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Team Fortress 2


Kizzi

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[quote name='Mako109' timestamp='1309059937' post='5311207']
When the Demoman got healed, why didn't his missing eye come back?


Is that eye even missing?
[/quote]
If he had both eyes, then he couldn't be a 'Black Scottish Cyclops'

Oh, and Scout hitting the Medic's window [i]technically[/i] breaks the 4th wall.
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So, I think my main is the spy. I just REALLY like his play style. Side from him I like Heavy, Soldier, Engineer and Scout. I'm a horrible shot so Sniper's out. Medic is ok, but I rather be out taking people down then helping to do so. Haven't had much interest in Demoman and Pyro to really give any verdict.

ATM I'm hunting achievements to unlock stuff. Got to have my upgrades. Also been finding some drops, so that makes me happy.

Over all, I REALLY like the game.
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[quote name='Flame Dragon' timestamp='1309432801' post='5321891']
So, I think my main is the spy. I just REALLY like his play style. Side from him I like Heavy, Soldier, Engineer and Scout. I'm a horrible shot so Sniper's out. Medic is ok, but I rather be out taking people down then helping to do so. Haven't had much interest in Demoman and Pyro to really give any verdict.

ATM I'm hunting achievements to unlock stuff. Got to have my upgrades. Also been finding some drops, so that makes me happy.

Over all, I REALLY like the game.
[/quote]
Don't bother with achievement hunting, just get the weapons when you get them.
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[quote name='Flame Dragon' timestamp='1309432801' post='5321891']
So, I think my main is the spy. I just REALLY like his play style. Side from him I like Heavy, Soldier, Engineer and Scout. I'm a horrible shot so Sniper's out. Medic is ok, but I rather be out taking people down then helping to do so. Haven't had much interest in Demoman and Pyro to really give any verdict.

ATM I'm hunting achievements to unlock stuff. Got to have my upgrades. Also been finding some drops, so that makes me happy.

Over all, I REALLY like the game.
[/quote]
I really would like to play with you at some point, bro. Preferably on the same team.
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[quote name='TAG' timestamp='1309449086' post='5322224']
I really would like to play with you at some point, bro. Preferably on the same team.
[/quote]
If you ever want to play just message me and tell me. And dude, I need you on a different team since I need to backstab some friends :D

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[quote name='Flame Dragon' timestamp='1309471881' post='5323324']
If you ever want to play just message me and tell me. And dude, I need you on a different team since I need to backstab some friends :D
[/quote]
You don't want me on the other team :D

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[quote name='ZombiePigman' timestamp='1309624512' post='5328135']
Your bloody kidding me, valve. You made a golf club that is functional indistinguishable from a cursed sword with a lust for heads. http://wiki.teamfortress.com/wiki/Nessie%27s_Nine_Iron
[/quote]
Yeah, honestly they could've come up with some shitty candy-cane or winger-style stats. Promo reskins of default weapons aren't that bad, promo reskins of unlockables are annoying, non-promo reskins of unlockables are... come on Valve.
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[quote name='Flame Dragon' timestamp='1309432801' post='5321891']
So, I think my main is the spy. I just REALLY like his play style. Side from him I like Heavy, Soldier, Engineer and Scout. I'm a horrible shot so Sniper's out. Medic is ok, but I rather be out taking people down then helping to do so. Haven't had much interest in Demoman and Pyro to really give any verdict.

ATM I'm hunting achievements to unlock stuff. Got to have my upgrades. Also been finding some drops, so that makes me happy.

Over all, I REALLY like the game.
[/quote]
Pyro is much more of a "new player" class then Spy.

As for achievements, like... none of the unlockable weapons are really "upgrades". Only 3 of them (Medic's saw, Pyro's axe and Soldier's Shovel) can really be thought of as having an "upgrade". The new weapons are more of "side grades". You lose one thing, but gain somewhere else, so the play style changes a bit.
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[quote name='PikaPerson01' timestamp='1309652745' post='5329053']
Pyro is much more of a "new player" class then Spy.[/quote]
Demoman is more fitting for the "new player" class.
Spam bombs -> get lotsa' kills.
The Pyro at least requires you to get up close.

Speaking of Pyro, I only have 2 achievements left with him.
Apparently the Degreaser and Back Burner don't count tword the Makin' Bacon achievement >___>

Oh, and the Medic is chillax.
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[quote name='PikaPerson01' timestamp='1309652745' post='5329053']
Pyro is much more of a "new player" class then Spy.

As for achievements, like... none of the unlockable weapons are really "upgrades". Only 3 of them (Medic's saw, Pyro's axe and Soldier's Shovel) can really be thought of as having an "upgrade". The new weapons are more of "side grades". You lose one thing, but gain somewhere else, so the play style changes a bit.
[/quote]
Yea, I kind of noticed. I'm enjoying the challenge of learning spy though, so it's not that big a deal.

I've noticed that too. Still, having more options as to what weapons I can use is helpful. Plus I've been finding a bunch of items just from playing so I'm finding myself to wanting to do achievements less now.
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[quote name='Armadilloz' timestamp='1309665921' post='5329582']
Demoman is more fitting for the "new player" class.
Spam bombs -> get lotsa' kills.
The Pyro at least requires you to get up close.
[/quote]

Demo actually takes some skill.

Pyro is usually W+M1.

And I use Pyro at times, so yeah.
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[quote name='Rainbow Dash' timestamp='1310270459' post='5342121']
Demo actually takes some skill.

Pyro is usually W+M1.

And I use Pyro at times, so yeah.
[/quote]
I have a decent amount of playtime as pyro, and he is probably one of the easiest classes to pick up but one of the hardest to master. I'd say I'm half way.
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[quote name='ZombiePigman' timestamp='1310505471' post='5349325']
Would anyone happen to have a spare Chargin' Targe/Splendid Screen they could just, give to me?
[/quote]
If you just want to go demoknight, demoman milestone 1 isn't hard.

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Wait a minute. I just noticed something HORRIBLY wrong with Meet the Medic. If the medic was using the Quick Fix, the heavy would have NOT been Ubercharged in the was the stock Medigun does, nor should he been able to survive the, you know, lack of a heart, as the quick fix can't overheal. Either that or I'm thinking into this FAR too much and I need rest.

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[quote name='Legokun' timestamp='1310850062' post='5361106']
Wait a minute. I just noticed something HORRIBLY wrong with Meet the Medic. If the medic was using the Quick Fix, the heavy would have NOT been Ubercharged in the was the stock Medigun does, nor should he been able to survive the, you know, lack of a heart, as the quick fix can't overheal. Either that or I'm thinking into this FAR too much and I need rest.
[/quote]
[url="http://teamfortress.com/uberupdate/"]It's already been explained that the Quick-Fix initially could Uberchage like the stock Medigun, but its invulnerability function shorted out after its first use.[/url]

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