Dwarven King Posted August 11, 2011 Report Share Posted August 11, 2011 Err...nevermind. I was ninja'd. :< Link to comment Share on other sites More sharing options...
おジャマ・キング Posted August 11, 2011 Report Share Posted August 11, 2011 [quote name='おジャマ・キング' timestamp='1312997262' post='5430454'] I'd like to join, this is my entry card. [img]http://img810.imageshack.us/img810/8965/229614.jpg[/img] [/quote] Link to comment Share on other sites More sharing options...
Max Darkness Posted August 11, 2011 Author Report Share Posted August 11, 2011 [quote name='おジャマ・キング' timestamp='1313105960' post='5434286'] [/quote] We noticed; we're just having a bit of a spat at the moment, so I'll rate it. [b]OCG:[/b] Pretty bad, numerous errors, and it isn't written in the new standard. [b]Balance:[/b] 2400LP for "Blue-Eyes"? I rather use a "Summoner's Art"/"Ancient Rules" combo and cut this out of the Deck. [b]Creativity:[/b] It is always a minefield making support for already-existing archetypes and cards. You've stepped on one of those mines. The picture is terrible, it doesn't fit in or synch well with the "Blue-Eyes" monsters, and it is a pretty basic 'Pay LP to Special Summon' effect. [b][i]Osiris[/b][/i] Link to comment Share on other sites More sharing options...
MibeR Posted August 12, 2011 Report Share Posted August 12, 2011 Horrid pics, it balanced. But you know Max, this could be an instant Thunder-End Dragon in 4800 LP, make it 200 per Level please. Haha And having Summoner Art and Ancient Rules same at hand need some lucky. Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 12, 2011 Report Share Posted August 12, 2011 Better image. [spoiler=Blue Eyes Clan Mage][img]http://img193.imageshack.us/img193/4039/5867df1d5e3700ed94d0566.jpg[/img][/spoiler] Link to comment Share on other sites More sharing options...
Max Darkness Posted August 12, 2011 Author Report Share Posted August 12, 2011 [quote name='Syns' timestamp='1313120258' post='5434949'] And having Summoner Art and Ancient Rules same at hand need some lucky. [/quote] If you're running 3 "Ancient Rules", 2 "Summoner's Art", 3 "Blue-Eyes" and 3 "White Stone of Legend"; you're going to 90% of the time, have "Ancient Rules"/"Summoner's Art" or "Ancient Rules"/"Blue-Eyes" in your opening hand. Link to comment Share on other sites More sharing options...
MibeR Posted August 12, 2011 Report Share Posted August 12, 2011 I know indeed. Still the Luck is involved IMO Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted August 12, 2011 Report Share Posted August 12, 2011 If any teachers (or even students) wouldn't mind commenting on my finished booster pack set I'd much appreciate it. I understand there's a lot of cards, but even commenting on just a few would be great. http://forum.yugiohcardmaker.net/topic/258574-gadgetech-alliance-5050/ Thanks in advance to anyone who does. Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 12, 2011 Report Share Posted August 12, 2011 You really like my images don't you? I see so many people using them <3 Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted August 12, 2011 Report Share Posted August 12, 2011 [quote name='Daemon' timestamp='1313162325' post='5435894'] You really like my images don't you? I see so many people using them <3 [/quote] Because they're bloody good. :3 Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 12, 2011 Report Share Posted August 12, 2011 Just a little tip, so that the cards do not so lowquality. Save them as .PNG and not .JPEG. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted August 12, 2011 Report Share Posted August 12, 2011 [quote name='Daemon' timestamp='1313162668' post='5435918'] Just a little tip, so that the cards do not so lowquality. Save them as .PNG and not .JPEG. [/quote] A'ight, I'll remember that for the future. Link to comment Share on other sites More sharing options...
Crystal Remnants Posted August 12, 2011 Report Share Posted August 12, 2011 @Max: Love the card. I thought of making my Karasu a ritual spirit. Though I have to ask, does your Fenrir have to return to the hand at the end phas e of the turn it was summoned like most spirit creatures? Also, thanks, I'll fix the OCG. And I'm going to use your idea for shortened ritual text. It makes a lot more sense really. @Everyone Else: Can you guys have this feud somewhere else? There are people here who want their cards to be reviewed. Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 12, 2011 Report Share Posted August 12, 2011 [quote name='Remnants' timestamp='1313164866' post='5436017'] @Max: Love the card. I thought of making my Karasu a ritual spirit. Though I have to ask, does your Fenrir have to return to the hand at the end phas e of the turn it was summoned like most spirit creatures? Also, thanks, I'll fix the OCG. And I'm going to use your idea for shortened ritual text. It makes a lot more sense really. @Everyone Else: Can you guys have this feud somewhere else? There are people here who want their cards to be reviewed. [/quote] Remmy, it isn't an Academy without the heads facing off with each other. Link to comment Share on other sites More sharing options...
