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[quote name='Max Darkness' timestamp='1316035789' post='5514874']

Either, it doesn't matter.
[/quote]
Alright. Here is my entry card.
[center][center] [/center][/center]
[center][center][size=6][i][b]~~~~~~~~~~[/b][/i][/size][/center][/center]

[center][center][img]http://i.imgur.com/6pxDD.jpg[/img][/center][/center]

[center][center][b][i]This card is also Zombie-type. During your Battle Phase, by revealing this card from your hand: This card can attack from your hand this turn. If it does: Discard a card from your hand and Special Summon this card. If this card is Summoned this way: This card cannot be targeted for an attack. Once per turn: Discard 1 card from your hand; *Destroy target Level 4 or lower monster on the field. *This turn, this card's ATK is halved; this card can attack your opponent directly this turn.[/i][/b][/center][/center]

[center][center][size=6][b][i]~~~~~~~~~~[/i][/b][/size]

[/center][/center]

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Sorry for the delay.


[quote name='Brothar' timestamp='1316039411' post='5515010']
Alright. Here is my entry card.[center][center][size=6][i][b]~~~~~~~~~~[/b][/i][/size][/center][/center]
[center][center] [/center][/center]
[center][center][img]http://i.imgur.com/6pxDD.jpg[/img]

[/center][/center]
[center][center][b][i]This card is also Zombie-type. During your Battle Phase, by revealing this card from your hand: This card can attack from your hand this turn. If it does: Discard a card from your hand and Special Summon this card. If this card is Summoned this way: This card cannot be targeted for an attack. Once per turn: Discard 1 card from your hand; *Destroy target Level 4 or lower monster on the field. *This turn, this card's ATK is halved; this card can attack your opponent directly this turn.[/i][/b][/center][/center]
[center][center][size=6][b][i]~~~~~~~~~~[/i][/b][/size][/center][/center]
[center][center][/quote]

This is basically 'Dark World's' 'Brionac'. In the middle of the Battle Phase you get another attack (and up to 1200 damage) and the chance to Special Summon a 'Dark World'. In addition, it cannot be attacked. And after all that, each turn you can destroy a Level 4 or lower monster, Special Summon another monster, and get a direct attack.

Certainly 0/10 for balance. As for the OCG, the wording is extremely confusing, since you need to specify both when this card Special Summons itself, and that it gains both effects through its cost. So 5/10 for that. Creativity-wise, the name is standard while the from-the-hand attack is very interesting. 8/10.

Overall, 13/30, so [b]Ra Yellow[/b].



[quote name='Asert333' timestamp='1316191921' post='5518515']
id like to become a student
heres my entry card
[img]http://img834.imageshack.us/img834/3003/367122.jpg[/img]
[/quote]

The OCG is pretty abyssmal:

[b]Once per turn, while this card is in face-up Defense Position: You can Tribute 1 monster you control and have this card lose 500 ATK and DEF; Destroy 1 face-down Spell or Trap Card your opponent controls.[/b]

As for the balance. Two tributes for 4000 ATK/DEF is a pretty small cost, especially considering how supported the Beast Type is. And since it has no summon restrictions, it can simply be thrown by an effect and re-Summoned. Creativity-wise, the image is from an anime (not good), and the effect is pretty standard.

OCG: 0/10 - Balance: 2/10 - Creativity: 3/10 - Total: 5/30 - [b]Osiris Red[/b][/center][/center]

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LOL Nobody is Obelisk Blue. Yet again, it makes sense.

I figured the drawback would be the lack of control. The way I put it was that if there were no Level 4 or lower monsters on the field at the time of the effect, it would have to destroy itself. I guess I can see that the option of another effect throws the drawback off despite the discarding of cards.

I guess the main reason why I joined was for OCG and overall design. Everything else I don't really care about.

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I'd like to join! But if you make me a student I'm out!

[img]http://img155.imageshack.us/img155/6021/449229d.jpg[/img]

I'm not very good with the new OCG, but I figure that since the new one is more confusing, people should learn from the beginning. And since the old one is easier to learn, it would be less confusing than to make people memorize all of the semi-colons.

I have to say that I'm probably one of the best with old OCG. I've made a lot of cards before, and I've NEVER once been told that I need to fix my OCG.

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[quote name='Sonic Dragon' timestamp='1316391917' post='5524733']
I meant that if I was a teacher, I could teach the less confusing way...
[/quote]

So you want to be an OCG teacher, but want to teach the old-fashioned OCG? Since all the current teachers and myself can already use that (and indeed teach it if required), and have learnt the new OCG, your joining would be somewhat redundant.

As for your entry card:
[b]If[/b] this card attacks, place 1 Evil Counter on it. When this card is used as a [b]Synchro Material Monster[/b], inflict damage to your opponent equal to the number of Evil Counters [b]that were on this card[/b] x 200.

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[quote name='Max Darkness' timestamp='1316429391' post='5525751']
So you want to be an OCG teacher, but want to teach the old-fashioned OCG? Since all the current teachers and myself can already use that (and indeed teach it if required), and have learnt the new OCG, your joining would be somewhat redundant.
[/quote]

Forgetting the entry card for a minute, did you read what I said? I specifically said that the new OCG is found confusing by some people! I think it'd be easier to learn the old OCG, and then if you want, you could learn the new one after you master the first one...

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Joinage.
[img]http://img69.imageshack.us/img69/6812/393677n.jpg[/img]
Cannot be Special Summoned except by it's own effect. You can banish 2 DARK monsters in your Graveyard: Special Summon this card (from your hand). When this card is Normal Summoned: Destroy 1 card on the field. This card is treated as 2 tributes for the summoning of a DARK monster.

