defend, etc. He can also use them to regenerate limbs and heal wounds.

Zanpakto Name and Description: Cosechar de Sombra. A long Katana, with black flames dancing along the hilt.

Release Phrase: Blacken the Night

Resurecction Description:

Alvaro gains a black mask with two white slits for eyes. His blade turns pure black, with black flames surrounding the hilt. His outfit turns black and warps into a long black sleeveless cloak, with a long hood. He gains heightened control over his shadows, and can use them over longer distances.

Cero de Sombra- Fires a large black Cero from his sword. He can control its size, shape, speed, direction, etc. It explodes on contact and deals 3X damage of a normal cero.

Cosechar de Sombra: Octopus Form- Alvaro is surrounded by Eight Tendrils of Shadow (they grow from his shadow). He can actively control them fore offense, defense, etc.

Cosechar de Sombra: Ultimate Octopus Form: Alvaro is surrounded by a mass of Shadows that grow to form an octopus 3 times as large as Alvaro. It is controlled internally by Alvaro. Any wounds inflicted on it are healed. It has all of Alvaro’s abilities (Speed, strength, etc)

Sombra Redirecto- He can conjure a mass of shadows that can absorb and redirect one attack. The stronger the portal, the stronger the redirected attack. If the strength of the attack exceeds the strength of the portal, the portal fails.

 

Segunda Resurecction:

Alvaro's entire body becomes a dark shade of black, with his mask staying the same. His sword splits in half, and the halves melt into his arm, which then become impenetrable.(They are retractable) He has the highest degree of control over shadows, and can use them to take control of weaker vessels.

Mundo de las Sobras: Creates a Shadow Dimension that he can trap things in. (people,attaks,building,etc)

 

Ejercito de las Sombras: Can create shadow creatures(near limitless) that he can control.

 

Final de las Sobras: Creates a large mass of shadows, which breaks into thousands of smaller pieces that converge on the opponent(s) from all directions. Each exploded on contact with the 5x the power of a normal cero.

Final de Ejecito de las Sombras- Creates as giant shadow creature that Alvaro can control. While he controls the creature, he cannot use any other attacks.

 

Personality: Alvaro is generally calm and composed and rarely loses his cool in battle. He is extremely analytical, preffering to delay battle in order to better gauge his opponents skills and strength. However he rarely uses his full strength in battle. His Segunda is only used if he's serious, though its been hinted that he has a Tercera. These rumors have not been confirmed. Outside of battle Alvaro is generally laid back, preferring to relax than anything else.

 

[spoiler= Stats]

Offense: 90/100/100

Defense/Hierro: 80/90/100

Agility: 90/100/100

Kido/Cero: 100/100/100

Intelligence:100/100/100

Strength: 80/80/100

Total(unreleased):540

1st release: 570

2nd release:600

 

 

Hope thats good enuff

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[spoiler=My App :)]

 

Name: Ze’borova Preyn

 

Appearance: He is 6’1” with spiky, ruby colored hair and eyes

that change from yellow to silver. He has a bang and a ponytail,

which are both white towards the ends. He has a lean,

muscular build and tan skin. He has two X-shaped scars on his

face and in the center of each is a light blue bolt of lightning

striking through the center of a circle. He has 3 long claw-like

scar marks across his chest. He wears dark brown, tattered

cargo pants with a studded black belt and a black leather jacket.

When its cold he may wear a long-sleeved white shirt with the

image of a wintergreen colored wolf in the bottom-left corner,

however he is mostly shirtless. His leather jacket is a biker jacket

with a hood that has a part which droops over his face like a

raven’s beak, when worn.

 

Personality: It took a while for him to truly understand his powers as a Shinigami & a Visored. He is a calm yet energetic person. and enjoys long walks on the beaches of Hueco Mundo. He grew up similar to Zaraki, so he can be hardened. he enjoys the fight & even turned down an offer to be a personal gaurd to the soul king to stay squad captain. He appreciated friends and rivals and hates being underestimated and will eith kill or battle opponents. He tends to be creative in battle doing things that only his powers could allow. He tends to bring a powerful prescence in the room.

 

Rank: Current Vizard, Former Sqaud 10 Captain. Captain Level Shinigami.

 

Zanpaktou Name: Raikou (Lightning King)

 

Released Form: Striped Red and Yellow serrated blade with

glowing silver hilt. Pre-Shikai he has no blade. He just has a hilt. When he releases, he gains his Zanpaktou through a bolt of light ikn the sky or it sparking from the hilt. it depends on whether ifif he has it or not due ti his Zanpaktou using the release phrrase to form and no longer having a true pre-Shikai state.

 

Abilities: His powers express themselves as lightning. Can manipulate lightning. Can cover the blade in lightning to inflict more damage when it hits. Can lengthen

blade to a small degree when covered with lightning. Can

generate a small shield of lightning to defend from attack, and

fire lightning-based attacks.

 

Zanpaktou Full name: Garouou no Raikou (Hungry Wolf King Of

Lightning)

 

Final Release Description:Strength & speed r

 

Form 1:Gains a solid lightning armor (in the semblance of a wolf) which increases speed and strength. Blade gains pure red color with arched gold lightning bolts running through it. At the end of the lightning arcs is a silver moon on each side of the blade. Blade can be melded onto hands and change into retractable claws. He can fire off charged lightning attacks from his tail; he also uses his tail of lightning as a whip to attack or defend.

 

Form 2: He becomes a living mass of lightning able to absorb any form of energy. he cannot be absorbed in this form & can move as if he were energy. No set physical form. Immense destructive potential & speed.

 

Form 3: A combination of forms 1 & 2 with and lightning veil around him. Incredibly fast.

 

Vizard Mask & Appearance:

He's a Super Vizard(Level 2) always when he's released. Black hierro-like plates jutt off of his elbows. They cannot actually touch his body so they phase through it. All the scars on his body become Covered in a white heirro like substance. His jacket also becomes more hard. He has two small circles in the center of his hands. The top of his mask is a goldish yellow with a jagged line separating the top from the scarlet bottom. His mask is shiny and almost metallic in a sense. His mask has a semi-raised silver ball in its center and silver hooks that wraparound the outside of his ears pointing forward. He has a black lightning bolt striking through each of his eyes. He has vast manipulation over Ceros & Lightning Regen.

 

Rank: In order Preshikai/Shikai/ Bankai or Mask

Offense: 70/100/100

Defense: 70/80/100

Agility: 70/100/100

Kido/Cero: 10/60/90

Intelligence: 80/80/80

Strength: 100

Total: 410/510/570

 

 

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His 540 base says otherwise

Oh and btw

When are there ever no shadows?

You also must have missed that sword that he's carrying

L.m.f.a.o.

 

There are no shadows when it's completely black. Because there's no light. :/ I.E. my entire shikai / bankai base. What good does a katana do you if you can't strike between dimensions bro?

 

Not to mention number zero is hardcore fanbase, but that's cool. Cliche, but still pretty cool.

 

Anyway, it's always a fun fight when you've role-playing as long as I have. I just hope we don't have the EVERYBODY MISSES THEIR OPPONENT UNTIL THE OWNER SAYS OTHERWISE fights.

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