Max Darkness Posted August 12, 2011 Author Report Share Posted August 12, 2011 [quote name='Remnants' timestamp='1313164866' post='5436017'] @Max: Love the card. I thought of making my Karasu a ritual spirit. Though I have to ask, does your Fenrir have to return to the hand at the end phas e of the turn it was summoned like most spirit creatures? Also, thanks, I'll fix the OCG. And I'm going to use your idea for shortened ritual text. It makes a lot more sense really. [/quote] Yes, it has all the Spirit Monster rules along with all the Ritual Monster rules. So it's full effect would read: 'This card cannot be Special Summoned except by Ritual Summon with the Ritual Spell Card "Hyperborea". This card returns to its owner's hand during the End Phase of a turn it is Ritual Summoned or flipped face-up. When this card is Ritual Summoned...' But with you taking the Ritual and Spirit Monster rules as read, it compacts down to: '"Hyperborea" When this card is Ritual Summoned...' [quote name='Daemon' timestamp='1313165118' post='5436024'] Remmy, it isn't an Academy without the heads facing off with each other. [/quote] You've got the conditions, so start making. Link to comment Share on other sites More sharing options...
Crystal Remnants Posted August 12, 2011 Report Share Posted August 12, 2011 [quote name='Daemon' timestamp='1313165118' post='5436024'] Remmy, it isn't an Academy without the heads facing off with each other. [/quote] Well at least do your teaching jobs while you face off. Otherwise, serious cards will just get buried under your arguments before anyone sees them. @Max: Yeah, I've been wanting to play Spirits recently, and make them better. I'll have to play them some more to get a feel with them, but I definitely think there could be interesting ways to use them. Link to comment Share on other sites More sharing options...
Max Darkness Posted August 12, 2011 Author Report Share Posted August 12, 2011 [quote name='Remnants' timestamp='1313165346' post='5436038'] @Max: Yeah, I've been wanting to play Spirits recently, and make them better. I'll have to play them some more to get a feel with them, but I definitely think there could be interesting ways to use them. [/quote] Don't forget about "Sacred Spirit of the Ice Barrier's" effect, which has the potential to really make a Spirit archetype work. Link to comment Share on other sites More sharing options...
Crystal Remnants Posted August 12, 2011 Report Share Posted August 12, 2011 [quote name='Max Darkness' timestamp='1313167610' post='5436177'] Don't forget about "Sacred Spirit of the Ice Barrier's" effect, which has the potential to really make a Spirit archetype work. [/quote] How so? I would think cards like "Future Vision" and whatnot are what makes spirits usable, as it allows you to take full advantage of the spirit "loophole" that allows them to stay on the field if you can keep them their past the turn they were summoned/flipped face-up. Link to comment Share on other sites More sharing options...
MibeR Posted August 12, 2011 Report Share Posted August 12, 2011 @Max : did that Sacred Spirit's eff which returning 1 monster only applied if we control another ice barrier? Link to comment Share on other sites More sharing options...
Max Darkness Posted August 12, 2011 Author Report Share Posted August 12, 2011 [quote name='Remnants' timestamp='1313169353' post='5436279'] How so? I would think cards like "Future Vision" and whatnot are what makes spirits usable, as it allows you to take full advantage of the spirit "loophole" that allows them to stay on the field if you can keep them their past the turn they were summoned/flipped face-up. [/quote] "Sacred Spirit of the Ice Barrier" stays on the field if you control another "Ice Barrier" monster, its 'return during the End Phase' effect replaced with one that returns cards your opponent controls instead. [quote name='Syns' timestamp='1313169547' post='5436288'] @Max : did that Sacred Spirit's eff which returning 1 monster only applied if we control another ice barrier? [/quote] Yes. Another face-up "Ice Barrier" monster. Link to comment Share on other sites More sharing options...
Lucas the Flame Posted August 12, 2011 Report Share Posted August 12, 2011 I might leave this club because I'm in 3 other ones, but I'm still thinking. Link to comment Share on other sites More sharing options...
Crystal Remnants Posted August 12, 2011 Report Share Posted August 12, 2011 [quote name='Max Darkness' timestamp='1313170018' post='5436304'] "Sacred Spirit of the Ice Barrier" stays on the field if you control another "Ice Barrier" monster, its 'return during the End Phase' effect replaced with one that returns cards your opponent controls instead. [/quote] Yes, but it only does that 1 time. Read the cards again, it would only happen the turn it was normal summoned or flipped face-up. Link to comment Share on other sites More sharing options...
Max Darkness Posted August 12, 2011 Author Report Share Posted August 12, 2011 [quote name='Remnants' timestamp='1313181610' post='5436863'] Yes, but it only does that 1 time. Read the cards again, it would only happen the turn it was normal summoned or flipped face-up. [/quote] I realise that, but it means that the monsters themselves can maintain field presence, without having to rely on support Spells and Traps, thus opening new options by thinning the Deck. Link to comment Share on other sites More sharing options...
MibeR Posted August 13, 2011 Report Share Posted August 13, 2011 That future can screw so many plan Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 13, 2011 Report Share Posted August 13, 2011 I rather have plans screwed then you being screwed by plans. Link to comment Share on other sites More sharing options...
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