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[quote name='Sonic Dragon' timestamp='1316434332' post='5525844']
Forgetting the entry card for a minute, did you read what I said? I specifically said that the new OCG is found confusing by some people! I think it'd be easier to learn the old OCG, and then if you want, you could learn the new one after you master the first one...
[/quote]

That may be true, but considering all our current OCG and Balance teachers can teach both the old and the new OCG, you don't bring anything that we don't have.


[quote name='Sage of Dreams' timestamp='1316435785' post='5525855']
Joinage.
[img]http://img69.imageshack.us/img69/6812/393677n.jpg[/img]
Cannot be Special Summoned except by it's own effect. You can banish 2 DARK monsters in your Graveyard: Special Summon this card (from your hand). When this card is Normal Summoned: Destroy 1 card on the field. This card is treated as 2 tributes for the summoning of a DARK monster.
[/quote]

An interesting idea. Would work very well with a Dark Counterpart Deck due to its manipulation of Graveyard DARK monsters, banishing and the double tributer effect.

[b]OCG:[/b] The first part is missing a section, and the double tribute effect is written differently. 7/10
[b]Balance:[/b] Might be a little overpowered, considering how much it gives to DARK Decks. 6/10
[b]Creativity:[/b] The picture is great, although the other effects are standard copy-pastes. 6/10

[b]Total:[/b] 19/30 = Ra Yellow (But only just not Obelisk Blue...)

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[quote name='Sonic Dragon' timestamp='1316434332' post='5525844']

Forgetting the entry card for a minute, did you read what I said? I specifically said that the new OCG is found confusing by some people! I think it'd be easier to learn the old OCG, and then if you want, you could learn the new one after you master the first one...
[/quote]
Why would they want to learn the old OCG when the new one is the one that matters?

Besides, your card wasn't particularly good anyway, since it's horrendously UP'd.

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  • 3 weeks later...

This had been bugging me. I'd like to join.

[spoiler='Entry Card']
One of the first ones I made and still one of my favorites.
[img]http://img11.imageshack.us/img11/1701/259230o.jpg[/img]

I'd like to point out that I spend the majority of my time in WC section. jsuk.
[/spoiler]

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@ Aggrodrago: I would personally put it the other way round, making it a FIRE Fiend, since I think that is more fitting. Although that said, DARK Pyro is more unique. Basically, it's designed to abuse 'Pot of Avarice' and the like to get another monster and a destruct effect. It has been a while since I've seen an effect like it, so well done there. Anyway, the ratings.

[b]OCG:[/b] 7/10 Not bad, but there are some errors. See beneath
[b]Balance:[/b] 5/10 Good effect is balanced, but possibly overwhelmed by lacklustre Typing.
[b]Creativity:[/b] 7/10 Like I said, DARK Pyro combination is probably unique, but although the picture is fitting, it's lacking something.
[b]Total:[/b] 19/30 [i][b]Ra Yellow[/b][/i]

[b]OCG Fix:[/b] If this card in your Graveyard would be returned to the Deck: Special Summon it, and target 1 Attack Position monster on the field; Destroy that target. If this card was Special Summoned by its effect: When this card leaves the field; Banish it.

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  • 1 month later...

I'm new here (first post, actually), after ghosting around and reading some of the stuff here; bear with me.
been reading around and wanted to create a new set, but would like to learn the ropes a bit first.

Here's my entry card. Made the art myself; I frown down upon taking other people's art, stealing them to put on a card, and passing the idea off as my own. [attachment=33711:Forestclaw Legend - The Blue Lightning.jpg]
(Alpha Tuners are Lv5+)

EDIT: I dont exactly use the cardmaker that's provided; i use my own. It gives me more freedom in designing cards and also allows me to fit text in it better.

btw, after joining, where do I learn? what do I do?

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[quote name='Wolfitsune Omega' timestamp='1321490078' post='5647370']
I'm new here (first post, actually), after ghosting around and reading some of the stuff here; bear with me.
been reading around and wanted to create a new set, but would like to learn the ropes a bit first.

Here's my entry card. Made the art myself; I frown down upon taking other people's art, stealing them to put on a card, and passing the idea off as my own. [attachment=33711:Forestclaw Legend - The Blue Lightning.jpg]
(Alpha Tuners are Lv5+)

EDIT: I dont exactly use the cardmaker that's provided; i use my own. It gives me more freedom in designing cards and also allows me to fit text in it better.

btw, after joining, where do I learn? what do I do?
[/quote]

Very well.

You know, I (and almost all others) don't claim ownership of the art we use. We just accept we can't draw, so use someone else's stuff. And since this is a free, fan-based project, no copyright is infringed. Also, I and a few others use MSE.

Card-wise, I'd need to see the other 'Alpha' and 'Forestclaw' monsters before making a true judgment on whether it was balanced or not. However, for the OCG fix:

1 "Alpha" Tuner + 1 or more "Forestclaw" non-Tuner monsters
This attacking card cannot be destroyed by battle, and cannot attack directly. This card can attack all face-up monster your opponent controls once each. At the end of the Battle Phase: Inflict damage to your opponent equal to the number of cards destroyed by this card by battle during that Battle Phase x 400. Once per turn: You can discard 1 card; Negate the effects of all face-up Trap Cards, until the End Phase.

And in answer to your question, you would learn from the resident teachers by submitting cards and having them graded.


Otherwise...

[b]OCG:[/b] 6/10 Capitilisation and other minor errors, and confusion surrounding the new OCG.
[b]Balance:[/b] 7/10 It seems relatively balanced, considering it needs semi-specific materials.
[b]Creativity:[/b] 6/10 Name could be better, and it should probably be a Thunder-Type; but I do like the image.

[b]Total:[/b] 19/30 [b][i]Ra Yellow[/i][/b]

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